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[-] INeedMana@piefed.zip 190 points 1 month ago

What is often overlooked

Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there's no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.

Ntsync is great and there will be performance improvement. But not exactly massive

[-] henfredemars@infosec.pub 87 points 1 month ago

XDA was not always this sensationalist. With that said, I always welcome performance improvements.

[-] Mynameisallen@lemmy.zip 124 points 1 month ago

My old ass remembers when XDA was a place where you learned how to put Android on your windows phone

[-] db2@lemmy.world 63 points 1 month ago

Or hacked up your own android rom because even knowing jack and shit you could.

[-] Mynameisallen@lemmy.zip 19 points 1 month ago

Yeah I remember getting the G1 weeks before it came out because the local TMobile store was just sick or me asking every fucking day. I remember rooting it, loving it, then moving to the n900 and thinking "I want this forever" only for fucking Microsoft to buy Nokia and tank Meego

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[-] kopasz7@sh.itjust.works 15 points 1 month ago

That was the XDA forums, I never found their site very usefuly, but maybe that's just me.

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[-] kieron115@startrek.website 9 points 1 month ago

seriously. their stuff now is borderline clickbait! so. many. listicles.

[-] fonix232@fedia.io 13 points 1 month ago

Not borderline, they're literally a clickbait farm now. There's an almost daily release of the exact same articles rehashed (e.g. "these are the main Docker containers I run on every server" title changed up a little and it's literally always the same 4-5 containers).

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[-] network_switch@lemmy.ml 21 points 1 month ago

XDA will write articles these days like:

  • How this wallpaper has proven how I’ve been using computers wrong for 30 years
  • These gloves improved my typing speed 300%
  • I painted my NAS red and you won’t believe the improvements
[-] JayGray91@piefed.social 9 points 1 month ago

I painted my NAS red and you won’t believe the improvements

Orks approve

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[-] PlasticExistence@lemmy.world 42 points 1 month ago

What’s massive is the need for clicks

[-] homes@piefed.world 8 points 1 month ago
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[-] TheTechnician27@lemmy.world 25 points 1 month ago* (last edited 1 month ago)

Gamers who use fsync are not going to see such a leap in performance in most games.

I don't think that's overlooked at all. 99.9% of people using WINE/Proton aren't going to have any idea what fsync is, and almost nobody not using proton-cachyos is going to use it. fsync, itself a workaround, is niche within what's already a niche.

[-] SmoochyPit@lemmy.ca 28 points 1 month ago

From what I found online, Steam enables esync by default, and fsync if your kernel supports it.

Lutris has both options nowadays in the runner settings. Idk if they’re both enabled by default, but in my case they’re enabled. ymmv there.

source

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[-] christian@lemmy.ml 9 points 1 month ago

99.9% of people using WINE/Proton aren’t going to have any idea what fsync is

Speaking, although I've heard the term thrown around a lot. Can I get a layman's overview?

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[-] Fubarberry@sopuli.xyz 10 points 1 month ago

It should still fix minor stuttering that some gets get on Linux, which will be pretty huge.

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[-] tal@lemmy.today 123 points 1 month ago* (last edited 1 month ago)

If NTSYNC is the headline feature, the completion of Wine's WoW64 architecture is the change that will quietly improve everyone's life going forward. On Windows, WoW64 (Windows 32-bit on Windows 64-bit) is the subsystem that lets 32-bit applications run on 64-bit systems. Wine has been working toward its own implementation of this for years, and Wine 11 marks the point where it's officially done.

What this means in practice is that you no longer need 32-bit system libraries installed on your 64-bit Linux system to run 32-bit Windows applications. Wine handles the translation internally, using a single unified binary that automatically detects whether it's dealing with a 32-bit or 64-bit executable. The old days of installing multilib packages, configuring ia32-libs, or fighting with 32-bit dependencies on your 64-bit distro thankfully over.

This might sound like a small quality-of-life improvement, but it's a massive piece of engineering work. The WoW64 mode now handles OpenGL memory mappings, SCSI pass-through, and even 16-bit application support. Yes, 16-bit! If you've got ancient Windows software from the '90s that you need to run for whatever reason, Wine 11 has you covered.

For gaming specifically, this matters because a surprising number of games, especially older ones, are 32-bit executables. Previously, getting these to work often meant wrestling with your distro's multilib setup, which varied in quality and ease depending on whether you were on Ubuntu, Arch, Fedora, or something else entirely. Now, Wine just handles it for you.

Oh, thank heavens. I remember advising some users here to look for specifically missing 32-bit host Linux library support; I'd run into that problem before.

[-] auntieclokwise@lemmy.world 23 points 1 month ago

One thing kind of interesting is that not even the Windows WoW64 allows running 16 bit applications. Officially, if you want to run 16 bit applications on 64 bit Windows, you have to get a VM or an emulator.

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[-] CeeBee_Eh@lemmy.world 9 points 1 month ago

I think you still need to worry about multilib configs if the game you're trying to play is Linux native. But I guess those games usually have a Windows version anyways and you could just use Wine/Proton for that.

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[-] Elting@piefed.social 88 points 1 month ago

I just installed wine and launched Noita (a very cpu intensive game) with it, and the stuttering I've been experiencing since switching to linux has vanished. The game has never run smoother. Cant wait for proton to get up to date.

[-] poke@sh.itjust.works 30 points 1 month ago

iirc these changes have been in proton ge for quite a while now for supported installs.

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[-] guynamedzero@piefed.zeromedia.vip 9 points 1 month ago

That’s strange, Noita has always run as smooth as butter for me

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[-] jjlinux@lemmy.zip 65 points 1 month ago

Every time I see something that points at Microsoft losing market share, I get really excited. This is great.

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[-] Hupf@feddit.org 59 points 1 month ago
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[-] JATtho@lemmy.world 39 points 1 month ago

Completely missing from the article is the syscall user dispatch being utilized finally: hardcoded NT syscalls can be handled instead of crashing. So, a program which didn't work previously or crashed often may very well now work with Wine 11.5

[-] reksas@sopuli.xyz 37 points 1 month ago

windows games probably run better on linux than windows at this point

[-] Loreshield@lemmy.world 28 points 1 month ago

No joke: Cyberpunk 2077 actually does, for me.

[-] thingsiplay@lemmy.ml 31 points 1 month ago

So this is about NTSYNC (mostly). Based on the post title, I was wondering what changed so drastically. This is a good read to give me some understanding about the NTSYNC topic. Still reading through. What a huge difference to those random blog posts written by an Ai model.

[-] Mohamed@lemmy.ca 25 points 1 month ago

Elizabeth Figura is my new hero

[-] Paranoidfactoid@lemmy.world 19 points 1 month ago

I'm less interested in games and more interested in creative apps. If Affinity on Linux is actually useful now, I'd make the transition. Gimp still lacks layer masks for adjustments. I want better tools.

[-] CmykStudent@fosstodon.org 22 points 1 month ago

@Paranoidfactoid @monica_b1998 We actually do have masking on Adjustment Layer Groups. Basically, make a layer group in passthrough mode, put whatever combination of filters you want on it, then add a layer mask.

Someone even made a plug-in to simplify that process while we continue to work on the UX: https://github.com/yousei3/GIMP3-Aseudo-Adjustment-Layers/releases/tag/Ver1.0

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[-] JTskulk@lemmy.world 15 points 1 month ago

Thank you for this post! I got curious as to what I have, so I ran zcat /proc/config.gz | grep -iE 'ntsync|esync|fsync' and saw that I only have ntsync which is a module and is unloaded! Now I have it loaded and set to autoload on boot so I'm ready for better performance. This is with the Arch Zen kernel. Thanks!

[-] HubertManne@piefed.social 15 points 1 month ago

man things run pretty good now. this is gonna be interesting.

[-] thethunderwolf@lemmy.dbzer0.com 13 points 1 month ago

year of the linux gaming pc

[-] Mesophar@pawb.social 9 points 1 month ago

"but but but excuses and niche use cases and muh kernel level anti-cheat games!"

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[-] rumba@lemmy.zip 11 points 1 month ago

ohhh shit, stop, I can only get so hard......

How awesome would it be for wine to outperform windows :)

[-] mcv@lemmy.zip 9 points 1 month ago

I thought it already did that in some circumstances.

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[-] popcar2@piefed.ca 9 points 1 month ago

I've been using it starting from today and while there doesn't seem to be much difference in the average FPS, the frame pacing seems way better. Less stuttering overall, but I wouldn't say massive speed gains.

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this post was submitted on 24 Mar 2026
911 points (99.7% liked)

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