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[–] 4 points 2 hours ago

More like BioWere kelly

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  • [–] 14 points 16 hours ago (3 children)

    May 400 indie studios making bio-likes flourish.

    People here are saying recent bioware sucked,which I'm sure is true. I just wonder hoe much of that was EA's influence as well

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  • [–] 8 points 13 hours ago

    lots of shitty management coming down from EA. veilguard was delayed like five times and if they had just been like "you have four years" instead of "you have a year. oh wait you have another year. oh wait you have another year" then the work would've been a helluva lot smoother for everybody and the game would've been, i assume better,

    idk i fell off dragon age because they fucked up turning a spinoff into dragon age 2 and ruined the gameplay.

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  • [–] 4 points 13 hours ago (1 child)

    Is there any evidence of stuff like this happening before? 400 jobs in Edmonton is a lot and I doubt most of them have the savings to individually spend 1-3 years making an indie game.

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  • [–] 18 points 17 hours ago (1 child)

    Someone post that comic of EA shooting Westwood Studios in the head except replace Westwood Studios with Bioware.

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  • [–] 36 points 20 hours ago* (2 children)

    Not to be an asshole, but its odd it took this long.

    EA hates making video games and they like closing studios. Bioware hasn't had a hit game since either 2014 or 2010 depending on your criteria.

    They've released one new (Non-remake) game since anthem in 2019 and it "underperfomed by half" iirc. Like i am not trying to be shitty about this, but of all the studio closures that have happened recently, this one people could probably see coming.

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  • [–] 61 points 22 hours ago (15 children)

    I love how Dragon Age and Mass Effect are the games name dropped in the headline lol. They made fucking Baldur's Gate!

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  • [–] [S] 42 points 21 hours ago (6 children)

    chomsky-yes-honey kotor has more staying power than baldur's gate (which is for nerds)

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    [–] 19 points 18 hours ago (3 children)

    I never really liked or got into Mass Effect, I can't really describe why though other than it just feels really american.

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  • [–] 9 points 14 hours ago

    Everything about it is incredibly global war on terror/post 9 11.

    I played it for the first time recently. It was so absurd that I felt more nostalgic than mad and sort of laughed through the game. But I imagine I would have hated it back when it actually came out

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  • [–] 24 points 17 hours ago (1 child)

    it is a game about an unaccountable space cop.

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  • [–] 14 points 17 hours ago

    Yeah maybe that's it. I don't like being space enforcer or whatever. Maybe I would if it wasn't just a way for every single interaction with anyone and anything to end up as a gun battle. Kotor is much better about non-violent and peaceful ways out of things and just generally I don't associate star wars with murica as much.

    Mass Effect feels like it's in the same school of scifi influence as Halo, which also feels about as american as possible.

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  • [–] 45 points 21 hours ago (5 children)

    EA truly does kill everything great they acquire, Maxis, Westwood, Criterion, Bioware, etc.

    At least older EA wasn't quite as bad, so we managed to get Burnout 3 at least.

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  • [–] 15 points 20 hours ago (3 children)

    Why do they bother spending all that money acquiring them if they're just gonna let it fester? It's not to kill off competition because they didn't have competing franchises in those niches. And they weren't even exploiting the properties for a quick cash grab. Was it to fleece the talent? But even then, they aren't building games that would take advantage of those particular specialties.

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  • [–] 4 points 8 hours ago (1 child)

    They were forced by a leveraged buyout. Private equity comes in with borrowed money (debt), swamps up all the shares, then saddles the company with all the debt used to buy the shares.

    Video explaining leveraged buyout

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  • [–] 16 points 20 hours ago*

    None of the "big names" at bioware ended up un other EA studios. They all basically quit one after one and ended uo either as indies, in other fields, or working for non ea studios. Although some came back for anthem (and then left permanently).

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    [–] 48 points 21 hours ago

    damn, the zombie of bioware was finally put down. they lasted 23 years longer than Black Isle did

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  • [–] 39 points 21 hours ago (2 children)
  • [–] 22 points 19 hours ago* (7 children)

    What even was the last unanimously well-liked Bioware release? Mass Effect 2 or the first Dragon Age?

    Dragon Age II, Mass Effect 3, Dragon Age Inquisition, Mass Effect Andromeda, Anthem and Dragon Age Veilguard were all disappointing or downright crap

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  • [–] 16 points 17 hours ago (2 children)

    mass 2 had a cohort of detractors because of the way it was de-rpged. idk i still liked it but it was steps in the wrong direction like everything else

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  • [–] 6 points 14 hours ago

    i recently played the trilogy and that was by far my most hated thing about 2. it didn't make sense to me not to just refine the rough-but-functional systems from 1. i'm glad I pushed past that though because I do think 2's story and characters are really fun.

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  • [–] 10 points 17 hours ago*

    I liked it at the time because I was wowed by how CINEMATIC and COOL it was but in hindsight there was plenty stupid about it. Still, the reception was mostly positive which cannot be said for Mass Effect 3 or Dragon Age II

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  • [–] 7 points 16 hours ago (1 child)

    People definitely liked Inquisition, but that was 12 years ago and it predates gamergate. Since then I'd say Veilguard was good, but the gamergaters decided that they hated that one, and then there was Anthem, the EA mandated live service flop.

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    [–] 17 points 19 hours ago

    think-about-it You don't need to pay more when you earn record profits if you don't employ them anymore.

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  • [–] 32 points 22 hours ago

    They haven't made a good game in well over a decade so this isn't super surprising

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  • [–] 28 points 22 hours ago (1 child)

    So I guess all that teasing about a new Mass Effect was just that

    Teasing

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  • [–] 17 points 20 hours ago

    Oh god

    400 fucking jobs???

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  • [–] 24 points 21 hours ago

    NWN was a high water mark of mod tooling focused games. Map editor, DM Client, scripting engine with DB hooks all as part of the base game was really cool. Some of the micro-Persistent World communities that were built out are still running today. Hopefully that kind of thing comes back around eventually with open-source game engines, etc.

    EA slowly drained all the potential away until they were just a shambling shell of what they once were.

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  • [–] 14 points 20 hours ago (2 children)

    They haven’t made anything of quality in a long time, so I am having a hard time caring. Only thing that matters are the folks that are now out of work.

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  • [–] 15 points 19 hours ago* (1 child)

    It sucks for those 400 people. Especially because they've probably been dreading this happening for years (As a group if not necessarily individually) while probably being made to do work that was totally useless the last two years, and likely under shit conditions.

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