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[-] bjoern_tantau@swg-empire.de 37 points 1 week ago

Frick, my desire to have a Steam Frame is rising daily.

[-] artyom@piefed.social 13 points 1 week ago

before people jump too much about anything here being related to the upcoming Steam Frame it's unrelated.

[-] bjoern_tantau@swg-empire.de 18 points 1 week ago

Yeah, but the Frame is one of the few headsets that will enable us to use this stuff directly on the headset.

[-] FauxLiving@lemmy.world 0 points 1 week ago

I would be incredibly surprised if the Frame is not running SteamOS, which includes KDE Plasma and so any merged PRs will be included in a system image update.

Or, alternatively, as with essentially everything that's released which has 2 or more MOSFETS soldered together, someone will get Linux running on it within a few hours.

[-] Railcar8095@lemmy.world 1 points 1 week ago

What I wouldn't be sure is how pleasant is to use the desktop.

I'm sure you can open it, but might be unoptimized.

[-] FauxLiving@lemmy.world 2 points 1 week ago

It's just applying Wayland surfaces onto a simple 2D plane in an otherwise empty scene. Wayland is optimized and creating a 2D plane in 3D space is about the most basic task that you can do in a 3D environment. I wouldn't worry about that too much.

You can already do a lot of this on Windows using Vitual Desktop. If you want to get a feel for what it would be like. Virtual Desktop is the most 1:1 comparison, you can create floating 'displays' that show your desktop or you can make them show individual apps. Rendering on a 3080 going to an Index, the framerate never droped below the 144fps limit.

this post was submitted on 26 Jan 2026
155 points (100.0% liked)

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