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Avengers Disperse (thelemmy.club)
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Daily Critter 14 (thelemmy.club)
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Flounced Rustic Moth

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That when you block someone, their comment vanishes from your sight. It is like they don't even exist. That's how blocking should be done. It isn't like where on Reddit, you still have the option to click an icon next to their name and see what they've said that got you to block them. Why the hell is that a thing? Why should we care? If we want them blocked, we don't want to see them ever again, including the ability to re-read what they've said.

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On this day in 1913, the Dublin Lock-Out began as hundreds of tram workers went out on strike, growing into one of most significant industrial disputes in Irish history. It involved ~20,000 workers and 300 colluding employers, and led to the founding of the Irish Citizen Army (ICA) to protect worker demonstrations.

In the years leading up to the strike, the Irish Transport and General Workers' Union (ITGWU) had been seeking to unionize and radicalize the Irish workforce. Founded by socialist revolutionary James Larkin in 1908, the ITGWU was one of the first Irish unions that catered to both skilled and unskilled workers.

In July 1913, three hundred businesses (led by capitalist William Martin Murphy) agreed to not allow the ITGWU to unionize the Dublin workforce. Murphy dismissed hundreds of workers of suspected of union membership soon after.

Many employers in Dublin then locked out their own employees, affecting tens of thousands of Irish workers, many of whom were already the poorest in the United Kingdom.

After outbreaks of violence between striking workers and strike-breakers occurred, James Connolly, Larkin and ex-British Army Captain Jack White formed a worker's militia, the Irish Citizen Army, to protect workers' demonstrations.

The lock-out concluded in early 1914, when the Trades Union Congress (TUC) in Britain rejected Larkin and Connolly's request for a sympathetic strike. Most workers, many of whom were on the brink of starvation, went back to work and signed pledges not to join the ITGWU, which was further weakened when Larkin fled to the United States and James Connolly was executed following the 1916 Easter Rising.

Many of the blacklisted workers joined the British Army, having no other source of pay to support their families, and quickly found themselves in the trenches of World War I. ITGWU eventually recovered and gained strength after WWI; by 1920 the ITGWU was Ireland's largest union with 120,000 members, compared with its pre-war peak of 24,135 at the start of January 1913.

Megathreads and spaces to hang out:

reminders:

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  • 💙 Hexbear’s algorithm prioritizes comments over upbears
  • 💜 Sorting by new you nerd
  • 🐶 Join the unofficial Hexbear-adjacent Mastodon instance toots.matapacos.dog

Links To Resources (Aid and Theory):

Aid:

Theory:

Financial Support to the Bearsite

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Article textJeff Foust

4–5 minutes

SALT LAKE CITY — After flying cubesats on the first two Space Launch System missions, NASA will not include them on the rocket’s next flight.

In a presentation at the Small Satellite Conference here Aug. 24, David Hitt of the NASA SLS Payload Integration Office said the agency elected not to incorporate cubesats as secondary payloads on the Artemis 3 launch, scheduled for no earlier than mid-2027.

The key factor in the decision is the change in the configuration for the SLS stemming from NASA’s move earlier this year to convert Artemis 3, originally planned to be a lunar landing mission, into a low Earth orbit test of the Orion spacecraft docking with lunar landers being developed by Blue Origin and SpaceX.

Since Orion will remain in low Earth orbit on Artemis 3, NASA will not use an upper stage on SLS, preserving the final remaining Interim Cryogenic Propulsion Stage, or ICPS, upper stage for the Artemis 4 lunar landing mission. NASA instead will install an inert “spacer” in place of the ICPS on the SLS for Artemis 3.

“Because of that, because the payloads fly above the upper stage, we’re not going to be flying cubesats on Artemis 3,” he said.

On the first two SLS launches, Artemis 1 in 2022 and Artemis 2 this April, the SLS carried cubesats as secondary payloads located on the Orion Stage Adapter. The cubesats were deployed after Orion separated from the ICPS upper stage.

NASA issued a request for information in May seeking input from organizations interested in flying cubesats on Artemis 3 as well as Artemis 4 and 5, both planned for 2028. Hitt said the agency also reached out to countries that have signed the Artemis Accords to gauge their interest in flying cubesats.

He said NASA is still considering flying cubesats on Artemis 4 and later missions. “We are working now with payload developers, cubesat developers, that are interested in flying on those missions.” NASA has been talking to international partners that responded to the agency’s request and is “preparing to begin talking to” those that responded to the RFI.

On Artemis 1, NASA flew 10 6U cubesats that were deployed on trajectories that took them toward the moon and beyond. While all the cubesats successfully deployed, they enjoyed varying levels of success, with some suffering technical problems that prevented them from carrying out their planned missions while others were able to achieve their goals.

Artemis 2 carried four 12U cubesats provided by Argentina, Germany, Saudi Arabia and South Korea. Hitt noted that many focused on space weather and radiation measurements given the high altitude at which they were deployed after the ICPS performed a final disposal burn.

“They spent time in a regime of space that you don’t normally deploy cubesats into,” he noted, offering an opportunity for unique measurements from high above geostationary orbit down to low Earth orbit altitudes.

The organizations that flew the cubesats have released few public details about how those cubesats performed. “All four payloads transmitted data received by stations on the ground,” NASA stated in a paper accompanying the conference presentation, but deferred discussion of the cubesats’ performance to the operators.

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Maximum carbrain (thelemmy.club)
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Wishes. [12] (thelemmy.club)
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Credit: Echo5550

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PIC (thelemmy.club)
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Artist: Doushimasho | fediverse | bluesky | pixiv | twitter | danbooru

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Article textJeff Foust

6–7 minutes

A NASA-industry team is embarking on a follow-up to a cubesat mission to the moon by developing a pair of smallsats that will test rendezvous and proximity operations there.

NASA announced July 24 it is working with Advanced Space on the CAPSTONE 02 mission, scheduled to launch in late 2027. It will feature two spacecraft built by Terran Orbital that will operate in a highly elliptical lunar orbit. The mission completed its critical design review earlier this month.

The project is a successor to the original CAPSTONE, or Cislunar Autonomous Positioning System Technology Operations and Navigation Experiment, which launched in 2022. It was a single cubesat testing operations in near-rectilinear halo orbit (NRHO) around the moon, intended to inform plans for NASA’s lunar Gateway. That mission also was led by Advanced Space using a Terran Orbital bus.

CAPSTONE 02 builds upon that earlier mission, which Brad Cheetham, chief executive of Colorado-based Advanced Space, now calls CAPSTONE Classic. “We realized that there are other technical challenges and technology demonstrations that we needed to do that we just couldn’t get to with CAPSTONE Classic,” he said in an interview.

Key among them is demonstrating rendezvous and proximity operations (RPO) in the vicinity of the moon, particularly in orbits where the gravity of both the Earth and moon influence trajectories. Another is testing autonomous flight operations around the moon and beyond.

NASA also intends to use the mission to measure the radiation environment in cislunar space to inform future crewed missions. “It’s going to be very helpful for us as we have crews out around the moon and on the moon for much longer,” said Sean Fuller, NASA’s CAPSTONE manager.

While Advanced Space and NASA had been talking about a follow-on to CAPSTONE for a year and a half, NASA’s announcement in March that it will develop a lunar base, requiring dozens of missions, helped crystallize plans for CAPSTONE 02. “All of us are going to have different spacecraft maneuvering in orbits around the moon, in close proximity sometimes,” Fuller said.

CAPSTONE 02 features both similarities to and differences with the original CAPSTONE. The biggest difference is the spacecraft: while CAPSTONE used a single cubesat weighing 25 kilograms, CAPSTONE 02 will use twin spacecraft each weighing 400 kilograms.

The much larger spacecraft, Cheetham said, are needed to accommodate both the payloads and propellant needed for the mission. Advanced Space is also able to leverage an existing production line of similar buses at Terran Orbital. “We’re able to benefit from some economies of scale from other programs, where we’re able to buy a common, well-established, flight-proven platform.”

Among the payloads that larger spacecraft bus will host is a new communications system from the Space Dynamics Laboratory (SDL), an updated version of the Iris radio flown on CAPSTONE.

“A lot of what Advanced Space was asking for on CAPSTONE 02 fit perfectly with several of the new technologies and features that we were working to add to version three of the radio,” said Tim Neilsen, head of the spacecraft missions and technologies branch for civil space at SDL. That includes improved precision navigation and timing capabilities and the ability to support additional crosslinks.

The two spacecraft will launch on a low-energy ballistic lunar transfer trajectory, heading out more than 1 million kilometers from Earth before returning to enter orbit around the moon in three to four months. Advanced Space plans to use that extended cruise to test autonomous navigation technologies.

Once at the moon, the CAPSTONE 02 spacecraft will go into NRHO. While NASA is no longer pursuing that orbit for the Gateway or other Artemis operations, Cheetham said it provides an opportunity to demonstrate RPO activities between the spacecraft in different parts of that highly elliptical orbit.

“NRHO itself gives us a test bed that allows us a bunch of different analogous conditions for where we might be doing these operations in the future,” he said.

“We can refine the techniques with the propellant used on CAPSTONE 02 so that we’re better prepared for the Orion missions like Artemis 4, 5 and much beyond,” Fuller added.

CAPSTONE 02 will cost NASA “just under” $100 million, Fuller said, a figure that does not include launch. He said NASA is working on launch arrangements that will combine CAPSTONE 02 with other missions related to its lunar base plans.

Both NASA and Advanced Space expect to incorporate lessons for operations into early Artemis missions even before CAPSTONE 02 launches. “A tremendous amount of the lessons learned and the risk reduction actually happens before we ever launch,” Cheetham said, citing the experience of CAPSTONE Classic.

He noted that CAPSTONE 02 is sharing information with the Orion and Human Landing System programs and the broader Moon Base effort at the agency. “We are learning before launch a tremendous amount technologically, and that is being shared in real time with all those other programs.”

CAPSTONE 02 is designed for a two-year prime mission, but Advanced Space is keeping open options for extended missions. CAPSTONE Classic remains operational today, with Advanced Space using it for testing after NASA wrapped up its use of the spacecraft in June.

“We’re absolutely going to do interesting stuff with them, and we’ve got a lot of ideas,” Cheetham said, but emphasized the company is focused on carrying out the prime CAPSTONE 02 mission first. “We’re orbit nerds, and when orbit nerds design missions, we never run out of fuel.”

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Women's Strike for Equality (1970)

Wed Aug 26, 1970

Image

Image: Various protesters on the street, holding signs that say "WOMEN STRIKE FOR PEACE AND EQUALITY", "I'M NO BREEDER FOR THE MAN'S WAR", "SISTERHOOD IS POWERFUL - END THE WAR!", and "THE WOMEN OF VIETNAM ARE OUR SISTERS"


On this day in 1970, on the 50th anniversary of the 19th amendment, nearly 60,000 feminists marched throughout the United States in the "Women's Strike for Equality", demanding free abortion, equal work opportunities, and free childcare. At that time, the protest was the largest on behalf of women in the U.S. history.

The rally was sponsored by the National Organization for Women (NOW). The strike primarily took place in New York City, where 50,000 women gathered in protest. Thousands more protested in solidarity throughout the country, including in Boston, St. Louis, Minneapolis, Washington D.C., and San Francisco.

A key organizer of the protest was Betty Friedan, noted second wave feminist and then-president of NOW. The event had three primary goals: free abortion on demand, equal opportunity in the workforce, and free childcare. At the time, women made $.59 cents to every dollar a male counterpart made and many elite colleges did not yet admit women as students.

Although the strike did not directly win any concessions, Congress declared August 26th "Women's Equality Day" the following year with the support of President Richard Nixon. The protest was a successful consciousness-raising event, with some feminist scholars claiming that the strike was a significant spark for second wave feminism.


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Today's game is Control. I went back through the Ashtray maze today and got a series of photos i really like. I did a lot of stuff with lines and light which i really like how they turned out. I'm just gonna quickly dump them here because there's not a lot i have to say about them other than "I think they look cool".

Anyways, Reflections. These reflections are so damn sexy. Like, i legit spent a solid 5 minutes playing with the photomode and checking out the reflections. I think Control has to have some of my favorite reflections i've seen in a long time. It makes me want to see how Alan Wake 2 fairs... I'll hold off on another playthrough though. For now at least. I've done quite a lot of playthroughs of that game and i should work through other things in my library.

I finished the Foundation DLC today and started the AWE expansion. I didn't get far but i primarily wanted to talk about Hartman. They fucking nailed it with him as an enemy. I love how he's this sort of Dynamic Threat you can't fight off. You can only really ward him away for the time being. Getting in that elevator especially was terrifying because it traps you in there and you can't do anything as he inches closer and forces the door up. My experience with Alan Wake had me really going "I wish i had a fucking flashlight right now".

Anyways, the DLC appears to be short so i'll probably make quick work of this game and then move on to the next game in my backlog. I might try a few sidequests though that catch my attention.

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