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submitted 5 days ago* (last edited 5 days ago) by Thordros@hexbear.net to c/games@hexbear.net

Our Lord Ditto died for your sins so that His prophet, this regular ordinary human child, could rebuild a society for Our Blessed Trainers to return to.

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submitted 2 weeks ago* (last edited 1 week ago) by BeanisBrain@hexbear.net to c/games@hexbear.net

@CARCOSA@hexbear.net @lil_tank@hexbear.net @Enjoyer_of_Games@hexbear.net @GladimirLenin@hexbear.net @Dort_Owl@hexbear.net @moh@hexbear.net @darkmode@hexbear.net @Thordros@hexbear.net @Aquilae@hexbear.net

Players identified a couple of dialog errors and a potential CTD, so I've updated the game to a new v1.1 version, available at the post link. Previous version save files will be compatible with the 1.1 update.

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submitted 5 hours ago by CrispyFern@hexbear.net to c/games@hexbear.net

💀

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GTA: San Petersburg (www.youtube.com)
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submitted 20 hours ago* (last edited 20 hours ago) by WokePalpatine@hexbear.net to c/games@hexbear.net

Part 1: https://www.youtube.com/watch?v=mfiCjmxbmx4
Part 2: https://www.youtube.com/watch?v=eW0pb1wcFZU
Part 3 (Seal The Deal DLC): https://www.youtube.com/watch?v=n5gO2PosC7E
Sadly can't find any archive of any potential stream for Nyakuza Metro portion.

I saw that part of the initial Kickstarter for A Hat In Time had a developer commentary stretch goal that I don't think was ever done, at least not in-game anyway. This is cool though, only like an hour in and lots of interesting details. One point was that they said they avoid using white in Unreal Engine for some reason, they said it always looks bad, not sure why.

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Civilization VII is set for a major update that finally let players stay as one civ through all Ages, as the boss of parent company Take-Two has admitted: “we got it wrong.”

Civilization VII is over a year old now, and has fewer players on Steam than both Civilization VI and the 15-year-old Civilization V. When Civilization VII launched, players highlighted issues with the user interface, a lack of map variety, and a lack of features they’d come to expect from the franchise. But some veteran Civ fans also didn’t get on well with the dramatic changes developer Firaxis made to the game.

At launch, a full campaign in Civilization VII was one that went through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games had never had such a system, and it proved divisive.

While Firaxis launched a number of key updates in a bid to turn sentiment around, and Take-Two boss Strauss Zelnick indicated to IGN that he was confident Civilization VII would eventually prove to be a successful project, developer Firaxis suffered layoffs in September, and the game is still stuck on a ‘mixed’ user review rating on Steam — its core platform.

Speaking to Game File now, Zelnick took responsibility for Civilization VII’s struggles.

“Every time there’s a new Civ, the team at Firaxis thinks about: ‘How do we push the envelope far enough that it makes sense to buy this new game? And how do we preserve what people love enough so that they’re not disaffected?’ And we got it wrong with Civ VII, but it wasn’t for want of trying. And again, I take responsibility for it,” he said.

“So we’ve made a bunch of fixes. We’ll continue to make fixes. The game is a really good game. And it’s certainly a profitable enterprise for us. But this is one where I think what we tried to do was a bridge too far, from the consumer’s perspective.”

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Nacon just shut down Spiders, the AA studio behind Greedfall, after no buyer stepped in by April's deadline. The studio's own union is now telling players not to give them another penny. (Read: raise the black flag). But real story goes quite deeper.

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A rumor has appeared on ResetEra detailing Final Fantasy VII "Return" (FF7R3), claiming it will feature a brand new playable party member not featured in OG and a new optional "turn based" style of combat.

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submitted 1 day ago* (last edited 1 day ago) by Yuritopiaposadism@hexbear.net to c/games@hexbear.net

Resident Evil 3 Remake fans have can rejoice in the news that the Cut Content from RE3 is being restored by modders who are doing an amazing job. Locations like the RPD for Jill Valentine and the Clocktower as well as many more are coming back to Resident Evil 3 Remake which were originally in Resident Evil 3 Nemesis but Cut from the Remake.

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basically i wanna play sekiro without playing sekiro for the hundredth time, or elden ring with actual good stealth, or assassin's creed without being an ubisoft collectathon

is Lies of P any good? Probably no stealth in that one tho

Preferably something I can play on my homebrew steammachine on the couch

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submitted 2 days ago by Vingst@hexbear.net to c/games@hexbear.net

The procedural generated basements in build 42 are pretty neat. I just noticed the sunglasses on the table too.

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I am now producing gravel at a steady rate which I am exporting for modest amounts of money. My next goal is to set up multi-step supply chain so that I can produce and sell concrete.

I'm aware my setup is probably inept for any number of reasons, please do not hesitate to tell me where I fucked up as I want to get better at the game

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I have nightmares. (thelemmy.club)
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submitted 4 days ago by chgxvjh@hexbear.net to c/games@hexbear.net
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submitted 4 days ago* (last edited 4 days ago) by 9to5@hexbear.net to c/games@hexbear.net

Its really good. Six factions, different game modes like Arena, Classic, Single Hero and Scenarios, plus a campaign. At the moment only campaign Act 1 is available, but that is already 10+ hours. I think there are also hotseat and multiplayer modes. There is a ladder as well which I have not tried yet. Some of the music is really nice and I like the colorful art style. Each faction also has around 18 heroes with different skills.

Each of the factions feels pretty unique and has 7 units . Each of the 7 units has 2 upgraded version with different stats and / or skills.

The game was really hard at release, but they hotfixed that so easy and normal are now doable for noobs like me.

The only thing missing (for me) at the moment is proper team modes and co-op, but that is currently the developers number one priority.

Reviews are very positive at around 89 percent as of writing, and the game seems to have a bright future ahead, with over 500,000 copies sold in just a couple of days. Long-term support is basically guaranteed.

All of this is coming from someone who does not have much nostalgia for the series beyond playing Heroes 5 a bit. Even a lot of the grognards seem to agree that this is the best entry in the series in a very long time

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