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The full VR mode for KDE Plasma continues getting more advanced
(www.gamingonlinux.com)
KDE is an international technology team creating user-friendly free and open source software for desktop and portable computing. KDE’s software runs on GNU/Linux, BSD and other operating systems, including Windows.
If you encounter a bug, proceed to https://bugs.kde.org/, check whether it has been reported.
If it hasn't, report it yourself.
PLEASE THINK CAREFULLY BEFORE POSTING HERE.
Developers do not look for reports on social media, so they will not see it and all it does is clutter up the feed.
@FauxLiving the Quest3 runs Android which is a lightweight Linux with a fairly opimosed proprietary graphics engine. It's literally a powerful embedded device. It's still too feeble for a full OS. The MQ3 struggles with the high-resolution, high-action games like Asgard's Wrath 2, not having enough CPU power for the location detection PLUS running the game. The Steam Frame is no different in that aspect, the difference being Steam realizes it and are't trying to gaslight you about the situation.
I don't understand the gaslight comment.
It is a fact that the Steam Frame will run SteamOS, Valve has already said as much. The Steam Deck also runs SteamOS. You can switch to Desktop mode and the DE that launches in KDE Plasma so SteamOS comes with KDE Plasma. Unless you've seen any official statements saying otherwise, it seem like a reasonable conclusion to think that it will run the same OS, which includes KDE Plasma.
The system resources required to run a desktop environment are at least an order of magnitude less what is required to run a full 3D rendered game at 2x 2064x2208 at 90 FPS (the 90 FPS benchmark from this thread).