this post was submitted on 06 Jul 2024
120 points (98.4% liked)
games
20521 readers
143 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I selected the Game Genie because it's not capable of adding stuff and it takes a lot more codework than normos would do to change the game considerably. But U Rite, modding especially is more like fanfiction, analagously.
Video games are actually interesting wrt the conception of authorship, because it's even harder to assign a unitary Author to them. Hundreds of people have input on the finished product. Thousands if you count people like QA and beta testers.
Most g*mers just reduce it to whoever the director is
Especially funny in this case because GRRM wrote most of the lore
Accordingg to an interview i read he only provided some broad sketches early on in the game's development.
A lot of games are also based on long community traditions of modification too. Popular games like League of Legends and Dota2 for instance are based on a mod called Dota Allstars which is itself an amalgamation of other popular Warcraft 3 mods along with solicited direct incorporation of player suggestions then of course the base game of warcraft itself is a rip off of warhammer and it goes on. The ability to modify these games is often an encouraged and developer supported core feature of the games.