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[–] 75 points 4 months ago (40 children)

I still hold firm that the first steam controller is GOATed and it only failed because the world wasn't ready for it yet.

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  • [–] [S] 31 points 4 months ago (10 children)

    I still have mine and I agree. Though I do like the changes on this new one to more mirror the steamdeck.

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  • [–] 2 points 4 months ago (9 children)

    I wish I could get an original one, but the new one being in line with the deck is great because the deck is ergonomic as duck!

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  • [–] 2 points 4 months ago (4 children)

    Why can't you get an original one?

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  • [–] 8 points 4 months ago (3 children)

    Valve got sued by a patent troll over the back buttons.

    Fuck SCUF and Corsair

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  • [–] 1 point 4 months ago (2 children)

    But I just bought an original one

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  • [–] 1 point 4 months ago

    I hope it's more ergonomic than the Deck is because the proximity of the face buttons to the edge of the device on the Deck make it really difficult to press compared with an Xbox controller. With the Xbox controller your thumb has a nice uninterruptable range of motion when moving between the buttons. However, on the Deck, trying to press the B button especially causes the thumb to hit the part of your hand below the index finger.

    Either that or I just have small hands.

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  • [–] 16 points 4 months ago (5 children)

    Mostly yes, but it wasn't flawless. Those trackpads are quite loud (compared to the Deck), the ABXY buttons are a bit too small and awkwardly placed, and there are just many times that I want a second thumbstick. Also it lacks touch-to-engage for the gyro but that's a newer invention.

    I think the most impressive innovation came from pairing it with Steam Input. That system is still wildly underappreciated; it's what lets you turn the trackpads into things like custom radial menus.

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  • [–] 8 points 4 months ago (1 child)

    There was touch-to-engage with the gyros tied to the touchpads, I still use it today. Unless I'm not understanding what that means.

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  • [–] 15 points 4 months ago (1 child)

    I felt like replacing one of the two sticks with a trackpad just ended up being the worst of both worlds. You don't get the accuracy of using a mouse and you don't get any of the design benefits of having twin sticks. The vast majority of controller supported games are designed with twin sticks in mind. Crimson Desert is a great example from recent memory because I can't imagine doing circular motions on the right trackpad, which is what you need to do for one skill and the fishing minigame. My thumbs are too lazy for that. But with a stick that's easy enough to do. Overall fighting games are harder, flying games are harder, twin-stick shooters are almost impossible. Any game that requires some stick-like movements from the right stick instantly get harder to play.

    I'm not hating on the Steam Controller, there were quite a lot of innovations I would've loved with twin stick controller. The return of the twin sticks is the main reason I'm excited for the controller. I'm also happy with the Dpad coming back because I always felt that was also somewhat clunky on the first controller. Overall I think this one might end up being GOATed.

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  • [–] 9 points 4 months ago (8 children)

    I use mine every day. Also, it never failed.

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  • [–] 4 points 4 months ago (5 children)

    What do you use it for? The only game I found that worked really well was Metroid Prime (after a ton of tweaking)

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  • [–] 7 points 4 months ago (4 children)

    Every controller game, and select mouse ones. It's especially good at FPS games over a normal controller thanks to it's gyro.

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  • [–] 1 point 4 months ago (3 children)

    Ooo. You can use the tilt to aim? That sounds amazing.

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  • [–] 1 point 4 months ago (1 child)

    How do you use yours? I have a couple, and have never managed to figure out how to get them to pair properly to either my Mac or my Linux machine. I mean, they pair, but then I can't really seem to use them for much.

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  • [–] 4 points 4 months ago

    I have it. The original Steam Controller is not really a good controller in my opinion. It has huge flaws, such as holding it for longer period of time starts hurting my hands, the missing dpad and missing second stick, and the weird sound it makes when using the touchpads.

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  • [–] 3 points 4 months ago (4 children)

    I agree, although I believe it was:

    60% society not ready for the awesome

    40% people with small hands

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  • [–] 3 points 4 months ago

    I love my steam controller, but to me it wasn't a good replacement for controller games. Don't get me wrong, it's great and the ONLY alternative to play non-controller games (and I put FPS games in this category), but trying to play most games that waere actually designed for a controller always felt off. The lack of a proper d-pad made it worse for pixel perfect games like Dead Cells, and while the track pad is great for aiming by emulating a mouse and adding gyro, most games also use the thumb stick for mini-games or something that feels weird with the track pad. And yes, I know I could setup layers to solve that, but it's just easier to grab another controller.

    On the other hand, since I held my Steam Deck I've been wanting a controller that was the exact same thing. It works 100% like a normal controller, plus has 2 trackpads and 4 back buttons. They fixed every single issue I had with the OG controller, kept everything I loved about it, and even added some things I didn't knew I needed (extra back buttons, capacitive gyro, etc).

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