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The CD case was all warped due to heat, the CD didn't survive either :/

How long was it there? Some years, i think

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Starflight (imgur.com)
submitted 2 hours ago* (last edited 2 hours ago) by TIEPilot@lemmy.world to c/retrogaming@lemmy.world

I played this game way to much on my old Tandy 1000EX

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I've been playing a lot of Gauntlet: Dark Legacy lately and it seems like it has a number of improvements over the arcade release. I'm curious what other ports people find particularly good.

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submitted 8 hours ago* (last edited 8 hours ago) by Zombiepirate@lemmy.world to c/retrogaming@lemmy.world

I'm considering going through Ultima VII. I've got the GOG version that runs in DOS box, but I figured I'd check to see if there are any modern fan patches or anything that I should consider before jumping in.

Ideally I'd like a CRT shader, but I'm not sure how well that plays with DOS box.

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cross-posted from: https://lazysoci.al/post/50843638

In July 1996, Kenji Eno visited Nintendo HQ to speak with Shigeru Miyamoto as the first of his "cross-talk" series.

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Some gameplay if you have no idea what this is.

Um Jammer Lammy is a sequel to Parappa the Rapper set in the same universe but following a different character. Rather than being a rhythm game about rap, this one is mostly rock with some other genres mixed in.

I'm kind of shocked that despite playing Parappa 1 and seeing some of Parappa 2, I never heard of this one. This one was made in the middle, and despite the name making it sound like a spinoff, it is basically a direct sequel (Parappa is even in this one too).

This game is way better than Parappa 1. The input detection actually works here so you don't randomly lose when you're hitting buttons on the beat. The game's still hard though, just less unfair. The length is similar to the first game but you'd be surprised at how quick you can beat it now that the game works properly, it took me just under 2 hours.

There's a surprising amount of post-game content though, including a hard mode where you get to play as Parappa, and boy does it get insanely hard. People that 100% games are going to have a rough time with this one.

The only thing it doesn't have over the Parappa 1 is the music though. The music here is good but it's not as catchy as the first. The story is also a totally incomprehensible acid trip that I can't even explain if I wanted to. At one point she gets fat from eating pizza that the town thinks she's in labor and drags her into a hospital with a bunch of pregnant women. Yeah.

TL;DR: A great sequel to Parappa the Rapper that got completely overlooked for some reason, which is a shame because it's much better in many ways. Highly recommended if you're a rhythm game fan.

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This is a series I like to rewatch from time to time.

Great documentary

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The TRIMUI Brick Pro is one of the most interesting retro handhelds to come out lately. Typically these companies beef up the processors and specs for a 'sequel', but TRIMUI kept the same insides and just built a bigger body with thumbsticks.

They've got this one I reviewed, the TRIMUI Brick Pro, but they also have a far more powerful (and far more expensive) Android model made from metal coming out soon also. Anyway, this is the Linux/plastic version I've reviewed.

I just reviewed whether the unchanged Allwinner A133P holds it back, how the larger display and Hall effect thumbsticks change the experience, and whether this could ever become a compelling Linux handheld to buy for custom firmware fans.

I also spoke with my friend Frysee from NextUI and long-time TRIMUI community member Kyle to get perspectives from both the developers building for the platform and the fans who love it, just for something different in this review.

As always, I'd love to hear your thoughts. Is refinement enough? Or do you think "Pro" should more power?

As ever, if you don't want to read through a far-too-long review, you can just ask me whatever you'd like here and I'll be happy to answer. Though it is nighttime here and I'm about to go to bed, so if I don't reply for 7 or 8 hours, it is because I'm asleep!

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i recently watched a video of a youtuber named the sunshine feeler where he talks about the mega drive in japan and he said he feels altered beast's concept is underutilized and it made me think about how magician lord takes the same concept and make it for me a more enjoyable experience what do you think about this comperasion?

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Exploring what is (possibly) the largest retro-focused game convention in the country! MGC in Milwaukee, Wisconsin is full of pinball and arcade machines, vi...

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submitted 1 week ago* (last edited 1 week ago) by PerfectDark@lemmy.world to c/retrogaming@lemmy.world

A few weeks ago I wrote about taking a chance on a cheap "junk" PSP-2000 from Japan, replacing its faulty charging port, and ending up with one of the nicest handhelds I own.. One of many PSP's I've bought though.

Quite a few people here on Lemmy reached out afterwards asking about jailbreaking, or just sharing that they planned to buy UMDs for it. I guess this article is my answer (or maybe just yet another thinly veiled excuse to write about my favorite old handheld...the PSP) to that.

Rather than another super technical wiki, I wanted to write a bit of step-by-step with just pictures of all of it. I cover installing ARK-4 custom firmware, setting up a microSD card, loading games, movies and music, a handful of homebrew recommendations. I really, really love Sony's PSP. I think as far as industrial design language goes, you just can't beat it.

So if you've recently picked up a PSP, are thinking about picking one up, or have one sitting in a drawer gathering dust, I hope this helps you give it a second life!

And if you don't want to read through, then ask me here and I'm more than happy to recommend things to you.

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I had a couple Wisdom Tree Game Boy games as a kid, never knew there was a port of Spiritual Warfare until recently. Excited to find a copy for a not ridiculous asking price!

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After the recent post about thousands of chiptune music from cracking teams in mp3 format, I wanted to share an already well known collection of Commodore 64 music in their original tracking format. To play these SID format music files, an audio player that supports the format is required.

You only need to download a single complete package, that is in size 80 MB for 7z format or 97 MB for RAR.


61157 SIDS

About HVSC

The High Voltage SID Collection (HVSC) is a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive for both musicians and fans alike. The work on the collection is done completely in the Team and contributors' spare time and is proudly one of the largest and most accurate computer music collections known.

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Retro Gaming in 2026 (thelemmy.club)
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You can also grab it all from IA: https://archive.org/details/Keygen-Music-Archive

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