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submitted 2 months ago by Skyblivdev@hexbear.net to c/games@hexbear.net

Update: https://youtu.be/yC6W0htYBOc

Hello 👋,

One of my friends who posts here told me it would be sweet if I tried out an AMA here so here goes.

I have been a programmer for the mod since 2019 and have been working on the project I would say almost every other day, except for holidays of course. Working on the game has been really exciting and I’m really proud to be a part of it and I really really can’t wait for people to start playing it! It’s honestly such a cool mod and we have an incredibly talented team of people who have been working on this thing nonstop.

Anyway, cheers for having me and thanks for the questions!

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[-] Snort_Owl@hexbear.net 39 points 2 months ago

What brings you here of all places?

I’m really looking forward to skyblivion. I thought the remaster would quell my desire but it was such a disappointment it only hardened my resolve to play.

[-] Skyblivdev@hexbear.net 26 points 2 months ago

I got into a drinking game with one of your posters who is also my friend. After losing they told me it would be cool to chill out here and do an AMA. I haven’t revealed them yet because they’re most likely sleeping, might be a cool surprise for them once they wake up to see this. Lol.

[-] Awoo@hexbear.net 23 points 2 months ago

I got into a drinking game with one of your posters

This would have required a poster here to logoff which is haram

[-] Skyblivdev@hexbear.net 23 points 2 months ago

Speaking of drinking, someone on the tine brews their own mead so when the time comes and we release the project we’re all going to be drinking home brewed mead and having a party. Looking forward to that.

[-] Blakey@hexbear.net 12 points 2 months ago

This would have required a poster here to logoff

what a disgusting pervert, hopefully they get banned disgost

[-] CommunistCuddlefish@hexbear.net 35 points 2 months ago

How have you maintained the zeal and discipline to work on it so consistently for 6 years? That's a long time!

[-] Skyblivdev@hexbear.net 33 points 2 months ago

We just really love the Elder Scrolls.

[-] CommunistCuddlefish@hexbear.net 26 points 2 months ago

:waow-based:

[-] segfault11@hexbear.net 31 points 2 months ago

what's your favorite bean based dish

[-] Skyblivdev@hexbear.net 15 points 2 months ago

Hmmmmm I really like a bean salsa that I had at TGI Fridays once. I don’t really eat beans often.

[-] Blakey@hexbear.net 11 points 2 months ago

omg careful don't wanna be saying that shit in these parts! All joking aside thanks for what you do. Spending time on a communal project just because you like it kinda just... Confirms some of the most important ideas in communism, so I'm all for it. A commie world would still have games and art and you're living it:)

I wish I was an elder scrolls fan so I could respond in a more meaningful way but this's what I got.

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[-] razgriz@hexbear.net 27 points 2 months ago

When are you doing Fallout New Vegas?

doggy-beg kitty-cri-screm

[-] Skyblivdev@hexbear.net 20 points 2 months ago

Hahahaha. I’ll pass this on to the leads.

[-] Awoo@hexbear.net 26 points 2 months ago

Actually I do have a question. Which part has been the hardest or longest or most problematic component for the project?

[-] Skyblivdev@hexbear.net 29 points 2 months ago

Initially trying to bridge the gap between being able to access Skyrim and vise versa Oblivion but this was too much of a challenge that needs more time to accomplish. I think we will eventually get it to work but for the time being we have shifted our focus elsewhere.

[-] BadTakesHaver@hexbear.net 26 points 2 months ago

what's your favorite dinosaur

[-] Skyblivdev@hexbear.net 20 points 2 months ago
[-] keepcarrot@hexbear.net 16 points 2 months ago

Same. It's a sportier handier t-rex lol

[-] qcop@hexbear.net 25 points 2 months ago

Have you read "Marx at the arcade" by Jamie Woodcock? Great book on the gaming industry, its workers and its consumers

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[-] vovchik_ilich@hexbear.net 24 points 2 months ago

When the full thing is out, what character will you make? What's your playstyle?

Also, how do you handle the expectations for this project? People have been thoroughly excited about it for years, must be hard being so close from release. Do you feel pressure?

[-] Skyblivdev@hexbear.net 24 points 2 months ago

So obviously we are all very used to delay delay delay… things feel different this year however, the project has been coming along for over a decade but we have so few loose ends now that I really do see it being released in 2026.

Of course things happen, this is a passion project that we aren’t getting paid for so besides this we also are busy with the jobs we go to in order to survive and pay rent. Because of this there’s gaps in development time, especially the holidays, but that isn’t to say that it slows down in any sort of capacity. For most of us this has been the project we work on any moment we have free time. And we love it.

[-] Skyblivdev@hexbear.net 21 points 2 months ago

Oh forgot to answer the first part of the question. I do love me an orc and 2 handed strength playstyle with a warhammer

[-] Aradino@hexbear.net 24 points 2 months ago

I don't have any questions related to the project, but I hope you're having a good day

[-] Skyblivdev@hexbear.net 15 points 2 months ago

Thank you! You too!

[-] Dort_Owl@hexbear.net 23 points 2 months ago

No questions, but I wanted to say thanks for your hard work and it's very cool to know someone who works on Skyblivion is a lefty. Hell yeah.

[-] Des@hexbear.net 22 points 2 months ago* (last edited 2 months ago)

No questions, but as someone who has made a hobby out of customizing games (using mods) and appreciates the hard work done by modders to allow me to do so

eventually i got so good that I started beta testing, making patches, content, etc. but i haven't published an actual mod in almost 15 years I am purely a consumer

Mods keep me playing games despite some efforts by corpos and bad actors to crush it. sometimes it feels like the only two (mostly digital) things on the internet that are true hobby spaces where people can be creative without mandatory monetary gain: mods and fanfic. Both spun from something people love and want to expand upon. i will fight for both to the bitter end (even though I don't read fanfic)

so thank you for working so hard on this project with your team and I hope to check it out one day. catgirl-happy

[-] Skyblivdev@hexbear.net 14 points 2 months ago

Thank you so much! Without the fans projects like this would never happen.

[-] Damarcusart@hexbear.net 21 points 2 months ago

How has the Oblivion remaster affected your project?

Also, as a fellow game dev who has been working on a project for a similar length of time, how do you maintain enthusiasm and prevent burnout?

[-] Skyblivdev@hexbear.net 24 points 2 months ago

I’m not going to lie, when we heard rumors that it was a thing we felt a little unease but when the full project came out I think that took a day of wind out of our sails, also because we were playing our free copies, thanks Bethesda!

In all truth we didn’t expect the game to be what it is. We all expect a “remaster” or “remake” to be like a cash grab akin to Dark Souls 1 remaster where they ruined the lighting and put the gama all the way up, that’s what I and many were expecting. Not a full blown remake of the game that improves it vastly and makes the experience so much greater.

It was scary at first but then we also realized that that game was born out of love and admiration for the original so it gave us a morale boost. Also the team at Bethesda called us behind the scenes and we even got to talk to Todd Howard (I don’t know how well he’s received in your community) but I thought that was nice.

But yeah, it’s a different game and different to what we have been working on for decades, but the fact that the remake far surpassed everyone’s expectations made it that much better for us to focus on doing the same with ours.

[-] darkmode@hexbear.net 15 points 2 months ago* (last edited 2 months ago)

we even got to talk to Todd Howard (I don’t know how well he’s received in your community)

Todd Howard has proven himself an exceptional salesman and will be allowed to assume the role of a humble bureaucrat in a provincial or county media firm after an appropriate rehabilitation period. todd

tbh tho I'm shocked they reached out and were so cool with you it feels so rare these days from giant studios

[-] Awoo@hexbear.net 19 points 2 months ago

I don't have an interesting question really I just want to say that I've been waiting to play it and thanks for all your work.

[-] Skyblivdev@hexbear.net 17 points 2 months ago
[-] Euergetes@hexbear.net 19 points 2 months ago

Hwat in the goddamn what-in-the-goddamn

i just watched that update video! fully support the decisions to push those features beyond initial release many such cases where something looks good/kinda works for a preview but is unpractical for full implementation. shame the spell making modder peaced out before their shit needed adjustments

Question: what is the level of collaboration between your team and beyond skyrim cyrodiil on the Imperial City? are yall gonna use the same tileset once its done?

[-] altkey@lemmy.dbzer0.com 19 points 2 months ago* (last edited 2 months ago)

Was there any hype in dev chats or downloading spree when young scrolls posted their ZOOM album with Xedilian track having an explicit "My bitch is 4k like SkyOblivion" positive reference to your project?

[-] Skyblivdev@hexbear.net 15 points 2 months ago

Oh that, haha. Yes. There was. The group chat was filled with gifs and memes and I felt the odd one out for not knowing ANYTHING beforehand but I thought it was cool nonetheless. Big fan now of course.

[-] Rikj000@discuss.tchncs.de 17 points 2 months ago

First of all, thank you and your team for the amazing voluntary work you're doing! <3
I've got 2 questions for you :)

  1. Hope I don't come over rude with this one, but with the Oblivion Remastered release, what is still the benefit/point of Skyblivion? :o

  2. From the Skyblivion website's FAQ, I've understood that Skyrim won't be accessible in Skyblivion, could you explain why this is the case? I'm interested in understanding the technicalities behind it :) Since with Skywind also being a thing, it would be awesome imo to have a single game with Skyrim + Skyblivion + Skywind in one, perhaps slowly adding more until all of Tamriel is combined in a single massive game. But if that would not be possible, I'd be interested in knowing why :)

[-] Skyblivdev@hexbear.net 17 points 2 months ago

So I wish you’d rephrase the first question better, I know you mean no offense but to say “what is the point” of a project a decade in the making just because of the remake is a bit crude. I somewhat answered this under another comment but to expand a bit further, this is a passion project that has its own unique approach to the project. It isn’t just improving shaders and lighting it’s much much MUCH more than that like creating our own concept art, new 3D models, using the already established lore from the entire franchise to add more depth to this mod.

We love the remake because it’s great but our project was never intended to compete at all with it and I think this sentiment that “well Bethesda did it better, give up now?” has been played out to its fullest.

Let me ask you this: if you were working on a decades long project with hundreds of other members, would you hang it up?

Also with Skyrim not being accessible it’s really down to a variety of issues that we could develop if we had the time but as it stands. We had a lengthy discussion about this because this was one of the main objectives and the one we advertised the project on, that being the idea you can travel to and from oblivion to Skyrim vice versa. There’s difficulties and a lot of crashes that are involved that let’s say, we had maybe a year or two left of development time then we could accomplish it. I do think the devs on the backend will be able to work something out though because there are people who still want this to work out, as do I, but for the time being with our timeframe it just isn’t possible and our focus is working on the game itself.

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[-] LeeeroooyJeeenkiiins@hexbear.net 15 points 2 months ago

I don't have any questions for you but if you have any questions for me AMA, i'm a vegan chef (but i'm not vegan)

[-] segfault11@hexbear.net 16 points 2 months ago

what's your favorite bean based dish

[-] LeeeroooyJeeenkiiins@hexbear.net 13 points 2 months ago* (last edited 2 months ago)

Oh I can't answer that r/n since making papadams (lentil crackers) has blown my mind open to the bean cracker and nugget possibilities, there's too many good choices and too much I haven't tried

I think some top bean focused favorites though would be like a beany chili, a good bean filling for burritos, chickpea curries are always good if you consider it a bean. GREEN BEANS are a huge favorite tosses in garlic, salt, pepper, and onion powder and roasted hot hot until starting to brown, but they're like, more a vegetable than a bean. Idk

I really need to experiment though because there's all kinds of fucking indian street foods and stuff using beans, plus I'm only just now getting into crackerizing and nuggetizing them. I made some creole seasoned black eyed peas the other day and pureed them and mixed with with flour, cornstarch and baking soda, pressed those into crackers and deep fried them, and mmmm they were soo good (hard to get consistently crisp though, you gotta get them REALLY flat, and they went stale quickly).

The next thing I wanna do is basically that, I posted some youtube video recently of bayou bean balls and they look dope, like a bean hushpuppy 🤤

[-] Skyblivdev@hexbear.net 12 points 2 months ago
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[-] MiraculousMM@hexbear.net 15 points 2 months ago

I saw a news story that said the "Skyblivion team" was invited to Bethesda HQ for a day, were you part of that group?

[-] Skyblivdev@hexbear.net 19 points 2 months ago

Unfortunately not :(. Not because I wasn’t invited or anything but it just didn’t fit my schedule unfortunately. I think that visit though was really great for the team of devs that did go and they learned a lot and being around some of the team that worked on the originals like Daggerfall and Morrowind I’d imagine would be such a great feeling.

They did say that after meeting the Bethesda devs it invigorated their motivations to put more time into the project, time they had already set aside for the project itself. I can only imagine how inspirational that visit was not just for our team but the Bethesda team as well. I guess we all do this for the love of the game and that’s all that matters. It’s very rare for a major studio to actually consider their modding team and I really do appreciate the company for sticking to their guns on this.

[-] segfault11@hexbear.net 15 points 2 months ago

ok i watched that update video and as someone who liked and disliked both oblivion and skyrim for different reasons i'm impressed. what i want to know is what would you say are the minimum system requirements for this? would performance be comparable to the 2011 windows release of skyrim? i have a shitty computer that can run that version of skyrim decently at medium settings (the GPU is intel UHD 630), and i'm sure it would run the 2006 release of oblivion well, but i don't think it could run any of the skyrim remasters.

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[-] TerminalEncounter@hexbear.net 13 points 2 months ago

How did yall handle the goblin civil war stuff. Where they fight over each other's staves or whatever

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this post was submitted on 08 Dec 2025
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