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submitted 2 days ago by [email protected] to c/[email protected]
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[-] [email protected] 43 points 1 day ago* (last edited 1 day ago)

My absolute biggest gripe about the failings of proper UI design is icons with no text attached.

Floppy, okay surely the save button. Some book looking thing, no fucking clue. An eye in the middle of a square, what the fuck are you people doing???

Having to hover over a weird looking icon to MAYBE gleam some sort of information on it takes so much longer than just having the fucking text below the God damn icon. Sometimes they don’t even have hover text! Thats GREAT UI skills there, Junior! Maybe you’ll get there eventually!

Fucking idiots.

[-] [email protected] 4 points 1 day ago

The fucking Oblivion Remaster does this all over the UI!! So many vague icons with no text, especially in the magic UI.

[-] [email protected] 6 points 1 day ago

My favorite with Oblivion and similar games is, that’s a neat spell name, but what do the effects DO?!

[-] [email protected] 1 points 1 day ago

Morrowind’s Xbox manual was literally wrong about multiple spell effects lol

[-] [email protected] 1 points 1 day ago

The Rollercoaster Tycoon manual made up game mechanics that didn't exist.

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this post was submitted on 30 May 2025
1138 points (97.8% liked)

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