It's not just one game.
I still do this, and it regularly reaps benefits.
Comic Strips is a community for those who love comic stories.
The rules are simple:
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It's not just one game.
I still do this, and it regularly reaps benefits.
That's what's bugging me about Ready Player One the most. You can't tell me it took YEARS for gamers to figure out the secret about the racing track.
The secret that took years to solve was more obscure than just a special jump in a race in the book.
Yeah the movie really didn't do the book much justice. The message was the same, but the movie completely undermined itself. Saying 'Real life is more important than the digital world because it's where real connections and food is.' doesn't hit as hard when it's the very fact that it was Wade's obsession with the digital world and having encyclopedic knowledge of Halliday that allowed him to win. The book is still clunky but it's Wade's actions in the real world that really set's him apart from the sixers and gunters.
Bum Tickley is still going after all this time?
Tim Fuckley?
B^U
Sonic 1 for Master System...Bridge Zone, act 3...
...i've always considered that a game gear title first, even though both formats were released nearly simultaneously...
I was going to tell you were wrong but decided to make sure before making a fool of myself. It was the right call, eheh.
The game was developed specifically for the Game Gear and that was the first version to be developed though the Master System version was the first to be released.
...i'm pretty sure the only difference between versions is the physical cartridge format; the software is identical and there are adaptors available for both platforms...
The games are mostly similar but there are a few differences.
The Game Gear has a lower resolution so most games had to have slight changes to account for it. There was a MS adapter for the Game Gear but games would look too small since they weren't made for a tiny screen. The other way around was not possible without altering the games themselves because the GG had a different color palette with more colors.
In Serious Sam there was a secret you could only reach by starting running backwards while the level was still loading. The hint was that you heard a "door closing" sound from behind.
There's also the one in the very first map, where you have to run for several minutes out into the desert behind you. You find a rocket launcher and a health powerup... which immediately spawns a whole bunch of monsters
Fun times!
Serious Sam mentioned!!!
is this loss?
In one shitty 3D platformer game I just fell through the ground, lol.
not one game at all, it's pretty much tradition.
Donkey Kong on gba