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submitted 2 days ago by [email protected] to c/[email protected]

If I had to guess, I would say Manga 100% and if I had to put a second place, it would be DENUVO (~~fucked~~) games.

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[-] [email protected] 13 points 1 day ago

Netflix's short stint with FMV / chooe-your-own adventure games highlights a perfect case of difficult preservation - all the runtimes are closed source apps, all the data is streamed from a server, and all the logic is held on the server.

In theory (big caveat) with enough time, effort, and determination you could reverse engineer your way around even the worst Denuvo has to throw. For simple streamed content like images and sound you can always analog-hole your way around preserving content.

But for anything where the key thing you want to preserve, like logic, that depends entirely on a server somewhere existing, that's a problem.

[-] [email protected] 1 points 18 hours ago

Netflix’s short stint with FMV / chooe-your-own adventure games highlights a perfect case of difficult preservation - all the runtimes are closed source apps, all the data is streamed from a server, and all the logic is held on the server.

Add to that the fact that a lot of these types of non-standard content have low engagement and interest. Which is what ultimately makes preservation and piracy harder. If you had a lot of interest it would be difficult but not impossible to recreate some of the interactive elements around them, and extract/decrypt the video content. But without interest it's more difficult. Also ironically the lack of interest is why these things are being sunsetted in the first place. It's kind of a perfect storm in that they are hard to preserve and there is also low interest in preserving them as well.

this post was submitted on 24 Jun 2025
68 points (97.2% liked)

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