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submitted 1 week ago by chloyster@beehaw.org to c/gaming@beehaw.org

Whatcha all playing? I finally finished persona 5! Loved it!

Now I'm on to Cairn. Really cool so far! Pretty tough too

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submitted 8 months ago by knokelmaat@beehaw.org to c/gaming@beehaw.org

The format of these posts is simple: let’s discuss a specific game or series!

Let's discuss the God of War series. What is your favorite game in the series? What do you like about it? What doesn't work for you? Are there similar games you like? Feel free to share anything that comes up and react to other comments. Let's get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Donkey Kong, Grand Theft Auto, Pokémon, Like a Dragon / Yakuza, Assassin's Creed, UFO 50, Platformers, Uplifting Games, Final Fantasy, Visual Novels, Hollow Knight, Nintendo DS, Monster Hunter, Persona, Monkey Island, 8 Bit Era, Animal Crossing, Age of Empires, Super Mario, Deus Ex, Stardew Valley, The Sims, Half-Life, Earthbound / Mother, Mass Effect, Metroid, Journey, Resident Evil, Polybius, Tetris, Telltale Games, Kirby, LEGO Games, DOOM, Ori, Metal Gear, Slay the Spire

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submitted 16 hours ago by ryujin470@fedia.io to c/gaming@beehaw.org

In city builder Nova Roma, the gods can make life easier for you—just don't turn your back on them.

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submitted 20 hours ago* (last edited 15 hours ago) by onlooker@lemmy.ml to c/gaming@beehaw.org

To be specific, I'm trying to find a multiplayer game to play that isn't team-based or co-op, which most of them seem to be.

EDIT: To narrow down the genre a little bit, I'm looking for shooters (first or third person, doesn't matter) or something more on the casual side.

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(DCSS = Dungeon Crawl Stone Soup)

Morgue for those who can read it

My usual experience with meld-all shapeshifters in midgame is as follows: find the dragon-coil talisman in Lair, upgrade to it by S branches and effortlessly destroy them, enter Vaults and almost die to the first group of monsters, rush shapeshifting for the storm talisman in panic and forever abandon the scaly monster I was never meant to be.

NOT THIS TIME!

I started this run with a clear goal: experience the draconian’s dragon form glory. That means, no storm form, no sphinx form, definitely no statue form.

The plan started to feel grim from the get go: protean talisman transformed into medusa. And… I mean, medusa isn’t necessarily bad. It’s good when you are a gladiator with a nice trident! But when you are an unarmed shapeshifter who rushed Shapeshifting skill to 6, it SUCKS! All other forms can handle most threats effortlessly with no UC skill. Medusa can’t, you must rush some UC or switch to weapons…

Then I found the spider talisman. I never played with it before, it just tends to appear in Elf 3’s end vault or some other absurdly late place. And, from my first experience, I must say it’s good! You are squishy as hell of course but you get so much EV from it (much more than wellspring!) that it’s not that big of a deal. Rampage is nice, hop is basically a free blink and you ensnare your foes on hit too. I wouldn’t do Spider Nest with it of course but Shoals and Swamp seem doable to me.

Trog helped with survivability a bit too. Berserk was nice early on, and then Trog’s Hand and occasional Brother in Arm can help in bad situations (though it helped me the most during the orb run). The only problem I had with them was…

Read the room, man!

Now, finally, dragon form. It is a glass cannon kind of talisman. Like scarab, like spider. It gives a lot of health, some AC and resistances but… in the end it’s still extremely squishy. Yet I feel like the form is at its worst at lower shapeshifting. As I went from 17 (the minimal for it) to 20 and beyond, I felt like low health syndrome wasn’t as prevalent. Not to say I turned into a tank but I think my struggle was over after early Vaults floors.

Well, I am a draconian so the dragon form is stronger than on other species. Bonus AC, faster recharging breath attack, tailslap. But, at least on one species, dragon form can handle Zot without much struggle. Even with these orbs…

Orbs of Entropy. It was my first time dealing with them. They corrode, they drain, they doom. I actually got a bane of paradox thanks to one of them. The orb run was fun… OoE is the scariest variety of orbs for me.

About the orb run. Usually it’s easy, with some orb guardians and other pests. Maybe a panlord or an executioner will appear but you’ll escape easily. Not this time. Panlords and pan-level demons at nearly every Zot and Depths floor. An orb guardian with Manifold Assault (thanks OoE…). Doesn’t help that this seed was particularly low on ?blink and !haste. Got the win through sheer Will… thanks Trog’s Hand for the Will btw :P

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submitted 2 days ago by ryujin470@fedia.io to c/gaming@beehaw.org
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submitted 3 days ago* (last edited 3 days ago) by themachinestops@lemmy.dbzer0.com to c/gaming@beehaw.org

The loss of Yoran 'Yorhel' Heling has site moderators working to figure out a preservation strategy

In 2007, Yoran Heling, better known as Yorhel, started The Visual Novel Database after finding insufficient information about Ever 17: The Out of Infinity online. It has since grown into one of the most comprehensive, longest-running resources in gaming history, archiving a genre that is simultaneously niche while extremely influential across the industry. Sadly, site moderators have announced that Heling passed away on March 17th.

“As many of you have already suspected, the VNDB.org has lost its founder and soul Yorhel,” wrote beliar. “He will be dearly missed by the moderation team and by the fans of visual novels. He was a great friend and a great boss.”

The breadth of the VNDB went well beyond release dates, titles, and sub-genres. Entries offer insights into staff, from programmers to voice cast, character breakdowns, average game lengths, commercial availability, and where a given game ranks among the community. They even list any tie-in materials, such as anime adaptations. It’s a lot of reference material for a genre rich in history and esoteric in nature.

Visual novels are a pillar of the video game industry. Many of the biggest studios today began selling their own VNs out of computer shops. Many of Hideo Kojima’s earliest projects on the road to Metal Gear Solid were influential VNs such as Policenauts, Snatcher, and Tokimeki Memorial.

While consistently popular in Japan, the international audience has grown considerably, with VNs being made and appreciated the world over; the Ace Attorney, Doki Doki Literature Club, and Danganronpa games are just a few examples. The accessibility of these games, and tool suites like Twine, has made VNs especially prevalent in indie games. Resources such as the VNDB are one reason why these games have made so many inroads.

With its founder’s passing, the remaining VNDB moderators are assessing the best way to preserve the site. “At the moment I can only say that we are working on certain channels to preserve the website,” wrote beliar, “but [we] cannot give much information today.”

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I have been a huge fan of the Metroid series since Fusion and have played them all over the years. The 2D ones have always been really great.

Prime 1 is one of my top games of all time. I never enjoyed Prime 2, when I was a kid or more recently as an adult. I only played Prime 3 a bit as I did not care that there were other people.

Metroid has always been about being alone and surviving.

I have been playing Metroid Prime 4 recently and It is very much the opposite of a Metroid style game. In fact, it feels quite linear and there is a lot of help telling you where to go pretty frequently.

The gameplay is not bad, but it is more like a generic shooter than a Metroid game.

What are your thoughts on the Prime series and Prime 4?

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submitted 6 days ago* (last edited 6 days ago) by danielhanrahantng@beehaw.org to c/gaming@beehaw.org

Hello my name is Daniel Hanrahan do I have the best service for video games as a developer or no? Here is what I did, I have versions of my games running natively and those versions are under the GNU GPL v3.0, That version has addon mod support and the example mods are under the BSD-3-CLAUSE license, run in fantasy computers, specifically right now the tic 80 and those versions are under the GNU GPL v3.0 with 2 conditions where the BSD-3-CLAUSE license can be used instead, and run in Game Creation Systems specifically Roblox right now where the licensing for those versions is the same as the Tic-80 versions. If anyone want the links to those games let me know and I will get them to you. When I license a game under GNU GPL v3.0 I also license it under creative commons attribution sharealike and when I license a game under BSD-3-Clause I license it under creative commons attribution because I want to make sure anything that is not covered by GNU GPL v3.0 or BSD-3-Clause is covered under an open license as well.

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submitted 1 week ago by Carg@lemmy.ml to c/gaming@beehaw.org

Yes, I used AI upscaler but it was free and open source.

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submitted 1 week ago by who@feddit.org to c/gaming@beehaw.org
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submitted 1 week ago by ryujin470@fedia.io to c/gaming@beehaw.org

Link to the article if it doesn't show for you.

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Here's a video link if you want to see it in motion: https://youtu.be/4ZlwTtgbgVA?t=311

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submitted 1 week ago by ryujin470@fedia.io to c/gaming@beehaw.org
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submitted 1 week ago by ryujin470@fedia.io to c/gaming@beehaw.org

Here's hoping it's true.

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There are many scenarios in this game when you might want to move between far-placed rooms. Your active items restore their charge on completing rooms. An arcade might be your source of cash that you then want to spend in a shop on the other end of the map. You want to get to the boss challenge room but the only blood donation machine is in a secret room rather far from here.

There's even a small group of the game's fans who delight in doing as much min-maxxing as possible, trying to squeeze out the last drop of every floor.

Surely, a game like this must have a set of solid quality of life features to not waste players' time.

...right?

Welllll, let's see:

  • You can't manipulate your movement speed beyond what your item drop allow. Got a speed down pill early on and had not a single speed-increasing item? Enjoy walking like that for the next hour and hope that you won't end up scouring every deadend!

  • While many (most?) puzzle rooms deactivate once you solve them, not every room has such decency. Thankfully, they aren't as frequent nowadays as they used to before Repentance but if even one of them generate in an important spot, get ready for pain.

  • There's another type of "fuck-you" rooms: ones that punish you for pressing forward after entering them. Usually they have spikes in your way, although sometimes it's bonfires. Most punished are those with high speed and flight since developers often lampshade the problem by closing off the spikes with some rocks - which your character will fly over. Fuck rocks with spikes btw :)

  • Arcade machines and beggars love to waste your time. Taking one resource at a time when you can have up to 99 of this resource, while forcing you to keep attention the entire time because they can always spawn a troll bomb right in your face - doesn't it sound beautiful? But that's not even the worst! SHELL GAMES. A 1 second animation for every coin you give it, a high chance to get an aggressive fly in your face, all for stupid rewards! You gotta love these guys.

  • Sometimes you want to move a card or a trinket to another room. You pick it up, move to this room and hold down a button. And then wait. Like for at least 3 seconds. Now imagine doing that multiple times each run. It's soooo annoying...

Anyway that's my rumble for a game that ate hundred of hours of my life, inspired by a stream I just saw where someone managed to break the game with D7 and Jumper Cables.

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submitted 2 weeks ago by chloyster@beehaw.org to c/gaming@beehaw.org

Whatcha been playing! I've been continuing grinding p5. Soooo close to being done. Also picked up Slay the Spire 2! It's so awesome!

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submitted 2 weeks ago by Sibbo@sopuli.xyz to c/gaming@beehaw.org
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


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