this post was submitted on 27 Dec 2024
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[–] [email protected] 2 points 2 days ago* (last edited 2 days ago)

These stereotypes about the undead are offensive. As soon as we move in anywhere, the local villagers start saying we ruined the place. Shambling through a haunted castle is a lifestyle as valid as any other.

[–] [email protected] 29 points 5 days ago (3 children)

"Pal, look. If you had your gold coins stacked in your cave, and put in a couple tables, we'd just call it a 'counting room.' Then we'd be talking maybe a little citation for not spacing your dragon-discouragement columns close enough together. But what you've got here, with all your gold and gems and statues just like...piled up on the floor? I gotta be honest, I don't know how you don't at least have a little wyrmling in here yet. This is absolutely a hoard, and if we don't remediate now you're gonna need exterminators by the end of the week."

[–] [email protected] 13 points 5 days ago (1 children)

That would be a fun way to subvert expectations, make it sound like your typical "rats in the cellar" job:

"Yeah, I've got a bit of a pest problem in the cellar and you came highly recommended."

"I mean, we've done that in the past, but that's a bit beneath us now..."

"The job pays quite handsomely."

"...Well, it better."

And then the pest problem is a wyrmling and maybe some kobolds

[–] [email protected] 8 points 5 days ago

Brilliant. For a while I have wanted to do a Victorian/Steampunk gothic fantasy "monster rally" campaign in the vein of Werewolf by Night/League of Extraordinary Gentlemen/Van Helsing/Universal Monsters, and I think I may have just found my hook.

[–] [email protected] 6 points 5 days ago

You want Avaricious Dragons? Cuz this is how you get Avaricious Dragons.

[–] [email protected] 5 points 5 days ago* (last edited 5 days ago) (1 children)

This thread is feeding my desire for more of this character

[–] [email protected] 6 points 5 days ago

Greatest call ever. Yes, absolutely.

[–] [email protected] 56 points 6 days ago (3 children)

I think it's not just how much gold one has, but whether it can be categorized as a "horde." You may only have a small amount of gold coins, but if you leave them in a messy--but not too messy--pile, you could end up with a small dragon sleeping on top of it.

[–] [email protected] 53 points 6 days ago (2 children)

"Horde" is orcs. "Hoard" is dragons.

[–] [email protected] 36 points 6 days ago (1 children)

Ah-hah, you've discovered my plan: Attack of the gold coin mimics!

(Or just a lack of English comprehension on my part, really 😅.)

[–] [email protected] 8 points 6 days ago

That reminds me, I still need to make PF2E stat blocks for various sizes of mimics. Including a mimic hatchling swarm

[–] [email protected] 6 points 6 days ago

Those orcs with their 'a' upside down and in the wrong spot.

[–] [email protected] 13 points 5 days ago

brb, converting my 401k to gold to attract an adorable baby dragon

[–] [email protected] 16 points 6 days ago (1 children)

Okay but like... If I only have a pile like.... A foot tall...

Will the dragon be hamster sized, Chihuahua sized, great Pyrenees size, or bear size?

Cause depending on the answer, I have some saving to do...

[–] [email protected] 11 points 6 days ago (1 children)

Hard to say, but it seems like there's more gold than dragon, usually. (Unless you end up with a Gold Dragon!)

[–] [email protected] 8 points 6 days ago

I'm hoping for hamster-sized dragon.

Not all of us can live on Hysperia.

[–] [email protected] 25 points 5 days ago* (last edited 5 days ago)

I know you just bought this house two months ago, but that ain't a septic tank, that's a pipe leading straight into the underdark. Do you want svirfneblins climbing outta your toilet? You gotta get a sewer hookup. I know this is just how they did it back when the house was built, but that ain't how it works these days. It was out of code then, and it's out of code now. I'm gonna be back in a tenday, and I really don't wanna have to fine you. I'm gonna leave you the Adventurer's Guild's business card, they got a department specifically for this kinda high risk plumbing.

[–] [email protected] 42 points 6 days ago (1 children)

These sound like great prompts for an Acquisitions Incorporated game, or maybe something set in Discworld

[–] [email protected] 36 points 6 days ago (1 children)

Let's go meta. There's a Ministry of Chelonism whose remit it is to send teams of interdimensional agents to prevent fantasy settings from becoming too self-aware and ironic, because that would cause them to interact with the Discworld and destabilise their reality.

They constantly muck it up, leaving a trail of universes with retconned cosmogonies and unhinged cosmic geometries.

[–] [email protected] 23 points 6 days ago* (last edited 6 days ago)

The worst being that one incident where they left an entire universe in a state where every single particle is governed by the uncertainty principle but only when no one is looking.

[–] [email protected] 26 points 5 days ago (1 children)

This sounds like a Discworld plot invoking relatable 21st century Roundworld problems like absentee landlords and lack of housing.

God, I wish Terry Pratchett hadn't died so soon.

[–] [email protected] 7 points 5 days ago

Hear hear. This has Ankh Morpork written all over it.

[–] [email protected] 14 points 5 days ago* (last edited 5 days ago)

Playing Planescape: Torment is how I learned most of the bureaucracy of at least some parts/planes of D&D because there is a conversation between a demon and a devil at a bar where they are arguing over some mundane aspects of the governments in hell/the abyss and they go into extreme detail about various shit.

[–] [email protected] 11 points 5 days ago

I back Vaesen on Kickstarter and this would be prefect for that.

“Look, you got a large body of water on your property that isn’t fenced in. If a women falls in their and dies, we’re looking at a Rusalka moving in. Here’s your order to fence in pond.”

[–] [email protected] 8 points 5 days ago* (last edited 4 days ago) (1 children)

I think having the party be a team of building inspectors would make an interesting adventure premise. An authority figure hires them to assess ruins and decrepit sites to make sure nobody is turning them into evil lairs. Gotta keep the riffraff out. In some cases the party would find villains in the act of setting up shop. Other times this isn't happening but they must contend with a site's own resident evil. Or the place itself is totally clean but the seemingly normal village inn nearby is infested with unspeakable horrors.

If I think about it this is really just a variation of when the local baron hires you to clear a forest of monsters before building a new village.

edit: typo

[–] [email protected] 3 points 5 days ago

...the village building inspector is a recurring NPC in our ongoing campaign of the last four years...

[–] [email protected] 5 points 5 days ago

Do they drive around in a green minivan?

[–] [email protected] 6 points 5 days ago* (last edited 5 days ago)

Look, we simply cannot approve these tower spikes. I know you think it's "cool" and "menacing", but if we say yes it will be only a matter of time before you put spikes on your platemail as well, and start wearing eyeliner. Then we'll have to secure your portcullus against oiled up barbarians with thick Bavarian accents and designate this whole area as "straight to VHS" land.

[–] [email protected] 2 points 5 days ago