yes, and i'll fucking do it again
save_vs_death
of course, start with SuperFreakonomics
stands for "total compensation" it's basically saying how much they're making at their job
i don't think anyone is weird for (dis)liking anything, i think it's just a matter of proportionality, how much do you (dis)like it in ratio with how "big of a deal" it is
79mph hitler vs 80mph hitler
sounds cool, what's the name of the book that doesn't have the fash shit in it?
yeah, spire does seem like the wet dream of "the urban campaign"; as time went by i came to value more the games that don't suddenly pause to play a kinda mid combat miniatures game "in-between all the roleplaying"
as for stress, systems will often have some way of weighing the players down, to kind of ask them what's important enough to them that they're willing to take a gutpunch for it
funnily enough, i am interested in "getting back into GMing" which i have done only under duress years and years ago but kind of wanna start doing again
i've played a bit of "the heart" made by the same people, using the same system and largely compatible (from what i've heard) with "the spire" but that game is naturally a lot shorter (it's concerned with what your character wants and finding it so after like 10 sessions, pcs started either dying or leaving the adventuring life behind
i heard about the spire but sadly never got around to playing it; what do you like about it? how "deep" are you in the TTRPG rabbit hole?
deeply enjoyed it but the cyberspace sections tried my patience in places, i wish i knew so i could have turned their difficulty down before starting the game
what's he gonna do, cross the sea on foot
pink news is based on terf island, they simply want the terf money
there's a got dang cheeto in the white house