[-] Maddier1993@programming.dev 3 points 2 months ago

hey accumulating stuff that you still find use for is better than throwing them away. And you said you give away stuff to other people for their use.. which probably saves even more devices from a landfill.

[-] Maddier1993@programming.dev 2 points 2 months ago

two verbose flags makes it extra verbose

tcpdump intensifies

But what tool did you have in mind?

[-] Maddier1993@programming.dev 2 points 6 months ago

In the future? This is lemmy, we can actually edit titles.

[-] Maddier1993@programming.dev 3 points 2 years ago

Was it between wars?

[-] Maddier1993@programming.dev 3 points 2 years ago

Only if it's about issues like genocide. "A sprinkle of genocide is fine" is what psychos think like.

[-] Maddier1993@programming.dev 3 points 2 years ago

Supporting palestine is not supporting terrorists. Can you tell me how many palestinian civilian casualties are recorded till now in Gaza? Can you tell me what is the number or Israelis who died as a result of IDF invasion into Gaza?

[-] Maddier1993@programming.dev 3 points 2 years ago

I guess it makes sense. Not doing anything is good in and of itself. Boredom needs embracing. I still remember getting entertained in my childhood seeing some ants move around and react to dead insects and carrying leaves.

I am not concerned about not having anything to show for my free time. I am just not finding interest doing stuff which could indicate something worse.

[-] Maddier1993@programming.dev 2 points 2 years ago

fair point. Sometimes I feel satisfied not doing much

[-] Maddier1993@programming.dev 3 points 2 years ago* (last edited 2 years ago)

You're trying to pin a problem no U.S president of recent memory would have even attempted to solve on Biden?

[-] Maddier1993@programming.dev 2 points 2 years ago

Basically we need a game which doesn't break the fouth wall when it comes to areas and instead the player figures out in-game what an area is from NPCs, Enemies or descriptions in papers or books. That's one part that is easier to implement.

The interesting bit is blurring lines between town, dungeon, and outside. I think The Witcher series; even though it announces the places and the bounderies are more sharp, kind of allows danger to seep in to the safe parts too.

[-] Maddier1993@programming.dev 2 points 2 years ago

It's still is, but that would be a bad joke on my end.

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Maddier1993

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