[-] myrrh@ttrpg.network 1 points 59 minutes ago* (last edited 56 minutes ago)

...broadcast television has been contracting for over twenty years and hasn't cultivated the critical mass to sustain late-night talk-shows for at least half that time; they're a dying genre from a dying medium, kept on life support more by tradition than anything else...

[-] myrrh@ttrpg.network 1 points 1 hour ago* (last edited 1 hour ago)

...by choice though: the dude hacked time, so he can pull whomever he chooses...

[-] myrrh@ttrpg.network 1 points 1 day ago* (last edited 1 day ago)

...the injuries weren't simultaneous; broke one on a solid-core service door and but thankfully i'd regained partial use just before clumsily slamming a car door on the other a few months later...

...both hands were simultaneously disabled, though, and although i've regained full use starting this month, my range of motion is still a bit limited with moderate nerve damage...growing less clumsy with mobility exercises every day, though!..

[-] myrrh@ttrpg.network 3 points 2 days ago

...he looks pretty good for eighty-eight years of age, honestly...

[-] myrrh@ttrpg.network 2 points 3 days ago* (last edited 3 days ago)

...my work keyboard's index bumps are worn out; there's a hint of a bump on the F key but the J key's worn completely smooth...i broke both of my hands last year and had to hunt-and-peck with seven fingers for awhile; now that i've since recovered full use of ten digits, touch-typing is proving a real challenge...

[-] myrrh@ttrpg.network 2 points 5 days ago

...we had smaller rectangular bales, fun to stack in the hay barn and climb all over...

[-] myrrh@ttrpg.network 1 points 5 days ago* (last edited 5 days ago)

...invisible war took the brilliant approach of implementing all three endings simultaneously, so no matter how you completed the first game, its narrative still flows...

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myrrh

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