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[-] ultrahamster64@lemmy.world 21 points 1 day ago

Something something use godot

[-] ZILtoid1991@lemmy.world 3 points 7 hours ago

Or some of it's alternatives.

Shameless self-plug.

(In progress to make the basic-IO part (iota) to be independent of the D runtime and GC, thus making it a good candidate for use with other languages with C or C++ interop)

[-] Mwa 1 points 1 hour ago

why not LOVE2D if you want better documentation and easier to use?

[-] Mwa 8 points 1 day ago* (last edited 1 day ago)

Or make your own bespoke/in-house engine (if you can)

[-] zod000@lemmy.dbzer0.com 1 points 4 hours ago

It's half the fun! Of course, historically, I always run out of steam by the time I get something going and get to making something playable.

this post was submitted on 18 Feb 2026
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