this post was submitted on 22 Sep 2023
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chapotraphouse

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[–] [email protected] 31 points 1 year ago (2 children)
[–] [email protected] 25 points 1 year ago (1 children)

They were shitty because they were so easy to make so everyone was doing it. But when they were good they were really good. It’s hard to overstate the number of novel game mechanics spawned during that time that are still fueling the mobile game market.

[–] [email protected] 16 points 1 year ago

In a similar vein, auto chess came from DotA2 and now TFT is this massive game. But its origins came from is line tower wars and Pokemon... something (where you upgrade a team and battle other teams) from WC3. There's a massive pool of creativity that's untapped and can't mesh with Main Social Forum because of copyright and other ways of capitalizing the Internet

[–] [email protected] 19 points 1 year ago (1 children)

Oh man, I miss some of those

Nothing like a good round of Madness Combat to make that Comp Sci. class fly by

[–] [email protected] 15 points 1 year ago* (last edited 1 year ago) (2 children)

I saw my GF's kid playing a somewhat recent Madness Combat game like, 3 weeks ago? Apparently that shit lives on.

[–] [email protected] 15 points 1 year ago* (last edited 1 year ago)

There's a sequel/reboot of Madness: Project Nexus currently in early access on Steam.

[–] [email protected] 14 points 1 year ago