Fubarberry

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[–] [email protected] 3 points 4 days ago (2 children)

Probably not what you're looking for, but I recently picked up a cheap bluetooth trackball mouse for my Deck. I already have good controllers, so I was looking for something that would let me play mouse heavy games while the deck was docked.

[–] [email protected] 2 points 4 days ago (1 children)

When did you try it? The experience is much better now (imo) than it was at a launch, but it still doesn't run as well as I would like.

[–] [email protected] 2 points 4 days ago

Real steam controller needs more buttons and another joystick though. When many games are designed around a standard controller, the steam controller can be awkward to use.

[–] [email protected] 14 points 6 days ago (1 children)

Many new PCs (generally the cheaper priced ones) come in S mode now, where you can only install Microsoft store apps. You can turn this off to allow regular PC programs too, but they require you to set up the Microsoft store before you can disable it.

If you're trying to set up a new PC without a Microsoft account (which is getting increasingly hard), you can't disable S mode. There was a workaround that involved booting into recovery mode and running some commands/registry edits, but I wouldn't be surprised if Microsoft has blocked that too by now.

This is also the biggest reason Valve supports Linux and ChromeOS. Microsoft really wants full control over what software people can use on Windows, and Valve is worried about getting pushed off the platform.

[–] [email protected] 40 points 6 days ago (3 children)

Yes I've seen it before. Once Microsoft even updated their virus definitions to auto-delete the chrome installer when downloaded. Thankfully they reversed that one pretty quickly, but I had to completely disable all Windows virus protection to install chrome for a relative.

[–] [email protected] 30 points 1 week ago (4 children)

I haven't really seen it on Lemmy as much, but Kamala losing to Trump has led to a lot of incredibly racist discussions on Reddit and Twitter. There was a very popular reddit thread the other day discussing how to best get Hispanics deported to punish them for voting for trump.

Feels like there's an increasingly strong idea that racism is ok as long as it's targeting at undesirable people, as if that's a new concept and isn't how racism has always been justified.

[–] [email protected] 2 points 1 week ago (1 children)

Yeah, I've gotten sucked into HSR as well (first f2p gacha game that's ever hooked me), and I can't imagine having time for another game like it. The daily content isn't really any trouble to do, but having to do that for multiple games would get old fast. And the monthly content drops can be really substantial and take a long time to experience all the content.

[–] [email protected] 3 points 1 week ago

In steam deck settings, there's an option for external monitor safe made. This limits resolution/refresh rate/hdr to improve compatibility. You can also try manually limiting external monitor resolution.

I know I had an issue where an slightly older TV I had started rejecting signal inputs if the resolution was too high or hdr was on. Originally I thought my deck's video output was broken, but I tried a 4k chromecast and the TV couldn't display it either (despite being a TV that had previously supported 4k and HDR). Limiting to 1080p with HDR off made everything work again.

[–] [email protected] 14 points 1 week ago

Sounds like Play Music All Access subscribers are safe for the time being.

[–] [email protected] 9 points 1 week ago

Probably just not big enough. Pokemon-like games are very common, palworld was just hugely successful and a lot of the media coverage for it was comparing it to Pokemon.

[–] [email protected] 14 points 1 week ago* (last edited 1 week ago) (6 children)

This will probably be an unpopular take, but this my best guess at why Trump won.

On the election coverage I was watching (ABC), the biggest point they kept coming back to were questions of if people thought that the economy is better now vs when Trump was in office, and if people feel like they're better or worse off financially that they were during Trump years. If I remember right, the poll data they showed had twice as many people say that things were worse economy/financially then they were during Trump era, vs people who thought things were better financially now.

I know that matches with my personal experience, I live in a rural area, and my company primarily does work for other small businesses. The Trump years had a huge amount of negative news, but my business grew a lot over those years. In comparison, the last 4 years have been very stagnant in growth. We've picked up some new clients, but many of the small businesses we did business with have closed down or had to sell to new owners. I wouldn't say our business is doing worse, but everything costs more and our company profit/wages haven't kept up. And I know it's worse for a lot other businesses, at least from seeing how many I've seen go out of business.

A lot of the economic troubles came from Covid, so it's not fair to place them all on the Biden administration. But I think a lot of the country is unhappy financially right now, and they think Trump has a better chance of changing that. I'm guessing a lot of the "undecided voters" that decided the election picked the option they thought would help them financially over all other considerations.

[–] [email protected] 3 points 1 week ago
 

For those who don't know, Proton is the tool that the deck uses to run windows games on Linux. GE-proton is an alternative build of proton that includes extra fixes for games, media codecs to fix video playback, and more. You can easily install GE-Proton by going to the discover store in desktop mode, installing ProtonUp-qt, and then selecting GE-proton from there.

The way that GE-proton is improving mod support here is by recognizing common mod launcher .exe files such as skse_loader.exe. If it sees a mod launcher executable in the game folder it will use that instead of the original game launcher.

 

The exact quote:

It is important to us, and we’ve tried to be really clear, we are not doing the yearly cadence. We’re not going to do a bump every year. There’s no reason to do that. And, honestly, from our perspective, that’s kind of not really fair to your customers to come out with something so soon that’s only incrementally better. So we really do want to wait for a generational leap in compute without sacrificing battery life before we ship the real second generation of Steam Deck. But it is something that we’re excited about and we’re working on.

 

Just ran into this problem, and thought I would share the solution for others.

Metaphor: ReFantizio is the new Atlus RPG, and it has a pretty lengthy demo where your progress carries over to the main game. However, this doesn't work on steam deck because each windows game has it's own pretend file system for files, and the full game can't find where the demo saves are. This is an issue with other games that have demos as well, but the file paths will be different depending on the game ID and the save location.

To fix it do this:

  1. Go to desktop mode
  2. In the file explorer, enable show hidden files (three bar menu in upper right)
  3. In the file explorer, navigate to /home/deck/.steam/steam/steamapps/compatdata/3130330/pfx/drive_c/users/steamuser/AppData/Roaming/' and copy the folder named SEGA`
  4. Now go to /home/deck/.steam/steam/steamapps/compatdata/2679460/pfx/drive_c/users/steamuser/AppData/Roaming/ and paste that SEGA folder.
  5. Now relaunch the full Metaphor: ReFantizio game and select new game. It should tell you it found demo save files and that you can import them.

If you have any questions let me know. The same solution should work for other demo>full game save transfers, but the Steam ID number in the file paths will change, and possibly the save file location as well.

Edit: Much later, I realized that Atlus actually provided a guide for this as well: https://store.steampowered.com/news/app/2679460/view/4518890760248770930?l=english

Could have saved me some time with troubleshooting, but oh well. I appreciate that they specifically offered advice to Deck users.

 

Official announcement on reddit here

Junk store is a program similar to Heroic in that it's meant to allow easy installing of Epic and GoG games on the Deck. However it currently works through a Decky Plugin, letting players manage their Epic libraries without ever leaving game mode. They have just gotten initial approval to sell their app through the Steam store, which would would completely remove any need to use desktop mode to access Epic and GoG games.

Here's the text from the announcement post:

We are super excited to announce this. Junk Store has been approved for sale on the Steam Store!

Wishlist it now if you are interested in following our progress. This will serve to signal to us how many people are considering a purchase and it will also signal to Valve what the community's appetite is around these types of projects.

Click to follow link - Add to your Steam wishlist

There is one caveat though, Valve will still have to review the software before final release. We do feel like we have overcome many significant challenges already and we do not foresee any show stoppers. We have very clearly signalled our intent to Valve and we feel like we just got the quiet nod of approval (I am sure they will let us know if we misunderstood this).

It should not be taken for granted that Junk Store might be the first plugin for Steam that could make it into the Steam store. Valve is under no obligation to allow this and we will make sure we do the best job possible with our available resources. This could set a precedent and we would prefer that to be a good one rather than a bad one. We will not rush this and we will test it to the best of our ability to avoid spoiling this for any other projects going forward. We cannot overstate the importance of this and what a big responsibility we have here.

We have been working relentlessly for the last few months on rebuilding Junk Store to run without Decky. We have put countless hours into discovering new integration techniques, streamlining and slimming things down to reduce the impact on the steam client as much as possible. This will help with performance, reliability and stability. Having said that, we still have a long road ahead of us. We have solved most of the major technical challenges but we still have to tidy things up, finish some parts and polish everything. Since we’ve rebuilt and reworked most of the code everything needs to have some rigorous testing. We do not want to release this unless the quality is at the very least equal to the current free and open source solution.

While this probably is the most exciting news from our perspective, there’s still a “BIG” thing that we haven’t announced that will be the most exciting from a user’s perspective. We are working as hard as is physically (and mentally) possible to get this all done and will announce this properly as soon as we can. Rest assured we have not been sitting around twiddling our thumbs.

We want to take a moment to acknowledge all those who have supported us and believed in the project over our first year (yes a year has passed since the first line of code was written). Your kind words and financial support has meant a lot to us and was fueling us when the internet behaved like the internet. We cannot express in words the gratitude we have for this. We will never forget this and we will return the generosity in kind.

Some questions we think you might have:

Q: Will this be free?

A: No. This is a completely rebuilt product, using different technologies. The code is not open source. We have had to reimplement everything that Decky provided and more. We need funding to hire developers to provide the features the community wants.

Q: How much will it cost?

A: This is a very tough question. Ask yourself, what is it worth and what value does this add to the user experience? What we aim to do is gauge interest in this project based on wish listed numbers. This will allow us to price it as aggressively as possible while still being able to achieve our goals of hiring a team to take Junk Store to the next level. While it would be nice to give it all away free, the reality is that hiring developers costs money.

Q: When will it be released?

A: When it’s ready. We do not want to rush a half baked product out the door. If you’ve been using Junk Store and followed the progress on the project then you will know that I take a lot of pride in my work. I will not deliver a sub par user experience because I want to get something out quickly. We are still only a team of two, so we ask that you please be patient.

Q: Does this mean that Valve has blessed the project?

A: It’s hard to officially say. It was not explicitly stated, but someone at Valve reviewed the coming soon page and said “This is good to go”. We interpret this as: “all systems go”. We have not had any official communication from Valve outside of this process. We choose to be optimistic and consider this a nod of approval. It certainly wasn’t “knock it off!”

Q: What about existing purchases made via creator platforms?

A: We have gone to great lengths to ensure your existing purchases will be compatible with the Steam version. Once we get an idea of how many users are interested in purchasing this product we can adjust our generosity towards existing supporters in kind. We will endeavour to do what is fair, and more if we can. We are gamers too, we dislike greed as much as you do.

Q: What will happen to the current decky plugin and source code?

A: This will not go anywhere. It’s free, it’s open and it’s our gift to the community. We will aim to maintain compatibility between the two versions for as long as it’s viable. We have already invested a lot of time and effort to ensure that the extensions will be compatible.

Q: What about the current Gog source code, when can we have that?

A: When we are ready to release it. Currently Gog is not free, but it is “source available”. When we are ready to release it as free and open source we will.

Q: What about new features or store fronts?

A: As you can imagine, the rewrite and retooling has taken a huge amount of time and effort. We still have plans to add more features and store fronts, but our attention is not on that right now. We are still a small unfunded team (two people) doing all of this on our own time and money. We hope that with the Steam release it will allow us to hire the team we so desperately need to improve production speed.

Q: Will this have cloud saves?

A: This is still the same can of worms we have been talking about all along. There is currently super experimental support with huge risks associated with it. We aim to provide this at some point as a stop gap measure while we build up our resources to hire specialised programmers to help with this task.

Q: Will I be able to migrate from the decky version to the Steam version?

A: Yes, this is already functional in the alpha version we are testing on steam. It will require a lot of testing because we do not want users to lose any data through this process.

Don't for get to add Junk Store to your Steam wishlist!! Click to follow link - Add to your Steam wishlist

Let us know what you think in the comments,

The Junk Store Team

 

cross-posted from: https://beehaw.org/post/16434132

YouTube video: https://youtu.be/uScsmjvdwyo

Invidious video from YouTube without YouTube: https://inv.nadeko.net/watch?v=uScsmjvdwyo or https://invidious.nerdvpn.de/watch?v=uScsmjvdwyo

Video description:


It’s clear there are some people who don’t understand Proton. So let’s talk about it. #Proton #SteamPlay #CompatibilityLayer

00:00 Introduction
00:41 The basics of a computer
01:46 What Proton is not
03:04 What is an emulator
04:32 Proton acts like a map
05:25 Proton translates API and system calls
06:18 Proton provides a Windows-like software environment
06:55 Why are some games incompatible?
08:52 Shouldn't we demand native Linux games?
11:07 Conclusion
 

You can re-enable these options by using the SteamDeck=0 %command% launch option, but this might cause the deck to crash if it runs out of RAM/VRAM.

This crash shouldn't happen if you're on SteamOS Beta (version 3.6 or newer) because it uses ZRAM, or if you've increased your swap file size. However memory having to be moved between ZRAM/swap and RAM/VRAM does cause reduced performance too, so more testing will be needed to see if it's better to use FSR3/XeSS this way or not.

 

The also mentioned that it will support SteamOS specifically, which I would assume means that the Deck will be specifically supported.

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