[–] 4 points 11 hours ago (2 children)

I'm guess I'm officially old. My car doesn't have a single piece of tech listed in this article. I don't even know what an AR HUD in a car would look like or what info it would show.

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  • [–] 14 points 16 hours ago

    I think I have zero users blocked, but if I were blocking people it wouldn't be for this. Cross-posting is good for the lemmy ecosystem, it spreads engagement to more communities and instances.

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  • [–] 10 points 5 days ago

    I'm an animal, and I wouldn't want someone to eat me, so it only seems fair that I treat others the way I want to be treated!

    For a long time I ate animals and felt guilty but was just kind of a doomer about it. A couple years ago I started watching Ceres Fauna on Youtube, and she's vegan. I thought, she makes it seem easy, I could also stop murdering animals. So I did, and I've been vegan for a little over a year and a half now.

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  • [–] 3 points 1 week ago* (last edited 1 week ago) (1 child)

    Yes, but there are some strong defensive options you can take advantage of to keep your guys alive while they're double fisting the enemies.

    1/4 of the overall change to your Bravery and Faith that occurs during a battle persists afterward. (So if you start a battle with 50 Bravery, and end with 54, your permanent Bravery shifts to 51.) This means you can grind Bravery to 97, which will make your Reaction Abilities trigger 97 percent of the time. This is obviously good with Blade Grasp against physical attacks, or Hamedo against physical attacks that originate from inside your weapon range. (Note that some monster attacks don't trigger Blade Grasp.) With Auto-Potion and only X-Potions in your inventory, you get 150 HP back every time you take direct damage.

    Damage to MP is interesting because as long as you have at least 1 MP, ALL of the damage is converted to MP damage, so you can pair it with Move MP Up to completely block the next damage you would take after every one of your turns, even from sources that there are otherwise few ways to mitigate, like the sword skills or Dark Holy. If you aren't getting attacked at least twice for each turn you get, this makes you functionally unkillable by damage.

    You can also grind Faith down on your physical units to greatly reduce damage from enemy spellcasters, if you don't care about being able to target your own unit with magic buffs. (This will basically guarantee Raise misses, so be sure to bring Phoenix Downs and the Item command instead of relying on White Magic!)

    If you don't care at all about battles being remotely fair and aren't above engaging in some simulated animal abuse, the actual strongest strategy is:

    spoilerUse a mediator to recruit a pig type monster, hatch a ton of pigs looking for the higher tier ones, and then Poach them for Ribbons and Chantages. Ribbons are headwear that prevents all negative statuses and Chantages are perfume-type accessories that give permanent Auto-Reraise, so that if the wearer ever dies they automatically revive on their next turn, over and over. If you're playing the OG or War of the Lions releases they can only be equipped by women, but in the recent remaster there are no gender locks on equipment so you can make Ramza immortal too. Also this is super annoying to do in the OG release because the army size limit is so small, so by the time you have an opportunity to take advantage of this you don't really have room for the eggs.

    (I may have misremembered some of the ability names, or mixed up names from the various releases.)

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  • [–] 3 points 1 week ago

    I'm really annoyed that they never fixed the bug where detail columns (and thus their related sorting options) disappear from the inventory sometimes and you can only get them back by relaunching the game. Also the one where adding items to containers makes them disappear in the menu and the only way to get them back is to press the "take all" button.

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  • [–] 5 points 1 week ago* (2 children)

    It changed a good bit actually. You always gain 4 points in a stat (other than Luck) when you choose to level it, instead of it depending on how many related skills you raised since your last level. Fatigue is no longer part of the melee damage calculation, which means you can spam attacks without reducing your damage, but magic effects that raise your maximum Fatigue no longer give a damage bonus. Agility no longer affects your chance to be flinched when hit. The way difficulty settings are implemented changed from a slider to four set difficulties, and a bunch of enemies that were really tanky or had damage that was stronger than expected for their tier got nerfed. Also the new combat animations affect attack timing and weapon reach. There's definitely some other stuff I'm forgetting, too.

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  • [–] 9 points 2 weeks ago (1 child)

    Why is "some people have no inner voice" on the list with the rest of these? You don't need an inner monologue to be intelligent or empathetic or dependable or anything else, some people just process information non-verbally.

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  • [–] 90 points 1 month ago (4 children)

    I first heard the attack helicopter joke from a trans friend who was super into military hardware and she thought it was the funniest shit ever. I didn't realize it was supposed to be transphobic for years. The way she made it sound was more like "hell yes my gender can be anything and no one can stop me!"

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    The Myth girls are playing some games to send Gura off, starting with Minecraft on Calli's channel. It's her last day, be sure to drop in if you have the chance. After the relay, Gura's last stream will be a 3D Mini Live on her channel.

    I wish I had gotten into Hololive earlier, so that I could have spent more time watching Gura's streams. I can really see why the Chumbuds are so passionate about her. I don't know if her last original song, Ash Again, got posted here, but definitely check it out if you haven't seen it, it's freaking amazing. 💙🔱

     

    I just started playing OSRS recently and have been just drifting around from one activity to the next, as I find stuff that catches my fancy. Currently I'm about 20 games into Fishing Trawler and haven't seen a piece of the angler set yet; I ended up liquidating some of my food and crafting materials on the GE to buy more rope. I notice a lot of people prefer to play the lower deck even though swamp paste is so expensive; what's the appeal?

    Previously I spent a while in Camdozaal because I liked that it was a pretty self-contained grinding area; I stayed long enough to unlock all the buffs, and get the barronite mace and the Imcando Hammer. I like the concept of the Vault but it seems like the actual loot is worthless compared to how much time you spend mining to pay for vault runs. The best drops are adamant armor that you could buy on the exchange.

    What's everybody else working on? Grinding skills, making money, minigames, bosses? Having fun?

     

    UPDATE: Ahoyoo has confirmed that Trimming the Herbs was uploaded with TAS tools, meaning that The Last Dance was the final legitimate level all along! Congrats to kazeihinn on the Last First Clear! The journey continues in Super Mario Maker 2...

    ORIGINAL POST:

    Team 0% is attempting to clear every level in Super Mario Maker before the servers shut down on April 8. (New level uploads have been disabled since 2021, so there is no danger of new levels appearing at the last minute.) As of a few days ago, only a single level remains: Trimming the Herbs, uploaded in 2017 by Ahoyoo. (See also Ahoyoo's original upload video.)

    The level is short but extremely precise, requiring Mario to use Bob-ombs to precisely remove Piranha Plants and collect coins while navigating a tight space filled with spikes. There have been over 200,000 attempts so far! If you have a Wii U and feel like you might be a Mario master, this is your opportunity to pick up the final First Clear in Super Mario Maker history.

     

    The system:

    MSI Raider GE67 HX 12UHS

    Intel Core i9-12900HX

    nVidia GeForce RTX 3080Ti (laptop)

    32GiB RAM

    Win11 Pro 64-bit

    The problem:

    Once in a while (usually 2-3 times per day), the system crashes, usually resulting in a blue screen with one of various error codes. Codes I've seen include:

    HYPERVISOR_ERROR

    CLOCK_WATCHDOG_TIMEOUT

    VIDEO_TDR_FAILURE

    IRQL_NOT_LESS_OR_EQUAL

    Sometimes the system hangs but the blue screen never comes, and I have to power it off manually. When this happens, the fans go to full speed and yet the laptop quickly becomes incredibly hot if I don't power it off as soon as possible, suggesting that the CPU or GPU is maxing out for some reason.

    Checking with Event Viewer shows nothing out of the ordinary in the lead up to the crash.

    Things I've ruled out:

    I initially thought it only happened while plugged in, and bought a new power supply. That didn't seem to affect the frequency of the issue, and I also have now seen it happen while on battery. I also initially thought it was more frequent while playing games that use the dedicated graphics card, but I'm not sure that's actually true; I have seen it happen even while just watching Youtube. At one point I felt that it happened more when I moved the laptop or plugged in USB devices, but I think that may be magical thinking; I have never been able to make it happen on purpose by doing those things. It does seem to be true that after it happens, if I let the laptop restart automatically, it often happens again in a short time, but shutting down and then turning it back on gives more time before the next incident.

    Solutions I've tried:

    I tried updating the BIOS and the Intel firmware to the latest available on MSI's website, but that doesn't seem to have helped. I also updated my nVidia drivers.

    A possibly related issue:

    A week or so before this happened for the first time, I updated the BIOS to fix a different issue. What happened then was: I was playing a game on battery unintentionally, and didn't notice until that "low battery - switching to Super Battery" warning appeared and began throttling system performance. I plugged the laptop in, but performance didn't improve. I restarted and performance was terrible across all applications, even Firefox. I checked Resource Manager and noticed that the CPU was being throttled down to around 0.16GHz. Event Viewer was showing warnings about this that said the processor was being limited by system firmware.

    I tried using various Windows and MSI power management settings to resolve the issue, which persisted across restarts, fully charging the battery, etc. In the end, I solved it by updating the BIOS (to a version that is now one version back from the most current one).

    It was a while, maybe a week, after running the update that the crash happened for the first time.

    Current theory:

    Is it possible I screwed up the BIOS update somehow? I noticed that it instructs you to return clock speeds to stock before doing the update. I don't think I've manually adjusted them, but MSI's "MSI Center" software seems to offer automatic adjustment. It was set to "Balanced" when I did the most recent update, but it may have been set to "Auto" when I did the first one, which I guess could be a problem if the CPU was automatically overclocked.

     

    I'm crouched in an empty room, stealing everything. My stealth meter randomly changes to Detected so I stop for a while and wait for it to go back to Hidden. I steal the next item and get a notification that a bounty has been added. I'm still Hidden.

    I finish looting and stand up. Suddenly: "You're under arrest!" A cop charges into the room and starts giving me a spiel. I unload my fully automatic Grendel into their chest at point blank range. Somehow this attracts less attention than quietly picking up comestibles did; no reinforcements arrive, and I remain free to wander around.

    I come back to this room about five minutes later for an unrelated conversation. Everyone politely ignores the dead body.

    I know this is all, like, just Bethesda game things, but for some reason this time it seems funnier than usual.

    Also, minor companion spoilers:

    spoilerIf all the companions get as mad as Andreja did every time petty theft escalates to murder, my ship is going to get real empty real fast.

     

    Sometimes I can tell when my current DM fudges a roll to miss an attack or reduce damage. He has a tell in the specific way he pauses and breathes before announcing the roll, then tries to hurry to the next turn, which only seems to happen when someone is in a life-or-death scenario, but "luckily" survives.

    Should I let him know he has a tell? Will it be less fun (or more stressful) for him if he knows I know?

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