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[-] Draconic_NEO@mander.xyz 3 points 1 hour ago

Because one of them (Earth) is based on reality, and the other is a poorly done conceptual render because no human actually knows the shape of the landmasses on that planet on account of having never been there.

[-] Psythik@lemmy.world 1 points 1 hour ago

Have they considered zooming their telescope in enough until they can see for themselves firsthand?

[-] Octagon9561@lemmy.ml 2 points 1 hour ago

I know you're probably joking but even the best telescopes can only directly image a planet that's like 10 times the mass of Jupiter and even then it's only like two pixels.

[-] thedeadwalking4242@lemmy.world 5 points 7 hours ago

Bro that's a PRIME sailing planet if I've ever seen on.

Earths oceans shores are largely extremely boring linear beaches. Especially along the Atlantic.

This plant would be prime for small cheap hobby costal sailing

[-] Gates9@sh.itjust.works 3 points 7 hours ago

Anybody by chance know if there’s a Kepler-452b map for Civ V?

[-] Bazell@lemmy.zip 1 points 7 hours ago

It also bigger, what means stronger gravity. And stronger creatures.

[-] Olgratin_Magmatoe@slrpnk.net 2 points 6 hours ago* (last edited 6 hours ago)

But it also means it's harder to reach orbit, and the effects of microgravity would be even more damaging to health.

[-] supersquirrel@sopuli.xyz 39 points 1 day ago

...because Slartibartfast didn't hand design them like he did for earth?

There are not enough fidly-bits on this new planet

[-] melfie@lemmy.zip 20 points 1 day ago

They’d probably like to come colonize our planet, but with 2x the gravity of Earth, I bet it’s hard to build a rocket that can actually get them into space, much less travel 1800 light years.

[-] grozzle@lemmy.zip 42 points 1 day ago

Fermi paradox solution: aliens approach from a direction where the first part they see is the Philippines and Indonesia, and just say "nah I'm not learning all those names of islands", and leave.

[-] CrabAndBroom@lemmy.ml 69 points 1 day ago* (last edited 1 day ago)

Or they just approach from this angle and go "Ah, nothing here" and move on

[-] samus12345@sh.itjust.works 4 points 7 hours ago

They dodged a bullet!

[-] mimavox@piefed.social 4 points 11 hours ago

Lazy Aliens.

[-] bitjunkie@lemmy.world 9 points 1 day ago
[-] samus12345@sh.itjust.works 2 points 7 hours ago

The water between Asia, Australia, North and South America, and Antarctica.

[-] tetris11@feddit.uk 23 points 15 hours ago

bro... that's earth man. That's where I live buddy

[-] ghen@sh.itjust.works 41 points 1 day ago

Pacific Ocean is mad large

[-] Alwaysnownevernotme@lemmy.world 23 points 1 day ago

Maps are optimized for people who live on land

[-] Aceticon@lemmy.dbzer0.com 49 points 1 day ago* (last edited 1 day ago)

Because the computer-generated images that symbolize said other planets are generally done with some shitty-shit stupid noise algorithm to generate the surface rather than anything decent (well, at least it's not uniform noise), whilst the ones for planet Earth just use existing map data for the Earth surface.

As it so happens I've been working on a game that has planets, so here's an example generated with better algorithms:

example made up planet

PS: also note that for game purposes, the athmosphere is unrealistically thick as a proportion of planetary radius, purelly because it looks better. A lot of choices in game making are mainly artistic freedom which at first people with a Science or Engineering background tend to shy away from "because it's not how things are".

[-] luciferofastora@feddit.org 3 points 11 hours ago

A lot of choices in game making are mainly artistic freedom which at first people with a Science or Engineering background tend to shy away from "because it's not how things are".

This is a chorus I like to repeat: Entertainment doesn't need to be realistic to be fun, and I wish publishers / marketers / reviewers / players would acknowledge that more often and stop slapping the label "realistic" and the like on things that aren't.

There are sims that are grounded in careful study and attempt to model some part of reality as accurately as possible, but even they need to compromise, both to run on contemporary hardware and to balance it against playability. But they're often complex, by virtue of modeling a complex reality, and not everyone's cup of tea.

But then you have things like Assassin's Creed that regularly and heavily fudge history, not always in a bad way, but convey an impression of past societies that seems accurate, but glosses over things like the Spartan inequality and slavery or Viking brutality, painting a more "noble" and "heroic" picture than they each deserve.

Again, there's nothing wrong with making up interesting stuff, but people should be honest about it (as you are). Pointing out those artistic choices is an opportunity for learning things. Though the scale of an atmosphere is probably less significant than the scale of Viking slave trade, I still find it curious just how thin it actually is.

[-] Venat0r@lemmy.world 22 points 1 day ago

I think it's also that we choose the most photogenic angle for earth, if you pick a random angle of earth it sometimes doesn't look as good.

e.g. 638

do you have an algorithm for picking a photogenic angle for your game?

[-] texture@lemmy.world 2 points 7 hours ago

looks like a baby elephant

[-] grozzle@lemmy.zip 5 points 11 hours ago* (last edited 11 hours ago)

i love the Himalaya doing a cute smile

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[-] RedSnt@feddit.dk 25 points 1 day ago

Don't worry. If us humans showed up on Kepler-452b tomorrow and it had a breathable atmosphere, those lakes would probably be gone in a few hundred years.

So would the breathable atmosphere.

[-] SkaveRat@discuss.tchncs.de 20 points 1 day ago

Yeah. Those astronauts would be super thirsty after that trip

[-] Agent641@lemmy.world 95 points 1 day ago

How did they get it to pose next to earth for this photo?

[-] sp3ctr4l@lemmy.dbzer0.com 1 points 11 hours ago* (last edited 11 hours ago)

Either a classified SCP phenomenon/entity or a Doctor Who plot.

[-] Gormadt@lemmy.blahaj.zone 30 points 1 day ago

Kepler-452b was having a private conversation with Australia when the photographer snuck up and got the candid photo.

Unfortunately Kepler-452b was embarrassed by having the intimate moment interrupted and left in a hurry.

Though their conversation was pleasant, the photographer ruined the mood and numbers were not exchanged.

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[-] favoredponcho@lemmy.zip 20 points 1 day ago
[-] AppleTea@lemmy.zip 17 points 1 day ago

Documentaries and science communication in general has always been waaaay too fucking lax on properly disclosing artists' renderings. Every field suffers from it, but I have to say astrophysics and astronomy are the absolute worst about it.

[-] ExtremeUnicorn@feddit.org 29 points 1 day ago

Am I the only one around here who doesn’t think it looks like shit?

Geoscentific and ecological implications aside, they have a huge ass continent with multiple giant lakes and small peninsulas all around. With a comparable vegetation to earth, this would look amazing in person, I believe.

[-] agingelderly@lemmy.world 2 points 14 hours ago

Well, if Americans settled on that planet, travel would suck to get around. But if a modern country developed it, it would be great - high speed rail all around!

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[-] Eiri@lemmy.ca 209 points 2 days ago

There's no way in hell we have the resolution to see continents in another star system.

[-] NocturnalMorning@lemmy.world 1 points 11 hours ago

It's called Project Hail Mary you ding dong! We sent someone there in a last ditch effort to save the Earth!

[-] REDACTED@infosec.pub 113 points 2 days ago

These are always illustrations based on whatever data we could gather. We almost never "see" the planets themselves.

[-] themeatbridge@lemmy.world 93 points 1 day ago

Considering we only know it's there because it slightly dims the light from its star as it crosses during its orbit, you would be correct. At that distance, we would never see light bouncing off the actual planet. Even the star is basically a single pixel. We can estimate its size and orbit based on how quickly it crosses in front of the star and how much the light dims, and using those two numbers we can estimate its distance from Kepler 452.

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[-] daniskarma@lemmy.dbzer0.com 32 points 1 day ago

Are we landmass shaming now?

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[-] NigelFrobisher@aussie.zone 56 points 1 day ago

Earth 2 exists, except it’s twice the size of Earth and could be a scorched wasteland for all we know.

[-] BygoneNeutrino@lemmy.world 38 points 1 day ago* (last edited 1 day ago)

Whenever I see an update on these sort of articles, the planet always ends up being a tide-locked hell-scape full of toxic chemicals.

[-] BarneyPiccolo@lemmy.today 17 points 1 day ago

They got a lot more land on that planet. The people who live there don't appreciate what they've got like we will, so we deserve it more. Let's go kill them and take it from them.

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[-] MoonMelon@lemmy.ml 79 points 1 day ago

* slaps sphere *

"You can fit so much Perlin noise on this baby."

[-] ArmchairAce1944@discuss.online 19 points 1 day ago

As someone who used mapmaking software for decades I agree they all look randomly generated.

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this post was submitted on 08 Apr 2026
664 points (98.8% liked)

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