this post was submitted on 12 Aug 2023
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Novigrad in Witcher 3 was big. Bethesda could do it if they upped procedural generation for building interiors because they insist on letting you go into every building.
It kinda sucks when you can’t. It makes the city just feel empty.
Depends on what experience you want to go for, I suppose. Is there any interesting gameplay in a Skyrim or Oblivion that involves breaking into one of the 100 copy-pasted personal residences that aren't part of a quest? Potentially. But I can only say that I found the radiant thieves guild quests in Riften to be a miserable grind.