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submitted 5 days ago by [email protected] to c/[email protected]

Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

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[-] [email protected] 2 points 21 hours ago* (last edited 21 hours ago)

Yup, it's a peeve. I don't know why the buttons just get thrown onto the keyboard with a shovel.

Who thought crouch belongs on ( C) and Interact goes on (F) or even (X)? I get (F) if the game has a peek-mechanic, but most don't.

Just use (E). And crouch & sprint has always been on (Ctrl) & (Shift) respectively. It's the optimal configuration with WASD.

this post was submitted on 08 Jul 2025
50 points (96.3% liked)

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