It’s definitely not, at least by my math. 300/8 (for an 8 hour day) is 37.5 an hour. 40 hours a week makes this 1,500. 52 weeks in a year is 78,000. A much lower number.
WoodenBleachers
Is there some beef between you?
Then the other code is developed to cause the arm to function. Code is a collection of ideas, same as a book. It’s not like rockstar’s code is going to allow a robot to stand because I’m pretty sure that sort of code isn’t developed in a game engine to begin with. Rockstar is coding for a platform that doesn’t run on the hardware that causes a biomechanical arm to function. I think a lot of people have the idea that FOSS should be every code ever, but when you look at the way that paid software does things, you realize it’s always a little more feature rich (not necessarily a smoother experience) because they can afford to pay a developer to develop the code. If GTA has some revolutionary ideas, then others can take the idea and find a way to skirt copyright just like they always have.
I simply mean that some people enjoy the task of knowing the map and being able to just be better. Learning the game. It’s not my cup of tea except for maybe Risk of Rain, but there’s a base for it
You could make the same case for rogue-likes
It’s a UNIX-like system. It’s not close enough to be linux imo
And what does the Mac UI not allow you to do? There are so many features that still aren’t implemented on Windows or Linux. Things that should work but are just a little off
That’s cool. I wouldn’t mind fantasy characters having accents (it’s fantasy after all) just providing context for why it’s predominantly English
Can’t comment on hope good it is yet, but I picked up Disco Elysium for $10 and have been playing that. Also Open Roller Coaster Tycoon 2