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submitted 5 days ago by [email protected] to c/[email protected]
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[-] [email protected] 4 points 3 days ago

[...] The formula to make [...] Game of the year is stupidly simple, but somehow it keeps on getting lost.

The studio made their game because they wanted to make a game that they wanted to play themselves.

They didn't make it to increase market shares. They didn't make it to serve a brand. They didn't have to meet arbitrary sales targets or fear being laid off if the didn't meet those targets.

Furthermore, the people in charge forbade them from cramming the game with anything whose only purpose was to increase revenue, and don't serve the game design.

  • Sven, Game Awards 2024
[-] [email protected] 2 points 5 days ago

@theangriestbird

It's not suprising but nevertheless very sad.

Hopefully the rest of the team can save the game still.
And for all the rest i wish them that they find jobs fast again.

I purchased the game at launch to support the devs.

[-] [email protected] 1 points 4 days ago

Sorry but there's no saving this. When EVERYWHERE. GAME shut down that was the end

[-] [email protected] 1 points 5 days ago

Link to the original report by IGN (sorry IGN I read the article too fast)

this post was submitted on 23 Jun 2025
13 points (100.0% liked)

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