I doubt they'll set it there, but I feel Alaska is an untapped location given it's lore significance.
I remain skeptical on if they'll be able to deliver with the new game but I definitely have higher hopes than I do for a Bethesda Fallout game.
I doubt they'll set it there, but I feel Alaska is an untapped location given it's lore significance.
I remain skeptical on if they'll be able to deliver with the new game but I definitely have higher hopes than I do for a Bethesda Fallout game.
At a guess, this is probably because Micro$oft is breathing down Todd Howard's neck for Elder Scrolls 6 and they realise, given Starfield's development saga, that Bethesda isn't gonna be free do a new Fallout anytime soon. Why have Obsidian make a followup to Avowed when they could rush out a Fallout to capitalise on the next season of that fuckass TV show?
Nobody should be excited for this, however, as Outer Worlds was utterly forgettable and Obsidian likely won't come close to a New Vegas 2.
Also Fallout (1997) is the only good one.

A lot of people are doomer about Obsidian, but I still believe the series is in better hands when handled even by present Obsidian over Bethesda. Fallout is a big guilty pleasure series of mine, so I'm sure Obsidian would at minimum focus more on being an RPG than an almost extraction-shooter like modern Bethesda games are (not even saying it in a derogatory manner, I've come to enjoy 3/4 for that gameplay loop even if I prefer RPGs), and that's far more than I ever expected to come to the series. I had written it off as entirely dead to me, so even a mediocre Obsidian sequel is good news to me!
Horrible about the people laid off though, typical Microsoft bullshit.
I might have had some hope for it if Outer Worlds, which was basically just Fallout with the serial numbers filed off and in space, had turned out as anything more than mediocre at best
Josh Sawyer wasn't directors for those at least. He's likely the one that would be in charge of a new fallout game, and I can hope that he still has it.
Pentiment was a very creative work, so he's clearly still got some artistic vision.
Gonzalez and Tim Cain coming back, plus Joshua Sawyer leading the project, is at least a good combo. Probably won't be lightning in a bottle again, but will be better than, say, Fallout 4, which is enough for me!
I played both 1 and 2 and some of Avowed and I don't want to be overly critical but... how average they are is kind of insulting. I don't think they revolutionized anything or improved upon anything substantially between any of those games. There were 0 risks taken, they felt very safe and by the books, meaning that nothing especially interesting was attempted either. The best I can really say is that they run well, which I can't say for the older Fallout games at this point.
Maybe whatever they put out will be better than something from Bethesda, who also seem incapable of moving away from their decades old outdated designs, as evidence by Starfield. But people have been saying "let Obsidian do it" since all the people who worked on their best games were there. Most of them aren't anymore and the company hasn't put out anything I would consider as culturally iconic or deserving of praise as their earliest titles.
I would even say Alpha Protocol, as broken as it was, was a better game than anything they've done recently. It was at least unique. Tyranny and Pillars of Eternity 2 are also good CRPGs, but I doubt their plan is to create a new Fallout game in that style. That probably has the best chances of being close to anything old Obsidian produced. They could win people's hearts back if they essentially made Van Buren and got the Owlcat & Baldur's Gate 3 crowd.
Fallout doesn't even have to be a guilty pleasure imo.
The more modern iterations tend towards corporatized slop, but the bones of the series are quite solid. Great games, and actually quite good political messaging. Like, a game from the early 2000's showing the US as a fascist imperialist force lol, that's rare.
Agreed! It's got good bones, I'd just make pretty significant changes to game systems and political messaging if I were to run the series, that I'm pretty sure most would either not care about or disagree with.
I'm uneasy about it, but I have naive hope since it's obsidian.
Hopefully it's west coast! The series is awesome in general but 1, 2 and NV are just so special. Since it's obsidian it's not impossible, but theres not much of a pattern, since they only made one fallout game, but the copium will flow. 
Excellent news regardless 
I agree! Also my hope is for New Orleans or Chicago, both have relatively untapped potential and both have been mentioned, either as what would be fun to make a game in or as an important spot in the lore. Plus, Chicago would give us a chance for an actual nuclear winter, and New Orleans would give us a ton of fun swamp-y southern areas to explore.
Failing that, I'd also like an East Coast game but tackled like 1/2/NV, patching up the lore and giving the series a path forward that isn't just silliness. I'd also not oppose a Fallout game in China or the USSR (a lot of people forget that the soviets were still around, just relatively neutral between China and the US).
West coast would be fun, but it's hard to actually go anywhere. Either it follows the TV series and is mostly reset, but with vestiges of the old factions, or it treats the show as not canon, or semi-canon. It's hard, it would have to take some time.
Other fun options would be to make it isometric! Or even around the same time as Fallout 1/2, as a soft-reboot for the series.
Fair! West coast games are generally more solid, but probably less because of setting alone and more since the developers weren't Bethesda lol. Although east coast factions badly need additions and refinement IMO. A Fallout game outside the US, or the coasts would be fascinating and I think there's a lot of interesting based on the mods like the one for the UK or Mexico, but as cool as that would be knowing Bethesda, they'll try to play it safe and stick to the east coast ;')
Isometric would be so so awesome :D I don't know if you know Newblood (I am a shill ashamedly, their games are the pride of my library) but they're actually developing an isometric game inspired by Fallout 1 and 2! I don't think it can ever be comparable to the games exactly, but since it's Newblood I'm pretty optimistic, and you might be interested if you're a fan of the old games too
New Orleans would kick ass as a Fallout setting.
Other fun options would be to make it isometric
Pillars of Eternity is one of the best modern CRPGs. BG3's success shows that there is a market for this if done well. No better time than now to try it.
Agreed on both fronts! There's a new thirst for cRPGs, and Fallout 1 and 2 are absolute legends that are dying for a sequel. I doubt Van Buren will be made, but an isometric Fallout would be an amazing gamble.
Realistically a first person one will be made first, considering the Xbox strategy seems to be "return to our core classics," which is safe but will probably work very well compared to the rest of the industry.
if this ever comes out i will eat my hat
I’ve already eaten your hat
no! my hat


kind of rude. not gonna lie. do better hexbear
I hope they go the route of most disrespect and make a game based on the tv show
Tbh I really hope they don't lol.
That would suck.
i prefer to hope for good things
That's how you get disappointed
Please for the love of god be good. Are first person RPGs allowed to be as good as F:NV anymore?
it was a freak accident and it will never happen again
Prey 2017 was good but not really an RPG...i'm grasping because I don't want you to be right
i was talking about this recently. has there been a good first person ARPG since FNV? or a good ARPG full stop since witcher 3 (heard it was good, haven't played)? when TES6 comes out and it sucks it's probably the nail in the coffin of the genre for a goooood while
Cyberpunk 2077 had a lot of fixes and is pretty fun. It's no FNV but no game is.
it doesn't really seem like it has great writing, which i guess is the thing missing from most examples since FNV. i know most games' writing is gonna compare poorly against FNV, it's hardly fair. but for me an RPG needs to have excellent writing for me to really stick with it. it's really just Disco, FNV, BG3 and DOS2 that have actually made the cut and i've beaten in full. i just bounce off any other western RPG cause the writing isn't quite at the same level
just checked my steam library for first more recent person ARPGs, i don't have any besides Kingdom Come Deliverance 2 which i haven't played yet but my friend implored me to. I agree that it really hinges on the writing and having your characters and their situations feel grounded.
I also have played a bunch of cyberpunk 2077 and while I enjoyed it it's writing is not FNV level
good writing is the core of RPG! skyrim and the like can be a blast mechanically and fun to fuck around in but its a different experience. they lack the literary quality. the CRPG resurgence is no surprise people yearn for good writing it can easily carry an RPG while 3d mechanical combat systems and loot loops cannot.
larian games
game writing is also "simpler" to get right imo: take the fact that larian used the EXACT SAME HOOK Dark Urge/Fane for BG3 and DOS2 and they both hit hard. Most games don't take the time to flesh out a "situation" for the player to be in that is interesting and maybe focus on particular characters or worldbuilding or something but think about how easy 'you were the bad guy from the start' is to make interesting as a twist for a player of a game a lay up of expectation subversion. Will any game be able to top FNV giving you that smug "yeah I'm back you bastard" when you walk up to
at the casino?
Tainted Grail: Fall of Avalon. It's got more engaging gameplay than something like Skyrim, a lot of stats and build options, interesting setting and lore.
does it have excellent writing and depth of character
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I've said this before but Fallout 4 came out in 2015. Fallout 3 came out in 2008, FNV 2010. If Obsidian has given 3 years development not 2. There could have had a sequel with the Fallout 4 engine and assets in 2018, 2021 and 2024. As well as FNV 2011 and another title 2014.
This is what was taken from us.
In particular Fallout 4 had so many nice clean assets that Obsidan could have depicted parts of the world that are rebuilt in contrast to the fringes. Unlike Fallout New Vegas where the NCR offices were still filthy and ruined trucks were stand-ins for working vehicles.
Fine, they made the last good Fallout game/property. 4, 76, and the show all sucked.
I watch the show but I don’t love it. It’s fine as a tribute or parody. I like that it exists. I just think as a show it sucks. I remember making fun of Silo as being Fallout but they never leave the Vault. It kinda is, but it’s so much better. Book ending sucks, hoping the show does better.
I still can't believe that it took corpos 5 years to have this big brain idea.
Might also have been pressure from Bethesda to keep that feather in their cap and not a lot of desire from Obsidian to push the issue while they had other things going for them anyway.
Now that it's a little more dire maybe Michael's Soft doesn't really care about stepping on studio leads' toes.
I got a bad feeling about a project cooked up in a state of desperation tho. But everything I'm saying is pure speculation anyways so I guess we'll see what's what when it's done.
Bethesda has been steadily losing corporate and cultural relevance, so any push from them has to be getting increasingly less effective.
It's one thing to cater to their whims post Skyrim, but Bethesda's been cratering.
Honestly Fallout has always been a directionless series. Fallout 1 had a very clear focus; It was a Wasteland inspired CRPG that riffed on A Boy and His Dog. Then Fallout 2 was a disjointed sequel were all the locations were made separate from eachother and the story was basically just a continuation of Fallout 1. New Vegas then began to return to form; a Wasteland inspired First Person RPG that riffed on The Postman but then I think it ultimately got hampered by its need to follow up on Fallout 1 and 2. I also really dislike Avellone's inability to stop writing nihilist libertarians.
I havent liked outer worlds or avowed so its probably gonna be asscheeks.
Between avowed's lack of enemy variety and constant exposition dumps, I don't have a ton of confidence the current Obsidian's going to make a good fallout game. Especially when the decision to make the game is a reaction to budget and staffing cuts. Not a strong start
i think outer worlds was proof enough that the key talent or some kind of abstract spark is just gone from the studio. hollow echo of FNV's writing
I was pretty disappointed with Outer Worlds 1/2, but I actually enjoyed Avowed and loved Pillars of Eternity 1/2. This could be interesting if they actually take some risks and don't try to make it blandly appealing to everyone (though I'm not super optimistic about that). BG3's breakout shows that there is a market for relatively crunchy true RPGs with good writing and production values.
FALLOUT NEW RENO
New boots goofin' in Fallout would be fun.
i wonder if Tim Cain was there for avowed 2 or if fallout sequel was in the works months or a year ago when he moved.
The game will probably be fun, but I doubt it will ever be as good as the original simply because in the original you are up against a time limit that you do not know about, and none of the other Fallouts, but especially the FPV ones, due to their open world nature and exploration, have had the balls to do that. There just simply aren't actually any stakes in the game when you have an infinite amount of time to level and acquire items before you confront the final boss.
Probably be good for a couple playthroughs, and hopefully the dialogue is as fun as it was in FNV.
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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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