The crazy thing is, there's no actual reason we can't own digital copies of the media. We could easily own the rights to a digital copy, the game and movie industry has just unanimously decided that they won't allow that.
GOG DRM-free digital games are ownership
Yep, but it's also like insanely easy to pirate (good or bad, you decide). I guess op means a system where you have your (digital) copy and can sell, give or lend it, but still it would be "protected", and big business doesn't allow that.
We could easily get a lot of things, but we don't fight to receive them. We think that the laws are supposed to be made to benefit us, but that stopped being the case as soon as we allowed corporations to influence things in their own favor instead. Everything in capitalism is a battle - you're either fighting to win, or letting someone else win by default.
At this point things are so bad that we'd have to band together and fight like hell even for a minor win, and few people want to do that. Stop Killing Games is the closest thing we have to what we should have organized as soon as digital media started becoming common.
Well, I'm just happy that they can't remotely delete the game from my PC's drive if they do choose to unsell it. Unless they can with EULA clauses like "We reserve the right to remotely access and update the Product at any time" in which case, Fuck
They can make them unplayable with online checks. Hence why piracy is the only way to truly own digital media
Fairly sure steam has sufficient access to your system to do just that to the games it installed.
Even if they can't, the publisher can always just push an update that makes it unplayable.
I'm pretty sure they can require an update before launching, and you have to be online every once in a while to play games on steam at all.
This is only half the argument we need to be making though, because if the disk is just a DRM unlocker then we still don't have real ownership and all these problems still exist.
Honestly if you don't see the inherent problem with:
I can pay money for a thing ->
Thing can suddenly vanish from existence ->
This is not theft, You are due no recompence ->
This is totally fine, actually.
... Just straight up, you have a mental disability if you think this is fine. You are cognitively impaired, you should not be trusted with any kind of decision making.
You're just telling everyone you are a-ok with being robbed, in some certain set of conditions... any exploitative person or entity that has any experience exploiting people knows that you just have to construct a narrative/experience where the conditions of being robbed that you will accept, slowly expand and grow over time.
You are telling the world you are easy to scam and trick. And in a world where you need money to continue existing, in the vast majority of cases... this is functionally suicidality or at least self-harm/self-destructive behavior.
This is a subsection of the Great Filter. If you can't pass this test, sorry, you're fucked, you are too stupid to persist much longer in your environment.
This is such a logically dubious position to attempt to maintain and argue for that I very truly cannot see another explanation for it other than... the person that holds that position genuienly is cognitively diminished.

No notes. This is perfection.
Like most people who aren't up in arms about this TechnicallyTee hasn't actually given it a seconds worth of thought. "Well I don't play games on disc" it's such a surface level retort. If you're not going to spend 10 seconds actually thinking about it, why have you bothered to make a comment?
"Well I don't have anything I think I need to hide, so privacy doesn't matter!"
Same vibe.
And all too common, sadly.
Not to mention they do have something to hide. When someone says that I say "ok let me in your phone right now, I'm gonna read your texts and emails and look for nudes in your camera roll" and not one "nothing to hide" person has taken me up on that for some reason..
The problem is that we dont spend this time complaining about any other consumer product like games. As if you need them to eat and live.
Don’t buy Sony products. Fucking done. What is there to complain about and give free advertising labor to Sony over? Outrage is retention wearing clown makeup. They are playing you all.
Thanks to population size and people never agreeing on anything, even a common cause. Voting with your wallet doesn't work anymore.
Though don't get me me wrong, it should still be done especially in the light of last weeks news of sony removing digital goods. Just that the insignificant hit we can do is completely undone by the masses still buying.
I still haven't pre-orderd any game or paid above 59,99, but those things are still getting more popular.
Digital goods are not the problem. DRM is. Direct your outrage appropriately.
Honestly, in this case I think its time based licensing that is the issue. This would be very limited as an issue as a whole if publishers/creators couldn't say "yea so you have the ability to sell this, but after X years you lose the ability to host it period"
Currently big companies like sony can just offload the blame to the license holder saying "yea we cant host it anymore" when in reality it shouldn't matter.
Licensing that expire over time shouldn't be legal. If you bought a license to use a product, you should be allowed to keep that product. Don't provide updates if don't want to, but if you paid for the ability to have and use a product (in this case media) it shouldn't be legal to retroactively pull it without compensation.
Said compensation should also at minimum be a percentage of the product based off how much it was used, with the overall refund not allowed to go under half the price of the product paid. The fact they can be like "yea we don't wanna host this anymore but we aren't going to provide refunds" is ridiculous.
Being said, I agree with your sentiment. I firmly believe bypassing DRM for a product you bought and have the right to use should be legal. I don't agree that Ripping a movie that you purchased that has a DRM component should be illegal, just like I don't agree that removing a DRM component from a game I own should be illegal. If you own the product, you should be allowed to use it how you want. I can understand the exception of distribution(this doesn't mean I agree with it), because I get it $$$ but the fact I can potentially be charged criminally for ripping a 4k disk, and then putting it on my private media server that only I have access to, is insane to me.
Correct. Digital goods with DRM cannot be owned by definition. Its a remote killswitch whenever they like. They should be banned from using the word purchase or buy on those products. They should be forced to use the words "acquire revokable licence"
If buying isnt owning, then piracy isnt theft
somebody? thats trevor noah.. hes hilarious
Any time I see this "I don't understand what the problem is" what I hear is "I'm incapable of putting myself in the minds of others".
TBF. we're training the younger generations to accept it. They're born and raised not owning anything.
Yeah like he didn't host one of the biggest shows in the 2010s era.
I highly recommend reading his book, this guy is an OG media pirate
At some point having a hard drive will become illegal.
Nowadays some physical media carries only a license on them, not even the media itself.
This is something I don't think should be legal under false advertising laws as well.
When fortnite was super popular, they would release "physical" releases of their cosmetics dlcs. We would have grandmas coming in wanting to get little timmy the game they wanted, and would choose the 40$ DLC thinking it was an actual game when in reality it was a plastic case with a download code in it. We would explain "hey btw just incase you didn't know, this isn't actually a game, its 40$ for some skins on a free to play game that they already have"
9/10 customers would be like "Wait what really? thats so shitty thank you for informing me" and would choose another game from the selection.
It's blatant false advertising and super deceptive marketing tactics. A physical release should not be a code to use a license. It should be the actual game.
Wasn't aware of physical case for Fortnite DLCs.
Proving it's a scam by having hard cases. Usually codes are in paper card form, like PS Plus codes or stuff like that.
I remember handing a younger sibling my copy of Dragon Quest 9 when I was about 12-14, it was maybe the earliest memory of me truly understanding the joy of giving someone something I felt was special. I wanted them to get a bit of the magic I got from the adventures that game took me on. I would be so overjoyed when they would update me on their play through, remembering parts that stuck out to me, hearing parts they loved that I had forgotten about. Sure you can absolutely still experience that joy of giving a gift, my friend group buys steam games for each other all the time. But that was my 1 copy of the game (at the time), I remember them hesitating cause they knew how much I loved it. And I think that made the game mean more to them.
trevor noah???
Famous people play vidya games too!
also what few people are acknowledging is what happens when the PS7 is released and womp womp it's not backwards compatible with PS6 software? so your entire library of PS6 games will just vanish. OR you hold onto that PS6 for as long as possible but eventually Sony will shut the servers off for that hardware. OR (and what likely WILL happen) is those PS6 games you bought will be "upgraded" for the PS7 and you'll have to buy them all over again. THIS is also likely the reason why Sony decided to stop selling first party single player titles on Steam. They've been planning this for a long time now.
It's not a matter of IF you lose those games but simply WHEN.
Somebody needs to invent a way to rip your entire library on steam to portable installation cartridges so you just plun-n-play them

It shouldn't be that hard. I may look into this.
Really it's just install the game, copy the local files and apply the steam crack (for most games), maybe repack it into a nice packed executable with some lightweight compression of the files for easier storage.
I suppose the worst thing would be to manage the exceptions to the rule, games that use other drm, or that maybe need some tweaking for the steam crack to work,nor maybe need to create some extra folders to work. But for most simple games it should me enough.
Imagine having an entire library of modern games on cartridge. Look up what game to play, grab it from the shelf, No DRM, put it into a cartridge bay and hit a switch, and the computer copies part of it to RAM and runs it. Just like N64, but 10,000x bigger.
A significant number of games on Steam can literally just be ctrl c ctrl v'd into another directory, snd still more or less work, or be made to work if you ... configured Proton through Not-Steam,.for them.
Mostly only games on Steam that have some kind of always online DRM are going to throw a shitfit in that scenario.
People seem to forget that Steam and Source were built from the ground up to support what is I guess now the 'old school' way of modding a game: you just literally throw more shit into the game directory, edit what is already there, etc.
You can add /any exe/ external to Steam, to Steam, and run it via Proton. ... /any exe/.
I've managed to get fucking Cascadeur working on Linux, via Steam/Proton, lol... there are a few games I tinker with where the model or anim ripper scripts only work on Blender 3.6 for Windows... So, download Win Blender 3.6, add to Steam/Proton, run, install Windows only plugin. Voila! Bit of jank, but it does work.
Any game that somebody has figured out how to do the equivalent of... some kind of script extender, to enable mods to do more kinds of stuff?
The way those work is they basically hijack or replace the original game exe.
Any game that has been reverse engineered to this extent, you can get to run independent of Steam.
I've done it with CyberPunk 77, NewVegas, etc, toying with my own mod making attempts. Its not too hard to futz with configs and launch arguments to launch straight into the main CP77 exe, just skip the launch/loader thing.
You can actually just do this kinds shit for quite a lot of games.
I've never actually tried this but presumably I can just download the games on Steam and then uninstall Steam and the game should still work right as long as they're not even the steam folder. After all you can put games on Steam so presumably you can take them off.
Every video game I played growing up I played secondhand. I pawed through the bargain bins in high school, looking for games that I'd heard about. I got most of my own SNES games from a single lucky church rummage sale haul that, in retrospect, probably broke somebody's heart. I borrowed games from friends. I didn't have money for new games until I was out of college.
It makes me sad to think about that going away. I'm sure there are a lot of kids out there today that can only afford secondhand games.
TechnicalTee is one more example how people really only consider how things impact them, not others, not their community, and not the future.
Or it's part of a marketing initiative to encourage and make us feel safe to do that. Afterall, there is an ongoing war with marketing and public relations to shape us and our behavior. Seems pretty convenient to Sony if we all thought this way.
There’s another reason. Sometimes, the copy gets held by an individual and the company destroys it so archival would need to be brought forward by the undestroyed copy.
Also, if they’re not copyrighting it through the Library of Congress, how is pirating illegal? Doesn’t the FBI need a copy to inform “their original?”
This should just be about choice, people should be able to buy physical copies if they want. Some people want the ability to resell the game, others might not. Of course, Sony wants to boost their bottom line, and that's best done through inconvenient DRM that leaves little to no recourse when things go south for the consumer.
stop giving them money
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