I play with max brightness; this change would be a downgrade in visibility for me. Even at this new +2 brightness setting, fog of war is more obstructive than the current max brightness setting. Could you keep the fog of war opacity setting?
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Hey, out of topic but, someone else had posted on reddit the same issue i emailed to you, the invisibility potion spawning in the middle of the vault room with the turrets on all sides, pretty sure this needs to be fixed. Nice update too btw!
Oh, thanks! I sometimes do have trouble making things out in the fog of war.
Given my vision issues, I usually set my devices very dark. That personal issue aside, improved control is a nice option. How will this feature affect low end devices? As you know, my Zeki Android 4 no longer works for modern updates. Will this new control eliminate Android 5, 6?
The original performance affordances were mainly made for Android 2.2 to 4.0 devices! I meant it when I said it was for very very old phones. If your device can run 5 or 6 then it should have no trouble with the additional pixel-fill work. I may have to drop 5.0 and 5.1 support sometime around or a bit after the middle of 2027 though, due to being forced to update various libraries.
That's so funny! I was just playing outside the other day and was thinking of suggesting some kind of high-contrast mode for playing outside in the sun. I'll have to try the new brightness setting!

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