this post was submitted on 12 Aug 2023
99 points (100.0% liked)

games

20521 readers
458 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 14 points 1 year ago (1 children)

Novigrad in Witcher 3 was big. Bethesda could do it if they upped procedural generation for building interiors because they insist on letting you go into every building.

[–] [email protected] 7 points 1 year ago (1 children)

because they insist on letting you go into every building

It kinda sucks when you can’t. It makes the city just feel empty.

[–] [email protected] 1 points 1 year ago

Depends on what experience you want to go for, I suppose. Is there any interesting gameplay in a Skyrim or Oblivion that involves breaking into one of the 100 copy-pasted personal residences that aren't part of a quest? Potentially. But I can only say that I found the radiant thieves guild quests in Riften to be a miserable grind.