Honestly all I want is to replace Laezels nipples with floppy peens. It’s all I ask for. It’s all I want. I love Baldurs Gate 3 but it’s missing this. I cannot hope to be satisfied fully in any other way. Im a reasonably happy guy with a reasonably good life but if someone was to make this I’d pay BIG money. I’m talking more than $5.
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I didn't know I wanted this but now it's all I can think about.
I know what I'm lucid dreaming about tonight
See??? I can’t complete my act 3 playthrough because Laezel is too bare!
Be the change you want to see in the world.
Does anyone have any mod recommendations?
So far the mod selection seems rather shallow but more and more are coming every day
The mystic class seems really cool
Wake me up when the giant breast mods start. That's when people will truly begin modding
That's been a thing since before the official mod tools.
Better Hotbar 2 is basically mandatory for casters. The of the Longstrider/Jump aoe mods are convenient. Kay's Hair Extensions and P4 Bangs Everywhere are nice if you really like customizing characters. I don't they've been updated to patch 7 yet, but a lot of the class/subclass mods are worth getting; Cleric Subclasses, Rogues Extra, Hexblade, Artificer. sumradagnoth8 and havsglimt on nexus mods have a bunch. 5e spells is also a must have.
Schlongs of Skyrim
Look on the main page of Nexus mods. A ton of older mods are being updated for patch 7
I reinstalled BG3 just because I heard about mods coming to console.
I bought it at launch. Played it until my saves deleted themselves right at the start of Act 3. I was broken. It was such a slog for me to get that far. I had to Claw for every inch of progress.
With mods tho. I can cheat. And boy I love cheating. I grew up with Action Replay, GameShark, Game Genie, etc. I've missed them terribly.
Play the games how you want to have fun, and anyone who says otherwise is dead wrong. I've dabbled in "cheating" myself, whether it's giving myself 60 pts for starting traits in Zomboid, or building really unbalanced maps in AoE II and preventing the computers from ever advancing, it's fun to sometimes modify the rules to benefit me unilaterally.
Games are about fun. As long as you're having fun then where's the harm?
I don't play online games much. And I've never even tried to cheat when I did. I know the difference.
But if it's a single player game and I'm having trouble? Hell yeah I'll cheat. Proudly.
It bothers me that stuff like GTA V or Red Dead doesn’t have cheat codes. Memorizing the whole list for San Andreas made you a god when playing with your friends and taking turns. Single player should let you turn on all the wacky physics and crazy mechanics you want
Oh yeah, I wouldn't cheat if I were playing with other humans, but sometimes I want to explore depths of a game that time just doesn't permit, so I gotta skip the grind and get right to the part where I'm unkillable. And yeah, if you're having fun, that is the point!
I am a singleplayer cheater, and all the times in the past that I lost massive progress because of glitches and crashes is one of the major contributing factors to it.
Klei, Take-Two, Mojang, pretty much built their games on community mods. Heck, even mobile and desktop user interfaces are based on community mods.
Can I make my own campaign yet?
Yes, but not with an unmodified toolkit, which opens levels as read-only, and disallows creating new levels. But there is a patch for the toolkit on nexusmods which unlocks the toolkit and makes the map editor and other stuff available. If you know what you are doing, you should be able to edit the main campaign or make your own.
I played around with it a bit, and all I can say, its complicated.
That's what I want out of the game, really. A full toolkit a la Neverwinter Nights.
Fingers crossed for total conversions. Give me some non-5e rule systems. (Unlikely, I know. Double unlikely to get anything other than maybe Pathfinder, but I can hope)
Or importing new maps and characters, imagine somebody porting the Resident Evil Mansion or Raccoon Police Station with the Resident Evil Characters. Playing Resident Evil 1 with 5e rules would certainly be something. People have already done it with Men of War Assault Squad 2.
I have my fingers crossed for official Modules being added into the game.
How many add furcocks?
At least 1. And it's compatible with the big race mod that adds basically every single race that ever existed in D&D to the game.
Easier question might be, how many don't?
Last I heard the achievement enabler mod was still broken on this version, So I'm currently playing vanilla, trying to get the last few achievements I need So that I won't have to care about them anymore.
i don't know if it will help, but you don't have to care about achievements even if you haven't gotten them
Oh I know, and for most games I don't, but in the case of games I really like I like to, and besides I've got so few left (and not even the hardest ones at that) that if I didn't at least try it would bug me
This is me. I don't give a single fuck about achievements, unless ive really enjoyed myself and (usually) only if I'm most of the way via my regular playthrough. Requiring multiple playthroughs is an immediate turn off, too many other games to get to lol.
Note that Larian essentially takes full ownership of anything you upload on their own mod Loader and that you can still install external mods despite claims from some players that you can't.
I've seen some wild discourse on the Steam forums in recent days so let me remind you: It will take some time for some mods to be updated so stay patient.
You may also run into issues with the update itself even if you never used mods. Larian is aware and recommends a full re-download and installation which of course can be very frustrating. Maybe it's worth waiting a couple weeks or months before jumping back into the game.
By accepting these terms, you acknowledge and agree that you do not own or have any proprietary rights in the Game or any Mods you create, except as specifically mentioned here. Any Mods you create are your property only if they consist only of your original creative work. To the extent that any element of your Mod includes or is derived from the Game's intellectual property (such as code, themes, characters, names, stories, dialogue, locations, artwork, sounds, music, and visual effects), you agree that all intellectual property rights therein, whether they are registered or not, are owned by Larian Studios and its licensors.
I'm not sure I believe you about your first point.
That kind of ownership clause is pretty standard for mods, especially when the game officially supports mods. Game studios don't want to run into legal issues if they release some DLC or patch that happens to implement features that another mod included.
It's also a way to essentially say, "hey if we release paid dlc, you can't call it a mod and release it for free".
Note that Larian essentially takes full ownership of anything you upload on their own mod Loader...
Every company does.
Reminds me of how a bunch of mods got integrated into Divinity original sin 2 as optional features.
Some of the UI mods are really good. Gives what can be a bit of a clunky experience some QOL features and look.
Just waiting for the achievement reenabling mod so I can play with some of the real nice QoL tweaks