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efficient game design (lemmy.blahaj.zone)
submitted 10 months ago by [email protected] to c/[email protected]

cross-posted from: https://lemmy.blahaj.zone/post/16648244

efficient game design rule

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[-] [email protected] 4 points 10 months ago

The crash logs need to be saved as brainwaves, and dreamt about while the lead dev is asleep.

this post was submitted on 19 Sep 2024
260 points (94.8% liked)

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