this post was submitted on 04 Apr 2025
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

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[–] [email protected] 11 points 2 days ago

Red Dead Online is almost always my go to Fishing Game with friends. It just does the fishing aspect really well. Bonus points when the camp is setup near a river or pond

[–] [email protected] 11 points 2 days ago (2 children)

Most of my time in Elden Ring has been 1) ogling at the landscapes going "Holy shit this is metal", and 2) bravely running away.

[–] [email protected] 7 points 2 days ago

Bravely running away is the quintessential FromSoft experience. The ultimate flex on enemies is to not even bother attacking them and just rolling to dodge occasionally while you grab items and run past them to the next checkpoint.

[–] [email protected] 3 points 2 days ago

What? How else i'm supposed to play it?

[–] [email protected] 13 points 2 days ago (1 children)

Battlefield One

I don't play it anymore, but when I did with a friend, I broke the healer mechanic.

I always stayed with my friend and our team, and instead of a weapon I was carrying a syringe.

In a Match I ressurected up to 70 people, making us pretty much an undying army.

I would always top the leader Board in any game Mode.

A couple months in I saw copycats, but nobody came close to my insanity.

The next Iterations of the game sucked for me because they nerfed the mechanic extremely.

[–] [email protected] 4 points 2 days ago

I think I've seen a video showcasing this tactic. Dude with a Syringe just running around, picking up his teammates as soon as they downed. It was great :D

[–] [email protected] 14 points 2 days ago (1 children)

The Ship. It's normally supposed to be a social deduction game, but some friends and I all get together in a private server and basically just play deathmatch. It's hilarious because most of fhe weapons are really hard to kill with and you still have to be sneaky because if you get caught, you go to jail (which is also full of shanks). It always leads to some great chaos, especially with more people.

[–] [email protected] 3 points 2 days ago

Whenever I played The Ship back in the day or always seemed it was mostly murder and no deduction other than "did my target change outfits"?

Good game though. Very fun.

[–] [email protected] 28 points 3 days ago (5 children)

I used to only do something called "surfing" in the Counter-Strike: Source days.

There are dedicated servers that only run surf maps.

[–] [email protected] 3 points 1 day ago

100% of my CS playtime is surfing it's so fun.

[–] [email protected] 6 points 2 days ago

Source best game.

I still have KSF Clan server list in my bookmarks for easy access. When theres nothing to play, just play surf.

Also, shoutout to momentum mod, a standalone game with surf, bhop, defrag, rocket jump, sticky jump and more in one single game. Coming out soon ™️

[–] [email protected] 7 points 2 days ago

TF2 Had surf maps too, and I spent an embarrassing amount of time on those. Got super good at it too.

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[–] [email protected] 12 points 2 days ago

I don't think this is super uncommon but in harder difficulties of Terraria, I just play the game as a fishing game. I pretty much exclusively fish for the first few hours of the game and gear up solely through fishing. Then I repeat for the 2nd half of the game as well. I'm also setting up huts in every biome location to do fishing quests.

[–] [email protected] 5 points 2 days ago

If I can get it working, I will absolutely use debug mode on pokemon fan games because it saves me time not to have to do things like going back for healing my party, grinding to a certain level defeating bosses I'm not supposed to using cheated in legendaries, etcetera.

Definitely not developer intended, nor am I sure this would count for an intended answer to the question. Otherwise, I cannot think of any other answers to this question.

[–] [email protected] 79 points 4 days ago (1 children)

Assassin's Creed. The actual gameplay is almost never as interesting as just walking around a meticulous recreation of ancient civilizations as a digital tourist.

[–] [email protected] 2 points 1 day ago

you and i play the same. I'm never getting to venice before it sinks, but i got my digital museum

[–] [email protected] 41 points 3 days ago (5 children)

Minecraft. You think that there's no way to play Minecraft "wrong", right up until you accidentally fall into the 4-block wide valley that I've cut through the entire map or walk into the liminal space that I've mined out just above bedrock. Fuck cutesy cottages and Minecraft in minecraft- let's just build superstructures that disappear beyond the draw distance of the map. Fuck creative mode- let's do it while we're facing down mobs day and night. Fuck explosives- do that shit with a pick like a goddamn man. You haven't really seen confused rage until your child discovers hundreds of unexplained and unexplainable brutalist towers extending into the distance like the gravestones of alien gods when they thought you were building a farm over the next hill.

[–] [email protected] 5 points 2 days ago (1 children)

There's a great level of detail mod that can keep distant structures and terrain loaded in. I think it's called Distant Horizons. That and a render performance improvement are the only mods that I play with, makes such a big difference.

[–] [email protected] 1 points 1 day ago

On Bedrock you can just edit a text file to increase the loaded distance. I feel like there's probably something similar for Java

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[–] [email protected] 51 points 3 days ago (6 children)

Who amongst us hasn't played GTA at least once while trying to drive around and follow all the traffic laws for absolutely no reason at all

[–] [email protected] 8 points 2 days ago (3 children)

Is there any mission as of nowadays that forces you to drive according to traffic laws in any of all the entries?

If not I propose a very annoying one like the Driver tutorial as the GTA VI tutorial.

[–] [email protected] 7 points 2 days ago (1 children)

People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren't really into american movies about cars half the stuff on the list was kind of gibberish.

[–] [email protected] 3 points 2 days ago

And that is why it would be fun to troll the worldwide players with such a tactic, at least for a little while, but the world ain't funny anymore and they wouldn't do that with arguably the most expected game of the decade.

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[–] [email protected] 25 points 3 days ago (1 children)

Horizon zero dawn and forbidden west. I just roam around and by accident find the missions I’m supposed to do. I also exploit all the enemies, there is a hard lock on where they can walk, so I just stand 10 meter out of the zone and start hitting big enemies for 5 minutes without taking damage.

I will blame Skyrim for this behaviour

[–] [email protected] 5 points 2 days ago

I think I did that a few times in ZD when I first played. You likening it to Skyrim for that makes sense. The classic "if I stand on this rock, the giant can't launch me into space"

[–] [email protected] 51 points 4 days ago (10 children)

Like playing Gwent instead of fighting monsters as the witcher?

[–] [email protected] 4 points 2 days ago

I felt that way about blitzball in final fantasy 10 (I think). Never finished the actual game.

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[–] [email protected] 40 points 3 days ago (4 children)

The only way to play NASCAR games is to drive backwards and see how many cars you can involve in a wreck.

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