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submitted 2 years ago by [email protected] to c/[email protected]
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[-] [email protected] 14 points 2 years ago

Novigrad in Witcher 3 was big. Bethesda could do it if they upped procedural generation for building interiors because they insist on letting you go into every building.

[-] [email protected] 7 points 2 years ago

because they insist on letting you go into every building

It kinda sucks when you can’t. It makes the city just feel empty.

[-] [email protected] 1 points 2 years ago

Depends on what experience you want to go for, I suppose. Is there any interesting gameplay in a Skyrim or Oblivion that involves breaking into one of the 100 copy-pasted personal residences that aren't part of a quest? Potentially. But I can only say that I found the radiant thieves guild quests in Riften to be a miserable grind.

this post was submitted on 12 Aug 2023
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