this post was submitted on 06 Sep 2024
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Oof, yeah that stings. Classic Nintendo tho. It's almost like they view these characters as some kind of archetype that repeats itself across time - Link is the hero, Ganon is the villain, Zelda is the girl. So then if someone is getting kidnapped, well that's Zelda's role, couldn't be anyone else of course
I've had entire struggle sessions in the past about that, here included.
Some people believe that because things have been that way for the Zelda franchise that they could only have been that way and can only be that way forever after.
A peculiar case of capitalist realism. Reminds me of the dull, fan pandering hollywood remakes like the recent Avatar live action show, where the people working on it have no idea what makes the original great and just end up reproducing the signifiers of the story ("omg it's that character I know!", "I found the master sword!", "the princess is getting kidnapped!") without the substance to back it up - it's like one huge reference to the previous work.
And then when someone dares to play with investors' blood pressure and rethink the formula a little bit (like BotW) it gets seen as incredibly innovative, because the norm is for the industry to be stagnant asf. Indies stay winning tbh