this post was submitted on 12 Jun 2023
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Gaming

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recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

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[–] [email protected] 0 points 1 year ago (1 children)

Borderlands: I mean the combat is fine and all, but the story is super weak. What is my incentive to keep playing? Just to click on more heads? There are better games for that (Doom, Quake, etc)

[–] [email protected] 0 points 1 year ago (1 children)

Yeah basically. It's a loot shooter, it's very fun in co-op but not good enough to carry itself in singleplayer.

[–] [email protected] 0 points 1 year ago (1 children)

I was watching an escapist video about modern life service games and he said "saying a game is more fun with friends is a virtue of your friends, not the game."

If a game needs friends to be fun, I think it's just a garbage game.

[–] [email protected] 0 points 1 year ago (1 children)

I don't think that always holds water, some games are just made to be played with others. Nobody is going to accuse Counter-Strike of being bad just because playing against bots isn't the most thrilling experience. But for games like Borderlands definitely. Point being, the logic goes it's bad and only saved by playing with friends doesn't stop it from being a bad game, not that a game is bad just because it's more fun with friends.

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[–] [email protected] 0 points 1 year ago (1 children)

The Assassins Creed series. It’s got all the things I love from the Uncharted and Tomb Raider games, I could just never get into it. Maybe I should have started from the beginning, I dunno. Arkham games were the same way, totally my preferred style of game and gameplay, but it just never grabbed me.

[–] [email protected] 0 points 1 year ago (1 children)

The original trilogy of AC games was my jam back in the day, very solid games, still a new concept at the time and not run into the ground. The story was super interesting too, lots of history imparted through the locale and story as well. If you haven't played AC Odyssey, its the only AC game in the last few years that I genuinely enjoyed. It takes a new approach on the assassin gameplay by interspersing it with some genuine Arkham-Knight-like combat. Its open world too so you kinda choose your battles and can choose to go in hot and fast or slow and sneaky, lots of greek references and even famous philosophers and leaders of the time so a fun history lesson here and there as well. Genuinely recommend you take a look if you haven't. I feel the same about the Arkham games though, Batman was never my favorite superhero anyhow

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[–] [email protected] 0 points 1 year ago (2 children)

Red Dead Redemption 2. Everyone goes on about how awesome it is, but I just found the story and gameplay really slow and dull.

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[–] [email protected] 0 points 1 year ago (1 children)

Witcher 3. I tried to get into the game multiple times, and I have the complete edition on PC. I don't know why exactly it isn't clicking for me, but I just can't vibe with it.

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[–] [email protected] 0 points 1 year ago (1 children)

I can't stand pretty much any kind of shooter. Is that mostly because I suck? Probably, but I still don't like them.

[–] [email protected] 0 points 1 year ago (2 children)

What about games like Half Life or Metro? I don't like most mutiplayer shooters either, but storydriven singleplayer games can be great imo

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[–] [email protected] 0 points 1 year ago (1 children)

Stardew Valley. I don't find it relaxing at all but a chore and stressful due to the day/night cycle. I feel like Terraria is handling day/night much better.

[–] [email protected] 0 points 1 year ago (1 children)

Yep. I love planting things, harvesting them... I want Stardew Valley without the time management stuff.

[–] [email protected] 0 points 1 year ago (1 children)

If you’re on PC, there’s mods to help with the time (even stopping it altogether). I haven’t tried them out myself, but this mod would solve the time management issue: https://www.nexusmods.com/stardewvalley/mods/169

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[–] [email protected] 0 points 1 year ago (1 children)

Maybe not quite the spirit of the question but: Endwalker killed FFXIV for me.

Played the game a ton from ARR to Shadowbringers, but can't bring myself to even log in any more. The house I've had for seven years will be demolished later this week and I don't even care.

I know people loved the story but I hated it. Job design, job balance and encounter design are in terrible states. Patches are taking longer. The new content they added for this expansion has been bland and uninteresting.

[–] [email protected] 0 points 1 year ago (1 children)

I wanted to love FF14 and tried it after shadowlands in WoW. But I felt like the entire game was terribly dull. The story felt pretty generic to me, and the cutscenes were sooooo slow (long pauses and generic emotes between lines drives me nuts). But the thing I disliked the most was how samey all the dungeons felt.

I played a WHM for the campaign up until SGE came out and actually enjoyed the way that class played, but the world just felt kinda flat to me.

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[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

Dark souls, castlevania, smash bros, FIFA (I dont mind a game or two with a friend but it's the same game every year reskinned but worse).

Final fantasy games past 10

The new cod games, last one I liked was the original mw2

[–] [email protected] 0 points 1 year ago (1 children)

Which castlevania? The metroidvania ones, or the classic ones?

I love the metroidvania ones.

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[–] [email protected] 0 points 1 year ago (1 children)

Honestly, Stardew Valley for me. I've tried it a couple times and it just didn't work for me. I wanted to like it, and I like the idea of it, but in practice, I hated the time management aspect and not being able to just run around and do as much as I wanted in a day (I haven't played on PC with mods; I know there's at least one or two that let you change that). I also hated the fishing. 🙃

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[–] [email protected] 0 points 1 year ago (1 children)

Never into the 3d Metal Gear Solid games. Also most RTS; no matter how cool they look they just aren't my cup of tea.

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[–] [email protected] 0 points 1 year ago (2 children)

CK3 seemed like it was tailor made for me, but I ended up not liking it at all. The complexity from paradox, the rp aspects and the medieval setting are things I individually love, but I bounced off this HARD.

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[–] [email protected] 0 points 1 year ago (1 children)

Counterstrike. I was raised on Unreal Tournament and Battlefield 1942/Vietnam, every iteration of CS I've tried is just slow and boring comparatively. Doesn't help that the maps and guns never change either. I'll probably give it a go again with CS2 but I'm not expecting anything different.

[–] [email protected] 0 points 1 year ago (1 children)

Speaking as a player with thousands and thousands of hours in CS... I definitely get why it doesn't appeal to some people. But what you describe about it is exactly why I and so many other people like it. The game changes very little, and pretty much only gives you guns and grenades as weapons, no fancy abilities or anything like most modern titles.

That unchanging-ness and limited toolset means that raw strategy and to a lesser degree reflexes are the only ways to get ahead. With the map designs set in stone, many with decades of refinement and balance adjustments, you get intimately familiar with every door, corner, and corridor. It becomes much more about predicting what the other team will do and strategizing against it, rather than just grappling with the game and mechanics.

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[–] [email protected] 0 points 1 year ago (4 children)

Monster Hunter. It's just so painfully slow and boring. Combat just feels clunky.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

I recently tried to play MH: Rise and bounced so hard. They really need to consider how to ease new players to the genre into the game. The first hour included so much exposition, paragraphs of text, and detailed menu tutorials before I really had any context for why anything is important. I know that the games have always been this way, but it felt lazy.

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