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submitted 1 day ago by [email protected] to c/[email protected]

If I had to guess, I would say Manga 100% and if I had to put a second place, it would be DENUVO (~~fucked~~) games.

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[-] [email protected] 11 points 16 hours ago

Netflix's short stint with FMV / chooe-your-own adventure games highlights a perfect case of difficult preservation - all the runtimes are closed source apps, all the data is streamed from a server, and all the logic is held on the server.

In theory (big caveat) with enough time, effort, and determination you could reverse engineer your way around even the worst Denuvo has to throw. For simple streamed content like images and sound you can always analog-hole your way around preserving content.

But for anything where the key thing you want to preserve, like logic, that depends entirely on a server somewhere existing, that's a problem.

[-] [email protected] 1 points 5 hours ago

Netflix’s short stint with FMV / chooe-your-own adventure games highlights a perfect case of difficult preservation - all the runtimes are closed source apps, all the data is streamed from a server, and all the logic is held on the server.

Add to that the fact that a lot of these types of non-standard content have low engagement and interest. Which is what ultimately makes preservation and piracy harder. If you had a lot of interest it would be difficult but not impossible to recreate some of the interactive elements around them, and extract/decrypt the video content. But without interest it's more difficult. Also ironically the lack of interest is why these things are being sunsetted in the first place. It's kind of a perfect storm in that they are hard to preserve and there is also low interest in preserving them as well.

[-] [email protected] 6 points 15 hours ago

More broadly, I would say public P2P stuff - at least in its current forms. I'm not sure it can survive some of the generational shifts that have been occurring in society, since it relies so heavily on community and sharing and demands general technological literacy (not just touchscreen/smartphone/app literacy). Those that do actually have the literacy seem increasingly interested in the instant gratification direct download or torrent streaming stuff, to the detriment of traditional methods of P2P file sharing.

[-] [email protected] 5 points 6 hours ago

That is absolutely the trend I’m seeing with younger people. I work hard to curate and maintain a high quality media library, but they’re happy to stream something in low quality from a sketchy site and move on.

[-] [email protected] 15 points 20 hours ago

piracy didn't start with the internet and won't end on it. like with porn, it always finds a way.

[-] [email protected] 29 points 1 day ago
[-] [email protected] 4 points 23 hours ago

I think as the atmosphere thickens and satellite images get more difficult, maritime piracy is gonna get a lot easier.

[-] [email protected] 1 points 5 hours ago

And if war breaks out and many countries are crippled (think post-nuclear apocalypse) that'll help that case too. Not saying it will happen but it could.

[-] [email protected] 4 points 21 hours ago

In general, perhaps, but in keeping with OP's implication of "harder to do" (from an individual standpoint), maritime piracy will become increasingly more challenging to engage in as (/if) it rises in prominence once again, culturally, as civilization falters in maintaining itself globally. 🤷🏼‍♂️ More people doing it, more people taking measures against it, more risk to one's person/lifespan, etc. I mean, by that metric on a larger scale: fucking everything's gonna get harder to do. 😅😶

[-] [email protected] 3 points 21 hours ago

Well yes, but relative to, like, baking a cake, i think that old fashioned maritime good-good is going to become much easier.

[-] [email protected] 3 points 21 hours ago

On a scale of "baking a cake" and "ruffneck boarding party", how's your post-apoc future going? 🤣🤌🏼

[-] [email protected] 2 points 21 hours ago* (last edited 21 hours ago)

Oh, pirates cant have cake? I call bullshit. How the fuck do you afford cocoa powder in 2035?

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[-] [email protected] 10 points 23 hours ago

It's always niche stuff. Music by non-headliners. Indie films.

I honestly think text/pdfs will actually stay easy. Text, even manga I suspect, is lightweight to host, so it's easier to keep online. By contrast a flac rip of a band that's never gone gold will be too heavy to host on a web page, but too niche to keep dedicated seeders on a torrent.

[-] [email protected] 8 points 1 day ago* (last edited 1 day ago)

Responses ITT have focused on legal and technical roadblocks. But if you can imagine a world where cultural production is even slightly less consolidated and corporate, where we start doing more of it for ourselves and our social circles, a cultural roadblock starts to emerge. How do I copy illicitly if the output is specialized and uniquely calibrated to the personal tastes of a hyper-small audience? Another way of asking the question might be: if mass markets don't mean much anymore and it's easy to make and propagate things ourselves, does piracy still exist? Or do we recognize that copying is a fundamental mechanism of culture, and there's no longer any point in encumbering it for the sake of the profit motive?

I think the remarks of Denuvo hardly mattering for Ubisoft titles because they're shitty games to start with, or jokes about Disney succeeding in making a film that will never get pirated (Snow White), start to get at this question

[-] [email protected] 2 points 23 hours ago

But isnt a world with more genuine art we make ourselves a good thing? I don't think anything of stealing from a corporation as stealing. Its reclaimation

If its someone I know who is putting in labor to make a living... like isnt that the point?

[-] [email protected] 4 points 21 hours ago* (last edited 21 hours ago)

Yes it is, that's what I'm getting at - independent output's share of total output increasing significantly

[-] [email protected] 39 points 1 day ago

Traditional. I mean when was the last time you even saw an armed sloop, much less a galleon?

[-] [email protected] 3 points 23 hours ago

I really think we're at a momentary historical nadir of maritime piracy. One of the big things that's going to happen as climate change fucks us is that satellite images are going to get less reliable.

Things like not-super-deep submarines are going to get easier, unmanned drones are already feasible at a municipal scale, and the technologies that have allowed statist navies to dominate the seas are already falling out of the meta in modern war.

I think the pirates've got this.

[-] [email protected] 4 points 1 day ago

Personally, I'd have moved onto submarines. Just sneak up underneath a ship, cut a hole in the bottom and steal the containers without anyone ever noticing you. 😌

[-] [email protected] 6 points 1 day ago

That's...

That's not how buoyancy works at all. 😅

[-] [email protected] 6 points 1 day ago* (last edited 1 day ago)

Are you suggesting they would be more worried about the containers being stolen than their boat sinking from the giant hole in the bottom?

[-] [email protected] 4 points 1 day ago

If this is a serious question... There is an infinitesimal chance of puncturing a vessel of that size while underneath it to plunder its hold's contents via the same hole — especially at the aforementioned tech level of the time.

Even if you could avoid detection in the process of completing the hole, anyone sent through to retrieve the loot would be crushed in transit and arrive aboard as some variation of a frothed bio jam — with or without the membrane that otherwise held them more or less together up until that point in their presumably harebrained life.

[-] [email protected] 6 points 1 day ago

I'm talking about pirating goods with a submarine that can cut holes in the bottom of ships.

Of course I am 100% serious. /s

[-] [email protected] 3 points 1 day ago* (last edited 1 day ago)

Hey, the exodus from that other place brought sufficient halfwits with it to promote an SOP of clarification, etc , if only for their effect on the overall atmosphere here. Minor as it may be, it's a risk worth considering — and the ol' benefit of the doubt is a viable tool, per yoozj. 🫠

[-] [email protected] 6 points 1 day ago

I always appreciate actual facts, regardless of whether or not it goes with the joking around. As long as it's not presented in a dickish manner. 😊

[-] [email protected] 3 points 1 day ago

Predator-handshake.gif

[-] [email protected] 35 points 1 day ago

Anything that requires an online service. Specifically, I'm talking about games that need a server to run and permanently shut down once it's offline -- these are becoming more common even among games with single player modes.

I don't see manga becoming harder, at all, even with all the crackdowns. Smaller files, and it's the type of stuff you can't reliably DRM. Denuvo is mostly a problem with companies like SEGA, honestly. Most publishers these days remove it after a while.

[-] [email protected] 18 points 1 day ago

Anything requiring a server isn't going to become harder, because it's already impossible.

[-] [email protected] 2 points 22 hours ago

online-fix.me?

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[-] [email protected] 47 points 1 day ago

Why would manga piracy ever get hard, unless they stopped printing it on paper?

[-] [email protected] 29 points 1 day ago

Even so. You can always make a screencapture.

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[-] [email protected] 35 points 1 day ago* (last edited 1 day ago)

I would say Manga 100%

Why do you think that?

I feel like ebooks will always be considerably easier to pirate than any video/audio files, just because they are so much smaller and can be hoarded (and thus seeded) much more easily.

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[-] [email protected] 23 points 1 day ago* (last edited 1 day ago)

I am not so sure this type of pirate ship is gonna be competitive in a modern environment.

https://en.m.wikipedia.org/wiki/Category:Pirate_ships

[-] [email protected] 17 points 1 day ago

Well if u would count games like NFS 2015 which hardcorely locked to server and mostly die forever with some exception like NFS World where people reverse engineered server.

[-] [email protected] 14 points 1 day ago* (last edited 1 day ago)

Battleforge is another good example. It took about 10 years for the community to reverse engineer the server and host their revived version. https://www.skylords.eu/

[-] [email protected] 13 points 1 day ago

Only games bcz of Denuvo

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this post was submitted on 24 Jun 2025
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