I know this is likely an unpopular opinion, but I've never liked card collecting games. It's like having gambling microtransactions in my card games. I don't tolerate those in video games, why would I in card games? Why wouldn't I just play Wingspan or Uno or Catan or one of the many other excellent "normal" card/board games instead?
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Is "magic the gathering" the gacha genre for the western audience?
They alienated their core fans and it made them a shit load of money, fucking sucks, marvel was the last straw for me, finally decided to give up after over 20 years of MTG
Yeah I’ve finally got disposable income and wanted to get back into MTG, but part of what I loved was the universe and setting. Just doing Marvel and TMNT sets kinda sucks the fun out of that.
The number of tie-ins is just silly, but I view it as not yucking someone else's yum. Sure, not all the expansions appeal to me, but due to the sheer number there are certain to be some that do! Particularly of note are Stardew Valley, Dwarf Fortress, D&D, Final Fantasy and The Hobbit. Most times it's just alternate card art for cards that already exist in the primary release, so where's the harm?
I sincerely think the only ones offended are those who were trying to maintain a perfect collection, or are those who take the game too seriously and are therefore offended by the silliness of some of the cards. Such as those from Deathpool, or maybe Garfield.
So… Hasbro is going to voluntarily recognize the union because it’s the only part of their business that makes money, right? Right????
Wizards of the Coast reported $367 million in operating income from the quarter, the majority of which came from Magic: The Gathering. That in turn accounted for over 66 percent of Hasbro’s overall operating income last quarter. That number jumps to roughly 90 percent when you look at the last nine months. Yes, Hasbro owns everything from Hot Wheels and Transformers to Play-Doh and Peppa Pig, but that’s not where the money is coming from anymore.
The margin is the striking part. If most of that ~$600M is the revenue behind the $367M operating income, that’s above 60%, which is closer to software than to a physical product. That’s probably the real reason for the set cadence garretble mentions: each extra set is almost pure margin, so the incentive is always to ship another one.
And then there’s me, a guy who admittedly was drawn in by Final Fantasy so I could be considered a newbie scrub or whatever who is already kinda burned out on the game because there are SO MANY SETS. You can’t even enjoy collecting a set because a new one is being shoved in your face seemingly a couple of weeks after the last.
This is what killed it for me. It was fun to look at new cards and retune things every 3-6 months..not every 3-6 weeks like it is now
Honestly I have kinda switched over to Sorcery for the moment.
Since it’s newer, there aren’t tons of sets, seems like about one big set a year-ish, so you actually get some time to enjoy the product.
I mostly stopped playing a decade ago but have kept up with some stuff because I enjoy the lore and things. I'm really shocked they moved from the three set blocks/two set blocks models to the current "everything happens in one set" approach. It just feels like everything is rushed.
Go BRRR
What does that even mean?
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