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submitted 1 week ago by [email protected] to c/[email protected]
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[-] [email protected] 1 points 6 days ago

I teleported bread.

[-] [email protected] 104 points 1 week ago

In Elder Scrolls III on Xbox, there was a memory leak that they couldn't fix, so sometimes when the game is loading a new area, it actually reboots the Xbox. Apparently there's a way the developer can keep a freeze frame loading screen up while the console completely reboots.

[-] [email protected] 31 points 1 week ago

Interesting. My og modded xbox has a custom firmware, and launches games off a hard drive, i wonder how it would handle this. I might have to dig it out and ftp over a copy of ES3 just to try it out.

[-] [email protected] 25 points 1 week ago
[-] [email protected] 7 points 1 week ago

Yeah im still curious how that would work with a custom bootloader, but thats an interesting read.

[-] [email protected] 24 points 1 week ago

I still can't fathom how implementing that "solution" is easier than fixing a memory leak. Like what the hell?

[-] [email protected] 1 points 6 days ago

Fixing a memory leak takes essentially looking at random data that got there somehow and try to figure out the source. You know what approximately it is by analysing a memory dump but it's most likely a common structure that is all over the app. Best case it's easy worst case it's looking for a needle in a haystack.

On the other hand, checking if memory is blowing up, then using already built save and load functions is pretty straight forward. Especially since Elder Scrolls saves the entire state and reloads it.

[-] [email protected] 28 points 1 week ago

Deadlines have entered the chat.

[-] [email protected] 19 points 1 week ago

shareholders have entered chat

[-] [email protected] 11 points 1 week ago

Fixing memory leaks (while not breaking anything else) is surprisingly difficult sometimes.

[-] [email protected] 11 points 1 week ago

leaks are extremely hard to find and rebooting is just one function call.

[-] [email protected] 56 points 1 week ago

It's almost like it's a requirement that Bethesda programmers never write defensive code.

[-] [email protected] 47 points 1 week ago

Only cowards check for null.

[-] [email protected] 4 points 1 week ago
[-] [email protected] 7 points 1 week ago

I always check for nuns out of habit

[-] [email protected] 3 points 1 week ago

ActiveNull is so much better though.

[-] [email protected] 31 points 1 week ago

and I'm willing to bet that there's an hour-long video on Youtube about it

[-] [email protected] 48 points 1 week ago* (last edited 1 week ago)

The fan wiki page says Salmo is programmed to deliver bread to the inns they visit but if you give them bread they eat it instead. The crash is probably due to attempting to complete delivery of an item that's no longer in the inventory.

The wiki also says other characters in the game erroneously refer to Salmo with "she/her" pronouns, but until I ask Salmo for their pronouns I'll keep using neutral language.

[-] [email protected] 24 points 1 week ago

*remaster. It's largely just a reskin. As such...yeah, this probably still crashes the game (if it was a legit bug itfp).

[-] [email protected] 6 points 1 week ago

They patched SOME bugs, SpiffingBrit mentions the important ones to him they patched in his latest obliteration of Oblivion.

[-] [email protected] 22 points 1 week ago

The spiffing brit recently did a video on a bunch of fun crap like this, he crashed it doing a lot of things.

My favorite was taking all the food out of someone's house, reverse pickpocketing a poison apple in their pocket, the waiting around until 8pm when they eat and observing them dieing.

[-] [email protected] 4 points 1 week ago

Does the player character have to be present for this to happen?

[-] [email protected] 3 points 1 week ago

Sure, some bugs are amusing, even if only for their stupidity. I can do without bugs that crash the game, though.

[-] [email protected] 1 points 1 week ago

Best avoid Bethesda games then.

this post was submitted on 21 May 2025
415 points (98.8% liked)

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