Frick, my desire to have a Steam Frame is rising daily.
before people jump too much about anything here being related to the upcoming Steam Frame it's unrelated.
Yeah, but the Frame is one of the few headsets that will enable us to use this stuff directly on the headset.
I would be incredibly surprised if the Frame is not running SteamOS, which includes KDE Plasma and so any merged PRs will be included in a system image update.
Or, alternatively, as with essentially everything that's released which has 2 or more MOSFETS soldered together, someone will get Linux running on it within a few hours.
What I wouldn't be sure is how pleasant is to use the desktop.
I'm sure you can open it, but might be unoptimized.
It's just applying Wayland surfaces onto a simple 2D plane in an otherwise empty scene. Wayland is optimized and creating a 2D plane in 3D space is about the most basic task that you can do in a 3D environment. I wouldn't worry about that too much.
You can already do a lot of this on Windows using Vitual Desktop. If you want to get a feel for what it would be like. Virtual Desktop is the most 1:1 comparison, you can create floating 'displays' that show your desktop or you can make them show individual apps. Rendering on a 3080 going to an Index, the framerate never droped below the 144fps limit.
Does that mean i can finally use my discontinued Dell WMR instead of it being a paperweight because MS sucks diarrhea through a straw??
@SparrowHawk @schnurrito The headset itself yeah, through Monado, but motion controller tracking is a bit hit and miss. Didn't work that well for my Medion WMR.
Pain
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