this post was submitted on 03 Feb 2025
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[–] [email protected] 24 points 3 months ago (1 children)

KSP has a lot of really bad physics bugs, collectively called the kraken. My most hated one is that surface bases, as they grow or even just continue to exist, will gradually and inevitably floating point error themselves into the ground and then explode.

[–] [email protected] 14 points 3 months ago (4 children)

Man, I am such a shit engineer I never even managed to make a return trip from the moon. You're kind of making me want to try again. Haven't played KSP in years.

I hear 2 is bad which makes me sad.

[–] [email protected] 17 points 3 months ago (1 children)

2 is totally dead, it had a nightmare dev cycle and released unfinished then Take Two shuttered the studio

[–] [email protected] 12 points 3 months ago (1 children)
[–] [email protected] 12 points 3 months ago (2 children)

There might emerge a spiritual successor in Kitten Space Agency, from the devs of Stationeers, but it's nowhere near ready to even launch an alpha.

[–] [email protected] 15 points 3 months ago* (last edited 3 months ago) (2 children)

I am lowkey doing the same thing in Godot lmao

[–] [email protected] 11 points 3 months ago

Hexbear oldhead founding a FOSS new KSP project would redeem vast swathes of this timeline for me, personally.

[–] [email protected] 7 points 3 months ago
[–] [email protected] 7 points 3 months ago

If it involves cats say no more I'm there

[–] [email protected] 11 points 3 months ago

Mun/Minmus round trip is the best I can do personally. When it comes to other planets, I just adopt the Soviet approach and do everything with one-way robots. Absolutely wild the kind of things I've seen others accomplish in that game.

[–] [email protected] 10 points 3 months ago (1 children)

FWIW I think most people use mods to do the flying for them which makes the game much easier. Manually landing every spacecraft/aligning orbits is very tedious.

[–] [email protected] 10 points 3 months ago (1 children)

You gotta do at least one manual moon landing just for the experience

[–] [email protected] 9 points 3 months ago (1 children)

Oh for sure, I got to Minmus manually but I think if I had gone to Duna without mechjeb I would have had a stroke.

[–] [email protected] 8 points 3 months ago

I like Kerbal Engineer Redux for giving the numbers Mechjeb would without the autopiloting. I also found Transfer Window Planner to be helpful for planning interplanetary transfer burns

[–] [email protected] 8 points 3 months ago

The feeling of achievement from a successful moon round trip is one of the greatest in all of gaming. One neat thing about KSP is that replicating historical spacecraft is a very effective way to design spacecraft. Kerbal Engineer Redux is a great way to get numbers for your craft without flying it for you.