I'm guess I'm officially old. My car doesn't have a single piece of tech listed in this article. I don't even know what an AR HUD in a car would look like or what info it would show.
I think I have zero users blocked, but if I were blocking people it wouldn't be for this. Cross-posting is good for the lemmy ecosystem, it spreads engagement to more communities and instances.
I have been doing Anime Expo wrong, apparently!
I'm an animal, and I wouldn't want someone to eat me, so it only seems fair that I treat others the way I want to be treated!
For a long time I ate animals and felt guilty but was just kind of a doomer about it. A couple years ago I started watching Ceres Fauna on Youtube, and she's vegan. I thought, she makes it seem easy, I could also stop murdering animals. So I did, and I've been vegan for a little over a year and a half now.
Yes, but there are some strong defensive options you can take advantage of to keep your guys alive while they're double fisting the enemies.
1/4 of the overall change to your Bravery and Faith that occurs during a battle persists afterward. (So if you start a battle with 50 Bravery, and end with 54, your permanent Bravery shifts to 51.) This means you can grind Bravery to 97, which will make your Reaction Abilities trigger 97 percent of the time. This is obviously good with Blade Grasp against physical attacks, or Hamedo against physical attacks that originate from inside your weapon range. (Note that some monster attacks don't trigger Blade Grasp.) With Auto-Potion and only X-Potions in your inventory, you get 150 HP back every time you take direct damage.
Damage to MP is interesting because as long as you have at least 1 MP, ALL of the damage is converted to MP damage, so you can pair it with Move MP Up to completely block the next damage you would take after every one of your turns, even from sources that there are otherwise few ways to mitigate, like the sword skills or Dark Holy. If you aren't getting attacked at least twice for each turn you get, this makes you functionally unkillable by damage.
You can also grind Faith down on your physical units to greatly reduce damage from enemy spellcasters, if you don't care about being able to target your own unit with magic buffs. (This will basically guarantee Raise misses, so be sure to bring Phoenix Downs and the Item command instead of relying on White Magic!)
If you don't care at all about battles being remotely fair and aren't above engaging in some simulated animal abuse, the actual strongest strategy is:
spoiler
Use a mediator to recruit a pig type monster, hatch a ton of pigs looking for the higher tier ones, and then Poach them for Ribbons and Chantages. Ribbons are headwear that prevents all negative statuses and Chantages are perfume-type accessories that give permanent Auto-Reraise, so that if the wearer ever dies they automatically revive on their next turn, over and over. If you're playing the OG or War of the Lions releases they can only be equipped by women, but in the recent remaster there are no gender locks on equipment so you can make Ramza immortal too. Also this is super annoying to do in the OG release because the army size limit is so small, so by the time you have an opportunity to take advantage of this you don't really have room for the eggs.
(I may have misremembered some of the ability names, or mixed up names from the various releases.)
I'm really annoyed that they never fixed the bug where detail columns (and thus their related sorting options) disappear from the inventory sometimes and you can only get them back by relaunching the game. Also the one where adding items to containers makes them disappear in the menu and the only way to get them back is to press the "take all" button.
It changed a good bit actually. You always gain 4 points in a stat (other than Luck) when you choose to level it, instead of it depending on how many related skills you raised since your last level. Fatigue is no longer part of the melee damage calculation, which means you can spam attacks without reducing your damage, but magic effects that raise your maximum Fatigue no longer give a damage bonus. Agility no longer affects your chance to be flinched when hit. The way difficulty settings are implemented changed from a slider to four set difficulties, and a bunch of enemies that were really tanky or had damage that was stronger than expected for their tier got nerfed. Also the new combat animations affect attack timing and weapon reach. There's definitely some other stuff I'm forgetting, too.
I mean, you don't need to believe you're evil to understand that everyone else believes you're evil. He probably thinks he's right and it's everyone else who is wrong.
Why is "some people have no inner voice" on the list with the rest of these? You don't need an inner monologue to be intelligent or empathetic or dependable or anything else, some people just process information non-verbally.
All the people I know who smoke are hot as fuck, though.
I first heard the attack helicopter joke from a trans friend who was super into military hardware and she thought it was the funniest shit ever. I didn't realize it was supposed to be transphobic for years. The way she made it sound was more like "hell yes my gender can be anything and no one can stop me!"
No, see, it's actually not a "new (age verification) set up." They needed his help because it is, in fact, a "(New Age) verification set up."