58
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]

Just release a beta version and let the true/core fans shape the final version of game.

I'm talking to you Hello Games (No man's sky), just don't mess it up with upcoming 'Light no fire'.

Edit: Blueprint (not footprint)

all 27 comments
sorted by: hot top new old
[-] [email protected] 49 points 2 years ago* (last edited 2 years ago)

A lot of devs already do this. That's what Steam Early Access is for. Now, whether or not the devs actually listen to feedback is a different story...

[-] [email protected] 4 points 2 years ago* (last edited 2 years ago)

Early Access is just "release". Only the devs openly admit ahead of time the game is buggy and unfinished, and promise - as always - to fix it up and add the missing parts.

Often they do. Sometimes they don't.

TBH it's ultimately nothing but a shitty buggy release, but the honesty of making that known ahead of time buys a whole lot of goodwill. It should be the default, that any publisher releasing a game that is not finished - so most AAA nowadays - marks it as Early Access, openly declaring the unfinished part.

It's also very different from a beta version, which is usually feature and content complete (otherwise it's generally called an alpha). Early Access versions are often very early in the development process, they're feature-complete-ish, but never or rarely content complete, usually just starting out on that. This works exceedingly well for games that need "just more stuff", but can miss the mark on games that need underlying systems reworked as this ires the existing playerbase and splits it.

[-] [email protected] 12 points 2 years ago* (last edited 2 years ago)

I disagree, big publishers do not deserve early access, they have money to pay for QA, it's a gross misuse of the feature.

[-] [email protected] 8 points 2 years ago

Early access isn't necessarily different from a beta version, it's just the name of the program used by devs to generate some revenue and get feedback during development. The game can be in alpha or beta or whatever.

Personally, I avoid games in early access on principle (with a couple exceptions) as I would rather play them once they are completed.

[-] [email protected] 2 points 2 years ago

Same, I got little enough gaming time, might as well play it once it's in its best state and play something else before that.

[-] [email protected] 26 points 2 years ago

I’m talking to you Hello Games (No man’s sky), just don’t mess it up with upcoming ‘Light no fire’.

What messed up NMS was overpromise to a basically criminal degree. If this were a B2B-transaction, they'd have been sued to hell and back. There's absolutely 0 chance LNF won't suffer exactly the same fate.

[-] [email protected] 21 points 2 years ago

I'm cautiously optimistic for Light No Fire. The main thing I learned from the NMS initial launch experience (am a day 1 player) is not to allow myself to get too hyped for games (this knowledge was cemented by the launch of CP2077 haha). And, you'd hope that Sean / HG learned also not to overpromise in terms of feature set... would hope they learned a hell of a lot from the long cycle of updating NMS.

[-] [email protected] 7 points 2 years ago

Well, there's no redemption arc bigger than NMS in gaming history, being optimistic about NMS is ok and has been for a few years.

[-] [email protected] 21 points 2 years ago* (last edited 2 years ago)

My opinion: Follow the Apex Legends one. Don't tell the public literally anything. Build up zero hype, and then release it out of nowhere and let the game speak for itself. No hype = no overinflated expectations or impatient gamers. Obviously not every studio should do this, but I wish more would. I enjoy being pleasantly surprised, rather than wait for a game for years, only for it to be overpromised and DOA.

[-] [email protected] 8 points 2 years ago

I see what you're saying, but it's unviable for much of the industry, and Apex seems to be a rare case where it found success despite the competition of overwatch, counter strike etc and despite being unknown (unlike valorant, which had significant brand recognition behind it).

But it's unviable. Large studios need to market their games early to recover development costs through pre purchases and get people excited enough to buy day 1 (and to convince investors that there is enough excitement behind the title).

Small studios already do this - they don't have brand recognition and therefore no money or need to market their games extensively (except on free platforms like Lemmy, Reddit etc), and hope their game somehow gets picked up by twitch and does well (e.g. Among Us). For many, many indie titles, their games die in obscurity, or get just enough attention to cover costs.

In general, what you're asking for is the following: Don't tell the public anything. Build a game that's good enough but has an unknown IP (so that people who are hunting for registered URLs or LinkedIn hires don't spot anything that could hint at a game), and then release it suddenly, but be absolutely confident that it is genuinely fun, it's watertight (free from major bugs) and chef's kiss optimised so incredibly well, that it gets nothing but glowing reviews on day 1 and word of mouth alone, through Twitch and YouTube is enough to propel it into the mainstream and make it an instant hit.

Or be Starfield lmao. If Bethesda is unable to do to Starfield what No Man's Sky and Cyberpunk did, then there's absolutely no confidence that Elder Scrolls 6 will be a good game.

[-] [email protected] 2 points 2 years ago

I think you can learn a lot from apex even if it's not the obvious choice. For Counterstrike 2 the trailer was dropped, aggressively marketed and a beta was put in people's hands basically at the same time solidifying the game is good. Then it disappeared until launch. It very clearly worked because there were no complaints about the game. No question how good it is because the streamers played it. Then it's just a waiting game. BG3 not quite the same but putting the game into people's hands meant that people knew it was solid, before launch. Access creates buzz, especially if a game is enjoyable. It's the through line between all the success stories. Let people play good game, then other people want to play the good game.

[-] [email protected] 14 points 2 years ago* (last edited 2 years ago)

That approach works for some studios and some game projects but it's no silver bullet. A lot of times gamers don't know what they want until it's handed on them on a silver platter which can make taking the correct kind of feedback really difficult. Sometimes outside influence may also stray the developers from their original vision.

That being said, developing game in complete secrecy for years and expecting it to become a success has pretty much the same chance as winning in a lottery. Getting MVP out there asap to see if the game will receive any sort of traction and feedback is generally the best approach unless it already has an audience (sequel or well known developer). It can be prototype, demo or early access as long as it's something.

[edit] Removed some repetition

[-] [email protected] 6 points 2 years ago
[-] [email protected] 6 points 2 years ago

English is not my first language. Sorry 😭

[-] [email protected] 2 points 2 years ago
[-] [email protected] 2 points 2 years ago

Just edit the headline

[-] [email protected] 4 points 2 years ago

I hope Titan Quest 2 will be good too.

[-] [email protected] 4 points 2 years ago

It's under a different studio than the original. The original devs are releasing a new DLC for Grim Dawn, though.

[-] [email protected] 5 points 2 years ago

Its crazy that they still update that game and I love it

[-] [email protected] 1 points 2 years ago

Holly shiy Berk from yhe hit manga Berserk

[-] [email protected] 0 points 2 years ago

take 20 years for the next game?

[-] [email protected] 4 points 2 years ago

But BG2' dev and BG3's dev are different. The moment Larian (BG3's dev) got rights to develop BG3, they started immediately.

this post was submitted on 11 Dec 2023
58 points (73.0% liked)

Games

39617 readers
1371 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS