this post was submitted on 11 Oct 2024
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[–] [email protected] 122 points 1 month ago (3 children)

You'll be hard pressed to find any games that have better water physics than this game.

[–] [email protected] 53 points 1 month ago (3 children)

Only issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.

[–] [email protected] 66 points 1 month ago* (last edited 1 month ago)

From a speedrunners' perspective, that's a blessing, not an issue!

[–] [email protected] 22 points 1 month ago* (last edited 1 month ago) (1 children)

That's true. They triggered different waves depending on your location.

But I'm willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.

[–] [email protected] 12 points 1 month ago (2 children)

Random seeds are pretty easy to do these days.

[–] [email protected] 5 points 1 month ago

Yes they are. Not what I was talking about though

[–] [email protected] 2 points 1 month ago

Harder to quality control for though

[–] [email protected] 21 points 1 month ago

If you played multiplayer, that made it even more fun. Being in first place meant you'd trigger certain waves, but then that could fuck up or really help someone behind you.

[–] [email protected] 21 points 1 month ago (1 children)

For real. They really went all out on the water.

[–] [email protected] 7 points 1 month ago

Weird… the game has barely anything to do with water in the first place!

[–] [email protected] 13 points 1 month ago

I loved how the water was a part of the course, just like the track. It never changed no matter how many times you play it. My fastest times were based on knowing where the waves are going to be as I’m coming around a corner.