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submitted 3 days ago by [email protected] to c/[email protected]

Genuine question. Seemed to be super hyped and now I don't hear much about it. Steam charts have 300k as highest player count but now it's around 60-80k players.

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[-] [email protected] 4 points 1 day ago

It's a niche game in an already niche genre. Sure, Elden Ring was the first one to crack into the mainstream. But seen as FromSoft somehow managed to sell Souls fans a network test disguised as a game I'd say even if it flipped it'd be a financial success for them.

[-] [email protected] 23 points 3 days ago

Pretty much every single game has a massive drop off in concurrent players after the initial spike. That's just how humans work, not everyone who tries something will like it.

[-] [email protected] 13 points 3 days ago

Even if you like it, there's a high chance you're not playing it for more than a month.

[-] [email protected] 6 points 3 days ago

I bounce around and go through "phases" of games I like to play quite regularly. Sometimes I like boomer shooters, sometimes I like platformers, sometimes I like RPGs, sometimes I like a weird mix of all of them.

[-] [email protected] 10 points 3 days ago

No?

80-60k players is still incredibly successful. I don't think Nightreign was ever expected to see those kinds of numbers given the nature of the game.

[-] [email protected] 12 points 3 days ago

60-80k players for a paid game is a lot wtf?

[-] [email protected] -5 points 3 days ago

Kind of? It's a 73% drop in Conccurent players though and it hasn't even been out that long.

[-] [email protected] 8 points 3 days ago

Still top 10 right now in concurrent players on steam. Every other game on the tier list is a free to play game or Dune(with less players than Nightreign) and Dune is a big IP with a multimillion movie trilogy. Calling it flop is absurd.

[-] [email protected] 12 points 3 days ago

No, it did not, and concurrent players is a very bad metric to use for something like this. They sold north of 3.5M copies. At $40 each, that's about $100M. Even looking at concurrent players, right now, at 98k players, it's the 14th most played game on Steam, so with the information you did use, as a paid game and not free to play, it would be hard to say that it flopped.

[-] [email protected] 1 points 2 days ago* (last edited 2 days ago)

I wouldn't say it's a flop but it is kinda light on content. I finished they game on week 1 played a bit more on week 2 where nothing changed I then uninstalled it. I'm back right now because they've released new content though.

Most games do have huge concurrent player falloffs pretty quickly helldivers 2 currently has a 24hr peak of 63k and I wouldn't call it a flop. Path of Exile 2 currently has a 24hr peak of 17k players, I wouldnt call it a flop. Somehow Dragon age veilguard was at the top of the steam charts in week 1 and we all know it was a flop. I'm not sure steam charts are a particularly useful metric. Fromsoft seems very happy with the amount of players in NightReign and that's probably the most useful metric we have.

[-] [email protected] 8 points 3 days ago* (last edited 2 days ago)

From the Wiki:

https://en.m.wikipedia.org/wiki/Elden_Ring_Nightreign

"released for the PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on May 30, 2025. It received generally positive reviews and sold 3.5 million units.[1]"

So, first, it doesn't matter how many concurrent players it has, it sold 3.5 million so it's not a flop.

Second, it was released on 5 platforms, you are looking at concurrent players on Steam only.

[-] [email protected] 4 points 3 days ago

I like your question but you should formulated better, that's why it's getting downvoted.

Short Answer: No, it's not a flop. Long answer: Many have given the meaning of a flop so I will not repeat. What you want to know it seems is if ERN succeeded as a multiplayer and I get the feeling you are comparing it to FPS, but they have very different markets. ERN made good money and satisfied the Soul-Like gamers Multiplayer addiction. Elden Ring is also not massive when compared to Counter Strike but in proportion ERN is very successful. The learning curve for the Souls-Like games is usually also a detractor for many.

[-] [email protected] 2 points 3 days ago

Depends on who you ask. Square might have projected 15m sales on the first day, in which case it did.

[-] [email protected] 3 points 3 days ago* (last edited 3 days ago)

What does Square have to do with a Bandai Namco published game developed by FromSoftware?

[-] [email protected] 2 points 3 days ago* (last edited 3 days ago)

It's a dumb hypothetical, because of a dumb question.

this post was submitted on 18 Jun 2025
-5 points (43.2% liked)

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