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[-] brucethemoose@lemmy.world 1 points 6 hours ago* (last edited 6 hours ago)

You know… If Star Citizen comes out someday, and it’s fun? Great! I’ll try it, I guess.

I don’t get the FOMO though. Why care?

Like, why should I think about a game that isn’t fun yet, beyond maybe brief demos? Not my job.


And I’m not against early access or anything.

I submitted a bug report for very early Rimworld, because I thought it was an interesting concept. I played the hell out of it in alpha because it was fun with the modding scene. But that’s a best case scenario… and why TF would I spend hundreds of dollars, and many hours of my life on Twitch, over it? I don’t get it.

[-] ZoteTheMighty@lemmy.zip 5 points 18 hours ago

I had a buddy make fun of me in 2012 for not having heard about Star Citizen yet because it was obviously going to be the game to rule all games. This was also soon after Yachtzee invented the "PC Master Race" thing, and he was a proud PC gamer who was going to have hardware ready for the job. An Xbox One X is almost certainly more powerful than his desktop at the time was.

Lol

[-] abigscaryhobo@lemmy.world 1 points 6 hours ago

The "game to end all games" was one I heard a lot too. It always confused me because it's really not possible. Even if they got every single person who matches their genre (flight sim, transit sim, space combat, exploration, space themed FPS, "living world" games, etc.) there's just no way to make it as big as people were claiming. Minecraft and Roblox are built on the "it can be anything" idea and even those aren't the "game to end all games".

Star citizen has always seemed like a bait and switch of "give us your money for "what if's" and dreams of possibilities" but with no real plan to deliver. There's some cool tech that's come from it (like the distributed servers with live interaction between them) but it just feels more like a scientific R&D lab that's desperate for investors than an actual product in progress. I bought it in 2014 and checked it out once, but anyone who believes in it as much as the developers has too much money and too little sense.

[-] Etterra@discuss.online 6 points 22 hours ago

I'm so glad I never fell for this scamware.

[-] Napster153@lemmy.world 4 points 10 hours ago

I'm so glad I was too outpriced for this scamware

[-] caboose2006@lemmy.world 16 points 1 day ago

Yeah, I spent $60 on a pixel ship and a promise like 13 years ago. Honestly we should all sue at this point

[-] ICastFist@programming.dev 55 points 1 day ago

Worth reading some yt comments

Go easy on the dev team, it was probably the first time they've actually played the game.

"Welcome I'm your host Jared." to "Ollie this is your show. Wrap it up." What comradery and unity. I want this content to be mandatory and on live. Make them try to play weekly until the game runs well. Bet they fix it faster.

The energy in this Video feels like the atmosphere of a recently finished HR seminar.

I don't think I want the same experience they had today.

Wow, awesome work guys. Came in the presenting the game how its meant to be played. 4 guys on their own server, abysmal performance, bugs everywhere, one guy literally team killing and badmouthing his other teammates. And then ending acting all is fine. So we as the players are supposed to get this experience you just show us LOL! CLAP CLAP! awesome effort I will give you more money haha

Seriously, you devs literally just jump in on this with no preparation, no moderation, no prior media training. When you are about to literally show the world the best part of your game? Haha really show the effort you guys put in

[-] warm@kbin.earth 41 points 1 day ago

Go easy on the dev team, it was probably the first time they've actually played the game.

This comment rings too true. There's a lot of games I play and I wonder if the developers ever just actually tried a playthrough from the start. But developer delusion does exist.

[-] ZombiFrancis@sh.itjust.works 9 points 1 day ago

I remember working with a dev team for a patch on a AAA title.

They didn't even know what some of the values and variables that governed the game did. They'd cycled through so many people they didn't have anyone left who understood the engine.

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[-] pressedhams@lemmy.blahaj.zone 59 points 1 day ago

A billion dollars in sunk cost fallacy. Jeeze. Elden Ring, Tears of the kingdom, most “AAA” games have what, $200 million in development costs?

I can’t imagine trying to be supportive of 15 years of financial mismanagement and frankly what looks like just a long grift.

Overall, fan morale is quite low following this stream. Star Citizen has been in development has been in development for roughly 15 years and has raked in over $1 billion from fans to help fund the development

[-] TeaWithDani@lemmy.world 2 points 18 hours ago

There has to be a point where the people who still buy into this don't give a fuck anymore?

[-] abigscaryhobo@lemmy.world 1 points 6 hours ago

Sunk cost is a hell of a drug. I'd bet if we could see their actual revenue you'd see the shift from individual purchases to more and more whales sinking money into it, that's what they're banking on. It might have started as an ambitious project, but it's definitely a full blown grift with some "keep up appearances" icing on top.

And this recent stream showed everyone that the icing tastes like shit.

[-] SamuraiBeandog@lemmy.world 37 points 1 day ago

It's basically criminal negligence at this point. Imagine what a competent game studio could do with a billion dollar budget.

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[-] 58008@lemmy.world 35 points 1 day ago

I think there's a slightly higher chance of human society reaching the technological sci-fi future the game is showcasing before we get the completed game.

[-] ChicoSuave@lemmy.world 29 points 1 day ago

It's a brutal watch, and fans have been making fun of the entire experience and expressing amazement over the fact that the team didn't pull the VOD offline.

"Incredibly awkward, cringe, forced, slightly sinister feeling at times, and the local server gameplay was still terrible. No one was having fun here," said a comment under the stream. "Felt like a hostage video."

Each and every one of the people who go in front of a camera to represent the work of hundreds of people needs media training. This is what happens when regular people talk about something they are passionate about and it starts to go sideways on them. A lack of emotional regulation, a reactive conversation, and a strong tone against team work. Such a bad look for the CIG.

[-] Schmuppes@lemmy.today 7 points 1 day ago

Even just eight minutes in, I find it clear to see that those guys loathe each other. Company parties at RSI must be fun.

[-] Larry@piefed.social 13 points 1 day ago

Why anyone would want to play a game that sells items for tens of thousands of dollars is beyond me

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[-] echodot@feddit.uk 15 points 1 day ago* (last edited 1 day ago)

If you still think there is even the molecule of a possibility that star citizen ever releases, then you yourself are part of the problem. It's been obviously a scam for about 15 years now. It's not happening, accept that.

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[-] Sanctus@anarchist.nexus 22 points 1 day ago

I gotta see this

almost 2 fucken hours

Yeah idc

[-] bandanawearingbanana@lemmy.world 0 points 11 hours ago* (last edited 10 hours ago)

Or you could watch the video penguinz0 is watching.

It's shorter (21mins) also the guy has been covering SC for a long time.

Edit: wrong link.

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[-] almost1337@lemmy.zip 28 points 1 day ago

I feel like if Chris Roberts had been kept on a leash, this game would have been out and beloved, with a less successful sequel also released.

[-] Strider@lemmy.world 5 points 12 hours ago

If you know the history behind freelancer and that Chris Robert didn't finish it then it's quite foreseeable how star citizen happened.

In essence, you're right. For freelancer he was pulled off the project and Jörg Neumann (now at MS with flight simulator) redefined the scope, set boundaries and finished it. Thats how the freelancer we know and love came to be.

[-] thingsiplay@lemmy.ml 21 points 1 day ago

in the long-awaited sci-fi game

Understatement of the millennia.

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this post was submitted on 17 Aug 2026
168 points (98.3% liked)

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