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submitted 5 hours ago by Thordros@hexbear.net to c/games@hexbear.net

The new remake of

~~Star Fox~~

~~Star Fox 64~~

Star Fox Zero is looking pretty good!

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submitted 2 weeks ago* (last edited 1 week ago) by BeanisBrain@hexbear.net to c/games@hexbear.net

@CARCOSA@hexbear.net @lil_tank@hexbear.net @Enjoyer_of_Games@hexbear.net @GladimirLenin@hexbear.net @Dort_Owl@hexbear.net @moh@hexbear.net @darkmode@hexbear.net @Thordros@hexbear.net @Aquilae@hexbear.net

Players identified a couple of dialog errors and a potential CTD, so I've updated the game to a new v1.1 version, available at the post link. Previous version save files will be compatible with the 1.1 update.

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We’re so excited to share this with the world. First, this wouldn’t have been possible without so many people in the ZeldaRET community, GameCube / Wii decompilation community and beyond coming together to dedicate their talent to this. Huge thanks to all of them!

When we started the Twilight Princess decompilation project in August 2020, it was hard to imagine it would ever be finished, much less to see it used for a project like this. Years and years of effort have been poured into the decompilation by contributors all over the world, resulting in the largest decompilation project ever completed.

Starting in late February, we embarked on the journey to bring the finished decompilation project to more platforms. Along the way, we’ve worked with so many talented people and developed something that we’re really proud of.

Dusk is a labor of love by people who love Twilight Princess and reverse engineering. Happy (early) 20th birthday to Twilight Princess! Please enjoy Dusk, and look forward to future updates.

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submitted 14 hours ago by Orbital@hexbear.net to c/games@hexbear.net

Stellaris released 10 years ago today

Also I know some of you all running genocidal empires, I don't judge (usually)

Also how many times have they reworked surface building, I picked it up again about a month ago and hey yeahhh let's go read some patch notes, good times

Also at least it let me craft my berry own socialist polity

centrist

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The dumbest NPC in gaming (www.youtube.com)
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💀

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GTA: San Petersburg (www.youtube.com)
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submitted 1 day ago* (last edited 1 day ago) by WokePalpatine@hexbear.net to c/games@hexbear.net

Part 1: https://www.youtube.com/watch?v=mfiCjmxbmx4
Part 2: https://www.youtube.com/watch?v=eW0pb1wcFZU
Part 3 (Seal The Deal DLC): https://www.youtube.com/watch?v=n5gO2PosC7E
Sadly can't find any archive of any potential stream for Nyakuza Metro portion.

I saw that part of the initial Kickstarter for A Hat In Time had a developer commentary stretch goal that I don't think was ever done, at least not in-game anyway. This is cool though, only like an hour in and lots of interesting details. One point was that they said they avoid using white in Unreal Engine for some reason, they said it always looks bad, not sure why.

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Civilization VII is set for a major update that finally let players stay as one civ through all Ages, as the boss of parent company Take-Two has admitted: “we got it wrong.”

Civilization VII is over a year old now, and has fewer players on Steam than both Civilization VI and the 15-year-old Civilization V. When Civilization VII launched, players highlighted issues with the user interface, a lack of map variety, and a lack of features they’d come to expect from the franchise. But some veteran Civ fans also didn’t get on well with the dramatic changes developer Firaxis made to the game.

At launch, a full campaign in Civilization VII was one that went through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games had never had such a system, and it proved divisive.

While Firaxis launched a number of key updates in a bid to turn sentiment around, and Take-Two boss Strauss Zelnick indicated to IGN that he was confident Civilization VII would eventually prove to be a successful project, developer Firaxis suffered layoffs in September, and the game is still stuck on a ‘mixed’ user review rating on Steam — its core platform.

Speaking to Game File now, Zelnick took responsibility for Civilization VII’s struggles.

“Every time there’s a new Civ, the team at Firaxis thinks about: ‘How do we push the envelope far enough that it makes sense to buy this new game? And how do we preserve what people love enough so that they’re not disaffected?’ And we got it wrong with Civ VII, but it wasn’t for want of trying. And again, I take responsibility for it,” he said.

“So we’ve made a bunch of fixes. We’ll continue to make fixes. The game is a really good game. And it’s certainly a profitable enterprise for us. But this is one where I think what we tried to do was a bridge too far, from the consumer’s perspective.”

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Nacon just shut down Spiders, the AA studio behind Greedfall, after no buyer stepped in by April's deadline. The studio's own union is now telling players not to give them another penny. (Read: raise the black flag). But real story goes quite deeper.

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A rumor has appeared on ResetEra detailing Final Fantasy VII "Return" (FF7R3), claiming it will feature a brand new playable party member not featured in OG and a new optional "turn based" style of combat.

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basically i wanna play sekiro without playing sekiro for the hundredth time, or elden ring with actual good stealth, or assassin's creed without being an ubisoft collectathon

is Lies of P any good? Probably no stealth in that one tho

Preferably something I can play on my homebrew steammachine on the couch

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submitted 2 days ago* (last edited 2 days ago) by Yuritopiaposadism@hexbear.net to c/games@hexbear.net

Resident Evil 3 Remake fans have can rejoice in the news that the Cut Content from RE3 is being restored by modders who are doing an amazing job. Locations like the RPD for Jill Valentine and the Clocktower as well as many more are coming back to Resident Evil 3 Remake which were originally in Resident Evil 3 Nemesis but Cut from the Remake.

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I am now producing gravel at a steady rate which I am exporting for modest amounts of money. My next goal is to set up multi-step supply chain so that I can produce and sell concrete.

I'm aware my setup is probably inept for any number of reasons, please do not hesitate to tell me where I fucked up as I want to get better at the game

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submitted 4 days ago by Vingst@hexbear.net to c/games@hexbear.net

The procedural generated basements in build 42 are pretty neat. I just noticed the sunglasses on the table too.

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I have nightmares. (thelemmy.club)
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