On today's episode of AI Slop's Endless Fuckups: "Mastering Tf2 Custom War Paint: A Step-By-Step Creative Guide", an ostensible guide to creating custom War Paints (think something like weapon skins in Counter Strike: Global Offensive/Counter Strike 2, or character skins in Minecraft) for Team Fortress 2.
The opening has no obvious faults I can see, but the bulk of this slop article is about painting a real-life weapon, not creating a texture to be applied to an in-game weapon. Its the kind of mistake a human would never make.
EDIT: That slop guide's existence is getting on my nerves, so here's a basic War Paint guide I found on Steam


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