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submitted 1 day ago by [email protected] to c/[email protected]
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[-] [email protected] 7 points 9 hours ago

I’ll give it 8 months before it’s dead

[-] [email protected] 27 points 14 hours ago

If there was one god damned example of any company saying this and sticking to it I might believe them. But I have yet to be proven wrong. Sucks too as they were my go to for mods.

[-] [email protected] 5 points 13 hours ago

All the examples I could think of have been recent acquisitions... which means they just haven't soured... yet. Sadly its inevitable.

[-] [email protected] 12 points 13 hours ago

Make it a legally binding contract, otherwise don't bother promising.

[-] [email protected] 16 points 15 hours ago

They're definitely gonna monetize it to death.

[-] [email protected] 29 points 17 hours ago

Nexus is dead, Start making a new one.

[-] [email protected] 1 points 6 hours ago

Easy to say, yet so far most of the other modding sites seem to be content sitting on their butts right now.

Building an alternative would take time. And some money.

[-] [email protected] 8 points 13 hours ago

Thats what they all say when they get acquired. "Won't change our creative direction" type bs.

[-] [email protected] 22 points 16 hours ago

venture capital

Aaaand it's gone.

[-] [email protected] 7 points 14 hours ago

Maybe this is what it will finally take to get some of the bigger game communities off Nexus. It's a decade overdue.

[-] [email protected] 16 points 17 hours ago

This is tragic. I have been on NexusMods since the 2000s. I learned how to mod games because of that site. I will be pouring one out for this landmark of a website after work today. Paid for Lifetime and everything, because the website made it easy to find, install, and update mods for any given game that supported mods. Damn, man. Damn.

[-] [email protected] 1 points 2 hours ago

Same... this is the swiftest of kicks to the nads...

[-] [email protected] 19 points 18 hours ago

I think the new owners will fark NexusMods to death and you should start looking for a backup site to host your mods.

[-] [email protected] 10 points 17 hours ago

Pinky promise?

[-] [email protected] 20 points 22 hours ago

Well they've promised so that's that. No story here.

[-] [email protected] 11 points 21 hours ago

pinky-promise

[-] [email protected] 2 points 14 hours ago

I wish I could say this surprised me, but I’ve kind of been expecting this for awhile. They’ve been slowly getting worse for years, it went from just a hobby project to a corporation.

[-] [email protected] 9 points 22 hours ago

So, just half to death then?

[-] [email protected] 3 points 20 hours ago

Just crippling pain.

[-] [email protected] 19 points 1 day ago

Probably a good time to start up a rival mod site that every one will flock too after these guys backpedal on their word.

Something synonymous with Nexus.. CapitalMods anyone?

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[-] [email protected] 78 points 1 day ago* (last edited 15 hours ago)

Won't monetize it "to death", just right up to the line of death.

[-] [email protected] 8 points 1 day ago

It'll always be at 1HP from now on.

[-] [email protected] 22 points 1 day ago

Define "death."

  • Some lawyer, probably.
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[-] [email protected] 270 points 1 day ago

Translation: "Once all the hub-bub dies down we intend to as slowly as you'll allow, slip in monetization."

[-] [email protected] 85 points 1 day ago

Yup we've never seen this happen before, not ever. Not once!

/s

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[-] [email protected] 7 points 22 hours ago

Ok, so what is the current alternative nice option for SkyrimSE mods?

Preferably one with a mod manager/download client. Vortex is kind of janky but it did the job. I'd prefer not to manage any of this stuff manually, like cavemen. it's been decades you shouldn't need to do that

[-] [email protected] 8 points 22 hours ago

Preferably one with a mod manager/download client. Vortex is kind of janky but it did the job. I’d prefer not to manage any of this stuff manually, like cavemen. it’s been decades you shouldn’t need to do that

MO2 can do anything Vortex can, and in fact, Stalker and Stalker 2 modders prefer it. The files just need to be hosted elsewhere. A lot of modmakers advise against using Vortex to begin with.

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[-] [email protected] 25 points 1 day ago

Promise in one hand, shit in the other, let me know which one fills up first.

[-] [email protected] 1 points 9 hours ago

Let me just use this promise hand to send you a pic.

[-] [email protected] 48 points 1 day ago

Reminder that ModDB still exists, and works.

[-] [email protected] 8 points 18 hours ago
[-] [email protected] 6 points 14 hours ago

Sorry, I probably should have included that.

I've been modding games and making mods for games since before Nexus or SteamWorkshop or anything even existed... I guess people just genuinely have never even heard of moddb these days, like how gamefaqs is an 'ancient relic' or w/e.

[-] [email protected] 23 points 1 day ago

As a software engineer i always found nexus simply archaic. Hot take but the molding industry might be better off with a new mod index.

[-] [email protected] 10 points 22 hours ago

It should all be open source.

First thing is mods should just exist on free hosting providers for source code like GitHub/Lab etc.

Then an optional mod manager software that can import mods from these sources.

Non of this really needs a centralised community, these places already exist thanks to other better suited services like social media

[-] [email protected] 4 points 14 hours ago

But social media is 95% turbocancer...

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[-] [email protected] 12 points 23 hours ago* (last edited 23 hours ago)

Here's how it goes with half the games I mod these days.

  1. Game not manageable in Vortex out of the box
  2. Find the extension that makes the game manageable
  3. All popular mods are based on one single mod that acts as a framework or SDK for those other mods
  4. That prerequisite mod isn't well maintained on Nexus, and the author recommends using $otherModManager to manage this game
[-] [email protected] 4 points 14 hours ago

The main problem in your setup is you installed Vortex. It and its prior incarnation Nexus Mod Manager have always been a thorn in actual mod developers' sides. Mod devs can easily tell you where to extract the zip to, and what dependencies you need. Any load order manager type thing will always be better when designed specifically for the game you're running. Having an "easy one click GUI!!!" doesn't actually help anybody because modding different games isn't a universally systematic process.

[-] [email protected] 8 points 23 hours ago

Funny how all of that is straight up solved with any package manager or even git itself (with submodules) for free and yet gaming community is protecting some proprietary burning heap of garbage.

[-] [email protected] 127 points 1 day ago

Narrator: they monetised the site to death.

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[-] [email protected] 63 points 1 day ago

Mod hosting seems to be a great usecase for torrent. It only need a suitable frontend and we are golden.

[-] [email protected] 18 points 1 day ago

Someone mentioned this in another thread and I found it interesting:

Ckan kerbal space program mods

Apparently its a frontend for mods that's hosted on github

[-] [email protected] 2 points 16 hours ago

Github, that's limiting API calls, hmm...

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[-] [email protected] 30 points 1 day ago

Maaaaaan. Fuck. I really like Nexus Mods. Get ready for another enshittifying ride to the bottom.

[-] [email protected] 52 points 1 day ago

„Trust me, bro, we won‘t enshitify, please don‘t leave and make something new elsewhere that’s out of our control.“

[-] [email protected] 53 points 1 day ago

Oh so they'll do it subtly enough to think people won't notice.

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this post was submitted on 17 Jun 2025
461 points (99.1% liked)

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