:geordi-no: Players Shaming Devs
:geordi-yes: Devs Shaming Players
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
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:geordi-no: Players Shaming Devs
:geordi-yes: Devs Shaming Players
Funny shit and I hope to see more of it.
Gamers are too shitty towards devs, who are overworked and underpaid. They end up getting blamed for the problems caused by CEOs, shareholders, and executives (rushed development) and it's really fucking cruel sometimes.
Imagine you hadn't seen your family in months because some fat cat wanted the game out the door in an unreasonable timeframe, You don't get the time to fix every bug, but you try and tackle the worst ones. It releases and suddenly there are a bunch of 15-year-olds sending you death threats on Twitter because you didn't make one of the character's boobs big enough or maybe there's a half-second drop in FPS that 20% of people get that's gone viral. What an awful job that must be.
>make white human male the default in every CC screen of every game
>never question why this is considered the default
>people impatient to play click through menus and don't customize their character thinking "I'll do it later" or "I'll do it next time"
>the analytics system picks up on this
Not in this game. When you select customize character, the default is randomized. When you look at a different species, that is also randomized. The game just has a lot of basic white cishet male gamers playing it I think.
The game just has a lot of basic white cishet male gamers playing
Or those players are the most likely to make a character that matches them. Historically RPGs have the highest percentage of women playing outside of life sims. Also, queer people esp trans people tend toward RPGs over other genres. Cis het white man still might be the biggest demographic though, even if it isn't the majority like it is for games like Total War or Civ
Yeah, I think what's happening here is less that gamers are overwhelmingly boring, and more that the small minority of overwhelmingly boring white cishet male gamers are effectively voting as a block, because there's a zillion ways to be creative, but only one way to be as boring as possible.
Oh yeah good point. That is another possibility. 🤔
wow so it really is their fault
In BG3 it's completely randomized what you start on
LOL
w my hot purple tiefling
This is green-haired SJW Lolth-sworn Drow erasure. She's an arachno-communist.
Hot purple tiefling gang rise up
purple tiefling twink wizard reporting
If nothing else, this shows that the average gamer is not a min-maxer because humans in BG3 are just fucking trash. So many of the other races come with incredible power and the added benefit of not looking like their name is fucking John.
I prefer to be a plain jane human because I like my character to be the mundane yardstick to which all fantastical things around me can be judged. This is exactly how most main characters in movies and books are structured, so I imagine a lot of other people do this too.
Playing starfield i accidentally made a guy that basically looks like obi wan kenobi was portrayed by ewan macgregor
It's okay E Wan Maknobi is scottish
I mean I always just make myself in the character creator for any RPG, the most adventurous I get is going half-elf, never full elf.
I will never understand the people who choose to play a generic human when there are other options in a game.
More immersive because I can relate to a human instead of a red demon furry
Speak for yourself
Macron is a tiefling 🤔
Yes, this. If I ever play it, I'm gonna play a human peasant, maybe a herbalist/druid if I feel spicy
What kind of total fucking weirdo would relate to a human
human is usually a solid choice mechanically, esp in d&d, and as a matter of course tend to have the most varied customization options (sure there may be horns for your tiefling, but maybe only a choice of 3 or they're locked to hairstyle etc)
not saying that's the case here mind, but those are some reasons beyond a committment to being boring
Humans in BG3 seem to be bad. Variant Human (the one that let you take a feat at level 1) is the reason 5e Human is strong, and that's not an option in BG3; instead you just get one extra skill proficiency along with polearms, shields, and light armor (which, lmao). You also miss out on darkvision which may or may not matter (I don't know as I run a full darkvision party).
Acting like this isn't their fault for not including tabaxi in the base game
Give the furries an option and they will come (double entendre only somewhat intended)
You thought they forgot? They just gonna DLC it
Pathfinder: Wrath of the Righteous had kitsune, complete with neat power options for each of their tails, which is a start.
Ah yes, John Baldursgate.
Nah this is James Baldursgate, John Baldursgate was the protag of BG1 & 2.
Not sure this necessarily means that everyone is just rolling Default 1990s CRPG Character. You could have a bunch of interesting builds that still end up with this as the combination of the most popular choices
Or it could be that this is just a small plurality. 10% of people choose a boring white guy, but then each of the other options gets like 8%, so even though 90% of players are playing something that isn't just a white guy, technically, the most popular individual choice is white guy.
I think there's a pretty clear disconnect between the power levels of the implied background of the PC and the backgrounds for the other party members. Like okay I'm a Paladin/Warlock who was apparently a Guild Artisan and there are occasionally dialogue options based on these, but generally I'm a blank slate normal guy; the perfect example of a level 1 character background.
Then you have the party members (massive spoilers)
Every single one of them (except arguably Shadowheart) are way too powerful in-setting to be a level 1 character in D&D.
They kinda explain the party member bit.
spoilers for BG3 and kotor, kinda.
It's partly explained by Wyll in that he mentions he was incredibly powerful before the Nautiloid. I guess getting a monster fetus drilled into your brain is bad for it.
And they added Dark Urge to give the pc a storyline to discover. It's clear that the Dark Urge storyline was developed alongside the rest of the game, almost like it was supposed to be the default story. I guess they didn't want to do a Darth Revan so they made it a separate option.
I hope I didn't spoil things for you, I'm guessing from your description you haven't fully finished the game yet?
There is a sort of charm to "bland generic fighter" templates especially in a game trying to go out of its way to not do that on its premade story characters.
That said, the no-selections default is better off showing anything but what the typical gater would expect from his yet-another-grizzled-cishet-white-man-avenging-fridged-wife-and/or-rescuing/protecting-le-sexy-daughter-figure-from-otherfied-subhumans-totally-nonpolitically slop.
Solution: Should have made it so that there were no plain white guy options
I thought the most popular choice was half elf and the least popular class was cleric.
Generic things are generic for a reason. They're popular.
i always play a human or very close sort, because i am very bad at sliders to begin with and the more complicated the face structure the harder it is to make me hot
what's most important in a character creator (idk how BG3 is on this) is just real-life diversity, you couldn't make an east asian face in skyrim without mods, even though you can be a lizard person
BG3 doesn't do sliders, you choose from a bunch of preset faces, hair, etc. It's decent with diversity though. Lots of good hair options, black/latino/asian faces, my partner and I were able to make characters that were basically "what if us, but hot?"
Also, genital options.
Okay but my boring white guy is a half elf with sick face tattoos but I did want him to look generally like me