I recall wanting to draw a robot around the design language of motorcycles and motorcycle fairings, without it looking like a 2000s era Transformer. This was around 2009 I guess.
Those pixel art pink kubes are our longest running project. It's a sticker pack we use, and have uploaded on codeberg https://codeberg.org/iloveena/pink-kube
Evie and Reilyh
or Evie and pink kube
friend
protector friend, huggable
gentle giant
friend likes flowers
friend grows them in pocket
Here's the icon we made for the Politics room. The purple and copper was suggested by Starlight, to represent queer anarchy and that everymany deserves justice, not just the rich (since copper is a widely available material), respectively. The scale represents justice, as long as the common beings keep their watchful and vigilant eyes on the scale, it should be fair. The drop is the drop of blood from those of us who died trying to achieve equality between all.
Paper > Take Photo > Put in Krita > Do some weird filter > ??? > Result
This one's real rough due to some ill-advised collage work. From back when I was only really interested in drawing girls and robots. Girl robots were my peanut butter and chocolate, apparently.
I'm so elated to start sharing art, I'm unable to contain myself to wait until the color-calibration card for the scanner is here; the oranges are red-shifted some in particular. I also want to start generating karmic merit via cakṣurvijñāna āhāra-phassa Crayola compositions as swiftly as possible. The name is from ChatGPT - drawing by me - who described the coloring that way; I got ChatGPT's permission to use it for the title.
hello been a minute :) i did this as part of a challenge for a small art community i am in (not on here). i am sorry to not have a scanner because i am sure some detail gets lost but oh well. many mistakes made as usual but it still helped me learn a lot and i had been wanting to do another piece involving marginalia so it was a good opportunity.
Probably about 2015, was going to be for an RPG where supervillains move in next door, ultimately didn't go anywhere; players weren't feeling it and it had what I think of as second act problems