te_abstract_art

joined 1 year ago
[–] [email protected] 1 points 2 months ago

Thanks! ✌️

[–] [email protected] 8 points 2 months ago* (last edited 2 months ago)

Here's the original which I made back in 2020 when I was first starting out 🙏

 

This is actually a remake of one of my first nature scenes; it's always so satisfying to look back and see how far I've come since then. I'll put the original in the comments.

All made in Blender, rendered with Cycles. Let me know if you have any feedback, I'm always looking for ways to improve ✌️

[–] [email protected] 3 points 2 months ago

Of course, always happy for people to use my art as wallpapers 😊 I'll probably forget to message you but once I've worked on it a bit more, I'll probably do another post. So if you keep an eye out you can use the finished version

[–] [email protected] 1 points 2 months ago

Before I did it the other way round, and I'd start building the scene and model things as I went. The main issues with doing it that way round were that modelling became slower as the scene got more detailed (so eventually I'd give up making new things), and I also ended up modelling a lot more things because I didn't really reuse assets as much.

This may all seem like common sense and it's probably how most people work, but up to now my process was always building staff when I needed it rather than making a load of assets in advance.

[–] [email protected] 2 points 2 months ago

Thanks! Post processed in Photoshop but not drastically. A bit of a levels adjustment, some film grain and some colour grading, otherwise it's not too different from the final render

[–] [email protected] 1 points 2 months ago

Thank you! 🙏

[–] [email protected] 2 points 2 months ago (2 children)

So actually less than you might think. Maybe 12 hours in total? I was actually trying a different workflow this time which really suited me - I pre-made a lot of assets and then effectively kitbashed my own scene from them. There's a lot of repeated elements which you don't really notice with the lighting, etc (unless you really peak close up)

 
[–] [email protected] 3 points 6 months ago

Okay but for all you know he could be murdering a child murderer

[–] [email protected] 12 points 7 months ago

All made in Blender, rendered with Cycles 😊

 
 
 

My newest artwork, all made in 3D using Blender and rendered with Cycles (250 samples + denoising), composited with Photoshop. Hope you like it!

 
[–] [email protected] 4 points 10 months ago

I can't believe 8 people had the exact same idea for a post at the same time, that's crazy

/s

 
 

If you look closely this one actually features me in it!

As usual all made in Blender and rendered with Cycles

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