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[-] CriticalOtaku@hexbear.net 14 points 9 hours ago* (last edited 8 hours ago)

It's still there, strangely enough. Most of the stuff they added over the years have been more things the player can own (base building, capital ships, settlements, bigger ships, etc.) so after you get over the initial hurdle of survival and do the main story you can get stuck in a kinda tedious "Jeff Bezos Simulator" loop of accruing more stuff just for the sake of it.

But there aren't that many hostile npcs that'll outright jump you (as the player, you basically have to initiate combat most of the time, and running away is always viable), so deciding to drop everything and beeline to the galactic core to see the sights is always an option.

Funnily enough, the exact problem you're describing is what I would say happened to Sea of Thieves, where at launch it could be played as a chill out nautical simulator, but now you can't move 5 feet without getting jumped by wildlife and npc ships.

[-] Johnny_Arson@hexbear.net 10 points 8 hours ago

One of the biggest improvements in my opinion has just been to the planet and creature generation. A lot less jank than there was before and they have added a ton of atmospheric effects, environment detail and variety, biome variety etc. so yeah there has been a lot of stuff added to satiate the need to grind for ever more bits and bobs the exploration is also exponentially more interesting too. Overall I think it's rather impressive what the game has become.

[-] CriticalOtaku@hexbear.net 6 points 6 hours ago

True, although personally I still think that there are way too few creature/body types so the creatures get kinda samey after a while. That and the ecology of planets making no damn sense, but that is just a personal pet peeve of mine caused by the technical limitations of the game more than anything.

The changes to planet generation were really cool though. Walking over a hill and discovering a giant mountain range/ocean/forest/ruins from an ancient civilization/random npc outpost, seeing something that probably no one else playing the game has seen before... that's a very unique thing this game does that you can't really find anywhere else.

[-] Evilsandwichman@hexbear.net 5 points 6 hours ago

One of the biggest improvements in my opinion has just been to the planet and creature generation

Whaaaaat? You mean you don't miss when you could be looking at an empty patch of land, turn around, then turn back and suddenly there's this tight huddle of a variety of creatures?

this post was submitted on 27 May 2026
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